PSX-Sense.nl's Scores

  • Games
For 750 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Motorcycle Club
Score distribution:
  1. Negative: 35 out of 750
750 game reviews
    • 71 Metascore
    • 70 Critic Score
    Challenging gameplay and a moody atmosphere make for an intriguing experience, though clunky controls and disappointing graphics keep it from reaching the heights its concept deserves.
    • 63 Metascore
    • 70 Critic Score
    It's a bit repetitive, but those first few hours are a lot of fun because of the enjoyable gameplay, decent voice-acting and laugh-out-loud humor.
    • 72 Metascore
    • 70 Critic Score
    The beginning and ending are strong, but the middle lacks depth and challenge. The story and humor keep the episode interesting throughout.
    • 55 Metascore
    • 70 Critic Score
    A touching story and decent gameplay aren't enough to lift Valkyria: Revolution out of the uncanny valley. The whole thing just feels a bit off, which is a damn shame.
    • 71 Metascore
    • 70 Critic Score
    The Marvel-expansion is the biggest addition, though there's a hell of a lot more new stuff to experience in this Disney-flavoured sequel. It's still not great though; the graphics are disappointing, the loading times rather long and the co-op mode unresponsive. Still, if you love Disney and Marvel... why the hell not.
    • 70 Metascore
    • 70 Critic Score
    If you've got friends to play That's You with, it might just be the ideal party game for Sony's PlayLink system.
    • 78 Metascore
    • 70 Critic Score
    One of the lesser episodes of the season, due to a lack of intense moments and a slight overload of rather dull activities. Luckily, a couple of plot twists and a superb last-minute cliffhanger keep it from becoming a chore. Though we do think Telltale should fix the framerate. Now. Immediately.
    • 67 Metascore
    • 70 Critic Score
    There aren't too many Motocross games, so Milestone's effort at creating one is definitely appreciated. Still, while the game is quite complete in its content and the body controls are both innovative and enjoyable, the experience isn't without its flaws. Dated animations, lacking online modes and an overabundance of loading screens drag the title down to a mediocre level.
    • 73 Metascore
    • 70 Critic Score
    Aven Colony surprised us, with its decent controls and deep gameplay. However, a clichéd storyline and unbalanced difficulty keep the game from receiving higher marks.
    • 62 Metascore
    • 70 Critic Score
    A nice throwback to an old classic, though its short length and a limited amount of fighting options are flaws to be taken into account.
    • 55 Metascore
    • 70 Critic Score
    Now, here's a great concept that's actually executed well. It's a shame that it gets repetitive after a while and that the PlayStation Move controls aren't as intuitive as the controller's. Overall, it's worth picking up; you won't regret this purchase.
    • 71 Metascore
    • 70 Critic Score
    A mysterious story makes for an engaging adventure, though slow AI and annoying framedrops keep Aragami from reaching the lofty heights it aims for.
    • 77 Metascore
    • 70 Critic Score
    Kind of addictive, due to a lot of content and an enjoyable multiplayer mode. The story, however, is weak and clichéd at best, and Toukiden 2's visuals are mediocre as well.
    • 71 Metascore
    • 70 Critic Score
    The singleplayer is certainly enjoyable, but the online races are the biggest treat. It's a shame this aspect of the game still isn't working as was originally intended.
    • 73 Metascore
    • 70 Critic Score
    The Inner World never dares to venture into unknown territory. Because of this, it never truly leaves an impression. It's fun, yes, but hardly memorable.
    • 72 Metascore
    • 70 Critic Score
    An interesting story dragged down by a lack of character depth, République offers decent stealth gameplay for those willing to invest some time and effort in it.
    • 70 Metascore
    • 70 Critic Score
    A nice, nostalgic re-release of a classic game, which works decently on our current gen consoles. However, though the gameplay is fine in itself, some technical shortcomings definitely spoil the fun on a regular basis.
    • 72 Metascore
    • 70 Critic Score
    This is what you get when your remasters are treated like rush jobs. The original games are still wonderful, but the easy way out doesn't suit them.
    • 79 Metascore
    • 70 Critic Score
    It's a shame that Radical Entertainment doesn't deliver on their grand promises. Yes, this is a fun game, but an uninteresting story, boring missions and rather dull graphics keep PROTOTYPE 2 from topping its predecessor.
    • 54 Metascore
    • 70 Critic Score
    Highly original, but lacking in interactivity, Knee Deep is nevertheless a story worth exploring at least once.
    • 71 Metascore
    • 70 Critic Score
    Telltale does something truly interesting in the Minecraft universe, though it's too short and way too easy to really leave a mark.
    • 68 Metascore
    • 70 Critic Score
    NBA Playgrounds aims at nostalgia and almost succeeds. It lacks content, for one, and while it's easy to learn, it's perhaps a little too hard to master. Other than that, however, there's no reason to leave this one at the roadside.
