Playstation: The Official Magazine (US)'s Scores

  • Games
For 953 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Killzone 3
Lowest review score: 20 Kung-Fu Live
Score distribution:
  1. Negative: 89 out of 953
953 game reviews
    • 86 Metascore
    • 90 Critic Score
    Factor in the additional Be a GM, Be a Pro, and unlockable Be a Legend modes and the depth of NHL 12's experience is near unmatched. [Nov 2011, p.84]
    • 79 Metascore
    • 90 Critic Score
    Several new features also make franchise play more rewarding: Madden vets will greatly appreciate the faster free-agent bidding process, which creates more tension between teams and preseason roster cuts also add a more human element. [Nov 2011, p.84]
    • 92 Metascore
    • 90 Critic Score
    Both games are certifiable classics, and the HD visuals amplify all of the emotion Team Ico tenderly weaved into them. [Nov 2011, p.80]
    • 81 Metascore
    • 90 Critic Score
    The gameplay in Child of Eden is simple, but its relative lack of complexity is easily outweighed by its fervent dedication to turning each player's experience into an inimitable work of art. [Dec 2011, p.80]
    • 90 Metascore
    • 90 Critic Score
    With great visuals, fully featured commentary, and a depth of content that will absolutely keep FIFA fans engaged, this 2012 iteration will easily satisfy the crowd. [Dec 2011, p.73]
    • 77 Metascore
    • 90 Critic Score
    Flight sim fans looking for more realism won't find it here, but if there was ever an argument for fun over reality, Assault Horizon is it. [Dec 2011, p.68]
    • 87 Metascore
    • 90 Critic Score
    Origins returns Rayman to his 2D roots and is filled to the brim with gorgeous hand-drawn environments, blazing-fast platforming, and a huge variety of gameplay mechanics. [Holiday 2011, p.82]
    • 88 Metascore
    • 90 Critic Score
    As a complete package, Modern Warfare 3 takes the cake. [Jan 2012, p.67]
    • 78 Metascore
    • 90 Critic Score
    A fright-filled ride worth sinking our fangs into. [Jan 2012, p.79]
    • 89 Metascore
    • 90 Critic Score
    Graphics age and controls grow outdated, but genius never fades. [Jan 2012, p.85]
    • 76 Metascore
    • 90 Critic Score
    The sum effect of all of Metal's play options, depth and unrelenting challenge is a game brimming with replay value - a seemingly endangered species these days. [Apr 2012, p.72]
    • 80 Metascore
    • 90 Critic Score
    A very impressive achievement. [Apr 2012, p.54]
    • 83 Metascore
    • 90 Critic Score
    It's by-the-book Lumines, and it's amazing. [Apr 2012, p.59]
    • 88 Metascore
    • 90 Critic Score
    Looks stunning, losing none of the visual splendor infused in its PS3 counterpart. [Apr 2012, p.59]
    • 87 Metascore
    • 90 Critic Score
    Really, though, The Show is all about the modes. Road to the Show in particular is much less of a grind now. [May 2012, p.84]
    • 86 Metascore
    • 90 Critic Score
    Yet for a mere $8, we highly recommend this all-you-can-eat buffet of awesome. [May 2012, p.81]
    • 84 Metascore
    • 90 Critic Score
    Yoshinori Ono and the team at Capcom have done the impossible, crushing 3D fighters onto a 2D plane and making it feel coherent and surprisingly gratifying. [May 2012, p.74]
    • 93 Metascore
    • 90 Critic Score
    If ever a game was more about the journey than the destination, it's Mass Effect 3. And what a journey it is. [May 2012, p.71]
    • 82 Metascore
    • 90 Critic Score
    Consider a Skullgirls purchase as an investment to preserve the 2D fighting game genre. [June 2012, p.79]
    • 81 Metascore
    • 90 Critic Score
    While we were occasionally frustrated by trial-and-error tedium and forced micromanagement of multiple items, these annoyances were easily overshadowed by Closure's highly unique mechanics and presentation. [July 2012, p.78]
    • 85 Metascore
    • 90 Critic Score
    Even without the Vita-specific additions, however, this is an easy recommendation as the game retains everything that made the franchise reboot an accessible alternative. [July 2012, p.83]
    • 84 Metascore
    • 90 Critic Score
    The first leg of what promises to be an emotionally jarring five-part journey delivers a very different and refreshing take on zombie apocalypse survival. [July 2012, p.83]
    • 79 Metascore
    • 90 Critic Score
    While a departure for the franchise, Soldier delivers some of the most fun we've had in cloaked camouflage. [July 2012, p.84]
    • 82 Metascore
    • 90 Critic Score
    As a $15 stand-alone download, Showdown is an absolute steal. [Aug 2012, p.80]
    • 83 Metascore
    • 90 Critic Score
    There've been a few games that have made owning a Vita worthwhile, but Gravity Rush is the first to make it absolutely essential. [Aug 2012, p.78]
    • 79 Metascore
    • 90 Critic Score
    Still, EA Tiburon delivers a game that might finally challenge Madden for the gridiron crown. [Sept 2012, p.86]
    • 79 Metascore
    • 90 Critic Score
    This is a charming and fun adventure that easily earns its place among PSN's elite--and we could all do with a bit more thinking(whether with portals or dimensions)every now and then. [Sept 2012, p.84]
    • 81 Metascore
    • 90 Critic Score
    So while it's no shock that LEGO Batman 2: DC Super Heroes succeeds admirably as a platformer, we were surprised to find that it also manages to reinvigorate a series that has every reason to feel overly familiar and tiresome by now. [Sept 2012, p.83]
    • 83 Metascore
    • 90 Critic Score
    After its tumultuous history, Sleeping Dogs needed to emerge from cancellation as something special, and it doesn't disappoint. [Oct 202, p.77
    • 84 Metascore
    • 90 Critic Score
    In other words, even when this punished, superior sequel is kicking our ass and crushing our soul, it still feels fair, fun, and rewarding as hell. [Oct 202, p.80]