PSM2 Magazine UK's Scores

  • Games
For 97 reviews, this publication has graded:
  • 52% higher than the average critic
  • 2% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 93 Hitman: Blood Money
Lowest review score: 26 Zathura
Score distribution:
  1. Positive: 41 out of 97
  2. Negative: 16 out of 97
97 game reviews
    • 76 Metascore
    • 79 Critic Score
    The simple colours, aliens and landscapes have rarely looked better than on PSP. [June 2006, p.78]
    • PSM2 Magazine UK
    • 72 Metascore
    • 79 Critic Score
    It's another very good, but not great, FIFA. Did you really expect anything else? [July 2006, p.104]
    • PSM2 Magazine UK
    • 82 Metascore
    • 78 Critic Score
    Online play wold score high 80s, but offline SOCOM 3 is an average squad shooter that treads the same tired path as many before it. [May 2006, p.54]
    • PSM2 Magazine UK
    • 69 Metascore
    • 78 Critic Score
    The story mode and frantic action make for an enjoyable b-ball experience. [Aug 2006, p.73]
    • PSM2 Magazine UK
    • 69 Metascore
    • 78 Critic Score
    One of the most complete basketball games on PSP, but surprisingly let down by the lack of dunk variety. Looks amazing, though, and there are plenty of match-ups to conquer. Nice. [May 2006, p.76]
    • PSM2 Magazine UK
    • 76 Metascore
    • 78 Critic Score
    Addictive enough to grasp hours (or weeks) of your time. [Apr 2006, p.85]
    • PSM2 Magazine UK
    • 82 Metascore
    • 78 Critic Score
    It may only be a remake, but the online level swapping, visual overhaul and tweaked gameplay make it feel sufficiently different. [May 2006, p.77]
    • PSM2 Magazine UK
    • 63 Metascore
    • 78 Critic Score
    Zettai 2 strains under the weight of its own ambition, but is a cracking achievement nonetheless... We'd far rather a game reached for the stars and didn't quite make it than was happy to drown in the seas of sameyness. [JPN Import; Aug 2006, p.70]
    • PSM2 Magazine UK
    • 81 Metascore
    • 77 Critic Score
    Fundamentally decent, but it's still the poorest full-size Onimusha game yet. It's hard, but it's also unyielding and sometimes a bit dull. So be wary. [Apr 2006, p.48]
    • PSM2 Magazine UK
    • 69 Metascore
    • 77 Critic Score
    Beautifully put together, but even people without giant pulsating heads will quickly realise that 25 pounds for six hours isn't really worth it. Rent it and get your score online. [May 2006, p.77]
    • PSM2 Magazine UK
    • 75 Metascore
    • 75 Critic Score
    We can just about forgive converting The Godfather's understated feel and brooding menace into a wham-bam bang-'em-up, but as for it not being much fun, that's a crime. [Apr 2006, p.34]
    • PSM2 Magazine UK
    • 71 Metascore
    • 74 Critic Score
    An epic RPG quest that rewards patience. It's slow-paced, but once you're strong enough to tackle the bigger monsters it really shines. Just don't expect anything ground-breaking. [June 2006, p.81]
    • PSM2 Magazine UK
    • 75 Metascore
    • 74 Critic Score
    It's neither broken nor particularly bad overall, but it seems somewhat confused as to exactly which aspects of gameplay need work and which don't. [July 2006, p.78]
    • PSM2 Magazine UK
    • 76 Metascore
    • 73 Critic Score
    Enjoyable, but the basic appearance, limited multiplayer and some tedious tracks means Karaoke Stage 2 will always play second fiddle to "SingStar's" success. [May 2006, p.66]
    • PSM2 Magazine UK
    • 78 Metascore
    • 72 Critic Score
    An extremely well realised RPG retaining all the bizarreness of its Japanese roots without the incecipherable combat and customization you might expect. [July 2006, p.84]
    • PSM2 Magazine UK
    • 51 Metascore
    • 72 Critic Score
    It does capture the flavour of the And1 competition. [Aug 2006, p.72]
    • PSM2 Magazine UK
    • 58 Metascore
    • 72 Critic Score
    An object lesson in why certain games probably shouldn't make the transition to PSP - wait for "Double Agent" on PS2 instead and enjoy the 'Cell experience in all its intended glory. [May 2006, p.74]
    • PSM2 Magazine UK
    • 67 Metascore
    • 72 Critic Score
    This colorful conundrum is worth a look if you like your gaming in bite-size bits. It'll become monotonous eventually, but for a while it's more addictive than jam doughnuts. [June 2006, p.81]
    • PSM2 Magazine UK
    • 64 Metascore
    • 72 Critic Score
    Save it for multi-player and you'll have a lot of fun - but there are too many niggles to make it a classic. [Aug 2006, p.54]
    • PSM2 Magazine UK
    • 59 Metascore
    • 71 Critic Score
    FIFA Street 2 is more a 30-yard screamer than a precision tap-in - often unpredictable and frustrating, but redeemed by flashes of brilliance. [Apr 2006, p.51]
    • PSM2 Magazine UK
    • 77 Metascore
    • 71 Critic Score
    There's enough to keep you busy for a while, but ultimately there's not enough to it to keep you going. [Apr 2006, p.74]
    • PSM2 Magazine UK
    • 70 Metascore
    • 71 Critic Score
    It's not perfect, but the stylish visuals and hardcore fights are worth the cash. And thanks to the simple button layout, you'll find this satisfyingly accessible from the off. [May 2006, p.78]
    • PSM2 Magazine UK
    • 52 Metascore
    • 70 Critic Score
    A solid playable affair that suffers death by a thousand cuts in the form of too many niggling short-comings. Another so-so X-men game, then. [July 2006, p.73]
    • PSM2 Magazine UK
    • 58 Metascore
    • 70 Critic Score
    Simple, clean and fun - this is a fine example of a children's videogame, with some jokes for the grown-ups too. Surprisingly entertaining. [Aug 2006, p.76]
    • PSM2 Magazine UK
    • 54 Metascore
    • 68 Critic Score
    The odd clever puzzle is overshadowed by rubbish fighting bits. Watch the film or read the book. [July 2006, p.75]
    • PSM2 Magazine UK
    • 63 Metascore
    • 68 Critic Score
    They've not exactly matured like a fine cheese or wine, but this selection is worth a look. [Apr 2006, p.85]
    • PSM2 Magazine UK
    • 58 Metascore
    • 68 Critic Score
    A decent attempt with some really nice touches. But everything that's to be found here has been done better in any number of World War II titles. [Apr 2006, p.58]
    • PSM2 Magazine UK
    • 68 Metascore
    • 68 Critic Score
    At times, Ice Age 2 feels a tad lacklustre and it isn't going to entertain you for weeks, but there's enough here to make this a decent enough present for the kids. [May 2006, p.67]
    • PSM2 Magazine UK
    • 74 Metascore
    • 68 Critic Score
    Tourist Trophy isn't the "GTA with bikes" that we'd hoped for, and the physics lack the realism of the top driving sims. Still, it's the best game with real bikes yet. [June 2006, p.54]
    • PSM2 Magazine UK
    • 50 Metascore
    • 68 Critic Score
    A competent racer that stands out from the crowd by means of an interesting team race mode. Worth a look if you fancy a driving game with a difference. [Apr 2006, p.52]
    • PSM2 Magazine UK