Playstation Official Magazine Australia's Scores

  • Games
For 1,143 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1143 game reviews
    • 78 Metascore
    • 80 Critic Score
    Where PES trumps FIFA is in its tactical depth. This year it's bordering on ludicrous just how in-depth you can manipulate the way your team plays. [Dec 2009, p.80]
    • Playstation Official Magazine Australia
    • 87 Metascore
    • 80 Critic Score
    Codemasters has a record of making its racing games shine visually and aurally and DiRT 3 is no different... Each vehicle has its own timbre, and with the inclusion of the riotous Group B cars and bespoke Gymkhana terriers the soundscape has been pushed further than ever before. Revving them out to redline and listening to the motor screaming and straining the bolts is a primordial joy where noise and fury fuel your desire to push these things harder. [July 2011 p.80]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 80 Critic Score
    Great multiplayer. Quality, yet anorexic single-player. Knock [20] points off this score if you're an offline-only gamer. [April 2011, p.68]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 80 Critic Score
    The defining moment came when, having spied a particularly rare class of collectible, we sent the Overlord in to smash the crate that held it. Before he could reach it, a little pointy-hat-wearing gnome, not even a foot high, darted in and nicked it, gibbering all the way back to its grubby little warren. Our clichéd expectations of fantasy gaming had been shattered. [Aug 2009, p.72]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 80 Critic Score
    Once you earn and understand how to flick between the dimensions (on all four shoulder buttons) Conundrum will have you calling people over to the TV to boast how "S-M-R-T" you are. That joy is offset, however, by Airtight Games' insistence on pinpoint first-person platforming, something that's a source of intermittent frustration. [September 2012, p74]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 80 Critic Score
    The camera work is tight on this rollercoaster, and the generous unlockable content makes this feel like much more of a love letter to fans. [September 2012, p75]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    A hodgepodge of intergalactic hard arse, this is a must for those wanting something moody and fresh. [May 2009, p.60]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 75 Critic Score
    Improves the JRPG rigmarole with one or two great ideas. Is a letdown in the writing department. [June 2014, p79]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 75 Critic Score
    Challenging, with a massive variety of gun customisation, held back by unfortunate bugs. [June 2014, p81]
    • Playstation Official Magazine Australia
    • 69 Metascore
    • 75 Critic Score
    The visuals may be as appetizing as earwax, but this is still inexplicably fun, especially with a cohort. [March 2014, p79]
    • Playstation Official Magazine Australia
    • 74 Metascore
    • 75 Critic Score
    It's still not quite perfect, but Awesomenauts Assemble is certainly a noticeable step up from its PS3 older brother. [May 2014, p75]
    • Playstation Official Magazine Australia
    • 54 Metascore
    • 75 Critic Score
    Mechanically, a step up from Assault Horizon, but has barebones solo and is F2P. A nice substitute while we wait for a PS4 Ace Combat. [August 2014, p76]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 75 Critic Score
    The one and only PS4 difference – camera-only dancing –intermittently works. Woo. [February 2014, p81]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 75 Critic Score
    Shinji Mikami has managed to steer the survival horror genre back on course with an extremely tense and ridiculously bloody tale. [Christmas 2014, p64]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 75 Critic Score
    Not to be missed a second time around. Definitive is mostly a joy to visit... even if there isn't a shred of new content to play. [Christmas 2014, p68]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 75 Critic Score
    For once a musou game that doesn't take the slash. A must for genre fans who missed the original's release. [November 2014, p74]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 75 Critic Score
    Not the best in the series, but packed full of new exclusive extras that make a return visit well worth it. [March 2015, p80]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 75 Critic Score
    Sets a respectable pace for two-wheeled racing on the new gen. That said, the graphical horsepower of the PS4 is still underutilised. [September 2014, p78]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 75 Critic Score
    It's not the second coming of adventure games, but Broken Age is still a memorable jaunt. [July 2015, p82]
    • Playstation Official Magazine Australia
    • 64 Metascore
    • 75 Critic Score
    A respectable take on the Gundam metaseries that's sure to please the faithful. Not particularly approachable for anybody else though. [September 2014, p80]
    • Playstation Official Magazine Australia
    • 74 Metascore
    • 75 Critic Score
    It's still no Monster Hunter, but it's good enough to attract and retain a few new slayers. [June 2015, p79]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 75 Critic Score
    There's definitely fun to be had here for the F1 faithful, but we can't shake the feeling that Codies is taking the foot off in preparation for the inevitable next-gen follow-up. [December 2013, p79]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 75 Critic Score
    A stellar addition to any local social gathering. Decent competitive online components, too. [December 2013, p83]
    • Playstation Official Magazine Australia
    • 71 Metascore
    • 75 Critic Score
    A visual feast that won't sate you if you if you're a sim-leaning soloist. Offers social, arcade fun in spades, however. [December 2014, p68]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 75 Critic Score
    Utterly unique and reasonably enhanced since the last outing. This is still to die for. [December 2014, p77]
    • Playstation Official Magazine Australia
    • 65 Metascore
    • 75 Critic Score
    Could've been worse. It's blurst. [December 2014, p79]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 75 Critic Score
    EDF fans may “BFD” but it's beaut for bug blatters of a strategic bent. [Feb 2015, p79]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 75 Critic Score
    If you’re a fan of the franchise you’ll be getting this for new challengers Jacky Bryant, Rachel, Momiji, Leon and Ein. The Power Launcher move is about the only new mechanic addition. It looks hilarious, won’t rock worlds. [November 2013, p85]
    • Playstation Official Magazine Australia
    • 67 Metascore
    • 75 Critic Score
    Alone in the Dark and Sin City collide to shine a light for imperfect (yet mesmerising) adventuring. [May 2015, p79]
    • Playstation Official Magazine Australia
    • 62 Metascore
    • 75 Critic Score
    Like a new wrestler getting a push, the fans will determine if 2K’s series succeeds or fails. [January 2015, p86]
    • Playstation Official Magazine Australia