PSW Magazine UK's Scores

  • Games
For 170 reviews, this publication has graded:
  • 47% higher than the average critic
  • 4% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 30 Turning Point: Fall of Liberty
Score distribution:
  1. Positive: 74 out of 170
  2. Negative: 13 out of 170
170 game reviews
    • 71 Metascore
    • 80 Critic Score
    Ten Hammers is as close as a game has come to representing the genuine battlefield experience. It may have more strategy than you bargained for but damn, it's painfully addictive.
    • 84 Metascore
    • 80 Critic Score
    A fine addition to the series, and the Trust Meter addition means that, for the first time, this'll be one spy game you'll go back to even after you've finished it. Sam going bad is good news for Splinter Cell fans.
    • 81 Metascore
    • 80 Critic Score
    You can play a full 18-hole round in about twenty minutes, but if you want to go even deeper and perfect technical shots then there's more than enough in EG's locker to accommodate that too.
    • 80 Metascore
    • 80 Critic Score
    The chassis of Dark Athena is five years old and it makes for a safe and at times a predictable experience. Still, this is a Credit Crunch-busting package, and it's highly recommended...Reminds me why I love the original. The best thing Vin's done. [Apr 2009, p.91]
    • PSW Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Takes everything that was great about Dark Mirror, improves on it and comes up looking like the best PSP game out there right now. If you're a stealth fan take our advice. Buy. This. Now.
    • 64 Metascore
    • 80 Critic Score
    Rough edges aside, Kane & Lynch is still a solid squad-based shooter with plenty of action, great characters, tight story and a slew of cinematic influences so brazenly clear you can't help but smirk at them.
    • 72 Metascore
    • 80 Critic Score
    The numbers are big so you don't have to squint, and mistakes can be erased with a button press. Simple and addictive.
    • 84 Metascore
    • 80 Critic Score
    The game is simply unadulterated fun, and often what keeps you playing is the incentive of seeing how they'll interpret the next part of the film.
    • 75 Metascore
    • 80 Critic Score
    A blatant homage to San Andreas, it even extends to upgrading your character in true CJ style. Against the odds though, it actually works.
    • 78 Metascore
    • 80 Critic Score
    Digital Devil Saga is a sumptuous adventure which could easily have disappeared up its own clich├ęd backside. It hasn't, thanks mainly to its welcoming combat style which still packs a hefty mental challenge.
    • 76 Metascore
    • 80 Critic Score
    If you like "Buffy," retro shooters "Smash TV" and "Robotron" and have a soft spot for "Monster Madness" you'll love this...Chuck in offline co-op, fun bonus challenges, and neat rewards that change the look of the game to comic-strip, sketchbook and so on, and Burn Zombie Burn is great value. [Jan 2009, p.95]
    • PSW Magazine UK
    • 87 Metascore
    • 80 Critic Score
    Though it's not a new WipEout, this retread in new clothes is one of the best PS3 downloads. These classic circuits will remind you how great the series was and still is.
    • 76 Metascore
    • 80 Critic Score
    This is SingStar Dad Rock with a few newer songs thrown in for when the kids want a go. It's SingStar for men - men who like This Charming Man by The Smiths and aren't ashamed about admitting to really liking the Pet Shop Boys back catalogue - especially the 1988 Christmas number one Always on my Mind.
    • 58 Metascore
    • 80 Critic Score
    If you long for those days then Splinter Cell Essentials is right up your street. Not only do some of the missions recall Sam's early years, the game as a whole is one long flashback to the hardcore stealth of old.
    • 62 Metascore
    • 70 Critic Score
    Not the greatest shooter with some annoying puzzles, but Fracture serves as a hugely entertaining game for those looking for something a little bit different.
    • 75 Metascore
    • 70 Critic Score
    The problem with the game lies in the fact that something so fresh 18 months ago suddenly feels a little crusty around the edges and suspiciously soft in the centre.
    • 68 Metascore
    • 70 Critic Score
    It's achingly non-stop martial-art four-player silliness. Sweet! [May 2009, p.85]
    • PSW Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Providing you can get your head around the overly crammed control system and slightly iffy player intelligence, the addition of Master League mode should provide many a pleasant train journey.
    • 74 Metascore
    • 70 Critic Score
    Carbon is huge and involving, full of neat ideas like crew recruitment and custom bodypart sculpting, but that, yeah, it isn't all that great when it comes to getting behind the wheel. We still need speed from the series, and more importantly, thrills.
    • 79 Metascore
    • 70 Critic Score
    There's plenty of depth and subtlety to uncover in the fighting system, and the only niggles centre on the game's relative lack of fluidity. Everything else makes this a top PSP fighter. And yes, we know, you told us so.
    • 75 Metascore
    • 70 Critic Score
    All in all there are plenty of gems here, if not a lot of variation. But you can't knock a compilation that offers a classic picture perfect conversion of Street Fighter II.
    • 52 Metascore
    • 70 Critic Score
    The story is unchanged and the notion of unlocking tracks and videos also returns, yet even though his first outing on PS2 saw him get flamed by all but his most loyal fans, G Unit Edition is a surprisingly decent 50 Cent game. Westwood would be proud.
    • 71 Metascore
    • 70 Critic Score
    A rare example of a video game treating its comic book source with due respect.
    • 67 Metascore
    • 70 Critic Score
    A solid sequel, but it doesn't add a lot that's substantially new.
    • 93 Metascore
    • 70 Critic Score
    For all the style and attention to detail that's been put into this game, it's a pity the bulk of your time is spent fannying around completing boring and what feel like irrelevant side-quests.
    • 75 Metascore
    • 70 Critic Score
    Armageddon is fine. Nothing special, but not bad, and its Konquest mode is probably the perfect game for that Saturday afternoon period just before the footy kicks off, when your head still hurts from Friday.
    • 76 Metascore
    • 70 Critic Score
    A bit half-arsed. The game in general is muted by glitches, slowdown and painful loading times, while the best things about it - the online play options - have been removed.
    • 62 Metascore
    • 70 Critic Score
    Being able to play as Jack Bauer and do all the stuff they've seen him do in the show is the most important thing to them, and on those basic terms, 24: The Game is an unqualified success.
    • 54 Metascore
    • 70 Critic Score
    But what it does well it does very well. It gets the feel of the book bang on, offering plenty of new locations, puzzles and setpieces to play through for fans. Newcomers will find a meaty mental test awaiting them with each new problem proving infuriatingly addictive.
    • 84 Metascore
    • 70 Critic Score
    There's still that nagging feeling that, certainly on a few of the defensive plays, you could put down the controller and it wouldn't make any difference to how the action panned out.