PSM3 Magazine UK's Scores
- Games
For 1,144 reviews, this publication has graded:
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47% higher than the average critic
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6% same as the average critic
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47% lower than the average critic
On average, this publication grades 3.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: |
Critic Score
97
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|---|---|
| Lowest review score: |
Critic Score
11
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Score distribution:
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Positive: 548 out of 1144
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Mixed: 442 out of 1144
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Negative: 154 out of 1144
1,144
game reviews
- By critic score
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Critic Score 49
Without PS2's power, MoH is tiresome and dull. [Christmas 2006, p.98] -
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Critic Score 49
What a terrible shame, then, that a game with such weird possibilities really does end up being well...typical. [Jan 2007, p.84] -
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Critic Score 49
The exploding levels are a barely-veiled, needlessly complicated, rip-off of Mortal Kombat's hotspots, while fighting lacks imagination and characters blur into one. We'd have settled for a shinier version of Def Jam: FFNY - complete with Blazin' moves (inexplicably taken out here) - instead of this disappointing effort. -
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Critic Score 49
The problem is that it's just too easy. [Jan 2007, p.83] -
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Critic Score 49
We've done this dozens of times before and replacing bearded Chinese men with robots doesn't change a thing. [Dec 2007, p.82] -
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Critic Score 49
The puzzles are repetitive, loading times are neverending and with only 40 levels, FS is far too short. [June 2008, p.84] -
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Critic Score 49
Massively ordinary shooter with a bizarre plot and rubbish AI. [Oct 2009, p.78] -
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Critic Score 49
There are a wealth of better options available - pick up "Burnout" or "Wipeout Pure", instead. [Issue#174, p.83] -
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Critic Score 49
Everything we expected and less. Duke should have stayed dead. [Aug 2011, p.88]Posted Jul 3, 2011 -
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Critic Score 49
Lacks a strong identity and any real thrills. [June 2012, p.111]Posted May 16, 2012 -
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Critic Score 49
Imitates better fantasy RPGs poorly. It's interesting concept is buried under poor story-telling, a lifeless world, and dull combat. [Christmas 2012, p.89]Posted Nov 26, 2012 -
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Critic Score 48
Being a superhero should be exciting, not a drab slog through a series of boring corridors, right? [Christmas 2006, p.76] -
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Critic Score 48
This really very attractive game is hand-wringingly dull. Here's why: the handling is terrible. In fact, it's so flawed there's simply never a time when it's fun, or even satisfying, to drive these cars. -
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Critic Score 48
The actual amount of fun you'll have playing is as miniscule as the Invisibles themselves. An adult-difficulty kids game that makes you swear like an OAP? No, thanks. -
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Critic Score 48
While it would be easy to dismiss this game as being completely worthless we've played much, much worse. [Feb 2007, p.79] -
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Critic Score 48
It's still wonky like a broken seesaw. [May 2008, p.79] -
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Critic Score 48
Sadly there's little to capture the imagination of modern day gamers. [Jan 2008, p.80] -
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Critic Score 48
This is one tour that should definitely have been cancelled. [Apr 2008, p.82] -
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Critic Score 48
There's some fun to be had with friends, but none without them. [Oct 2008, p.72] -
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Critic Score 48
By the end you'll want to unbuckle CID's seatbelt and drive him into the nearest brick wall. [July 2009, p.76] -
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Posted Dec 28, 2010
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Posted Mar 13, 2011
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Critic Score 48
Boring environments, repetitive gameplay and poor combat mean this is considerably worse than its predecessor. [Christmas 2011, p.105]Posted Dec 1, 2011 -
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Critic Score 47
It's just relentless button mashing with no variation. [Oct 2006, p.86] -
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Critic Score 47
It is worth a rent, however, just to savour the few good bits, laugh at all the glitches... and to start crying when you remember what Sonic games used to be like in the '90s. Sob. -
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Critic Score 47
Dull, fuzzy graphics, poor camera control and repetitive gameplay spoil both the single and multiplayer game. It's basically no fun whatsoever. [Christmas 2006, p.98] -
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Critic Score 47
Tedious gameplay with stitched-on flying bits? You've got yourself another drab Star Wars adventure. Rubbish. [Jan 2007, p.68] -