    • 71 Metascore
    • 70 Critic Score
    A fun little racing game, especially when you've got friends to play it with. It's nothing special, though.
    • 60 Metascore
    • 70 Critic Score
    The Dwarves feels too much like a project still in development to receive a higher grade. The best thing about it, however, is the franchise's future potential.
    • 79 Metascore
    • 70 Critic Score
    A tower defense game that challenges your intellect and convinces with a unique visual style. The castle editor extends the experience, though overall CastleStorm lacks the content to be anything more than a quickie while waiting for the next big title to hit the shelves.
    • 76 Metascore
    • 70 Critic Score
    It's all there - fun and intuitive combat, challenging stealth gameplay and an engaging story - but Warner Bros. Montréal never truly hits Rocksteady's mark. At times the game feels rushed, empty and frankly, uninspired. It's an enjoyable title, to be sure, but it's nowhere near as good as its predecessors.
    • 54 Metascore
    • 70 Critic Score
    True to its name, 2Dark is a shocking, often even disgusting affair that manages to frustrate about as much as it innovates.
    • 66 Metascore
    • 70 Critic Score
    A fun and often pretty challenging platformer, plagued by mediocre Vita controls and a disappointing level editor.
    • 66 Metascore
    • 70 Critic Score
    Fans of the franchise get more of the same, meaning challenging gameplay sections and a lot of depth. Graphically, however, it's a disappointment and we genuinely lament the lack of any new features.
    • 54 Metascore
    • 70 Critic Score
    Being a farmer on the PlayStation 4 is a relaxing, though rather repetitive job. There's a lot of depth to be found here, but you need to have a certain interest in farming to think this is enjoyable. Technically, the game isn't really up to par with the rest, though that won't keep you from getting sucked in if this is your thing.
    • 77 Metascore
    • 70 Critic Score
    The latest Naruto game doesn't surprise: it adds more characters and features, as is usually the case with this ongoing franchise. You get an interesting storyline and gameplay which is instantly recognizable. Great for the fans, but we did notice the excruciatingly long loading times, slightly obsolete graphics and an unhealthy amount of button bashing. The game's fun, but it could (and should) have been better.
    • 68 Metascore
    • 70 Critic Score
    Digimon's back, though it's probable only die hard fans will be truly ecstatic. The game's just a bit too repetitive for anyone else.
    • 83 Metascore
    • 70 Critic Score
    Choosing between Puyo Puyo and Tetris is nice, though we'll never get why you can't just keep on playing Tetris for hours on end (while this is an option with Puyo Puyo). It's still a lot of fun, though.
    • 69 Metascore
    • 70 Critic Score
    Tumble VR is enjoyable and works well with a PlayStation Move controller. It's as good a way as any to kill some time.
    • 66 Metascore
    • 70 Critic Score
    Battlezone is at its best when played in co-op. Its graphics are neat, its sound design solid and the illusion of driving a tank around is expertly crafted - provided you're not prone to motion sickness. However, Battlezone is also quite repetitive as far as its gameplay goes and experiencing a campaign reset is bound to cause frustration.
    • 72 Metascore
    • 70 Critic Score
    A nice little spin on the well-known Tetris formula, Tricky Towers is a lot of fun when you've got some friends to play it with.
    • 77 Metascore
    • 70 Critic Score
    A fine, if somewhat short and repetitive Transformers game that feels authentic in every possible way.
    • 75 Metascore
    • 70 Critic Score
    Its sluggish controls and disinterested voice-acting provide a sharp contrast with its ambitious level design, neat graphics and addictive gameplay.
    • 76 Metascore
    • 70 Critic Score
    Diggs Nightcrawler sets itself apart by using the book itself as a controller, instead of the PlayStation Move. The game is mostly aimed at a younger audience and is very amusing to look at (and listen to). It's a shame that the Wonderbook isn't always correctly detected by the PlayStation Eye and the adventure is a bit short overall, but still we would recommend a purchase.
    • 62 Metascore
    • 70 Critic Score
    This helicopter game is a lot more fun than it is deep. You will enjoy the unhealthy amount of explosives and you will definitely be surprised by the amount of extra activities that require you to drop the helicopter controls. The graphics are surprisingly beautiful and the soundtrack is exhilarating, even if the voice acting sucks. A fun, but ultimately forgettable experience.
    • 63 Metascore
    • 70 Critic Score
    We felt like Spider-Man, swooping throughout a unique world at our leisure. If you're prone to motion sickness, however, this will not be your favourite Christmas gift.
    • 69 Metascore
    • 70 Critic Score
    If not for Mira Forrester's portion of the story and the arrival of a surprising new character in Ironrath, this would be a pretty dull affair. As it stands, it's still a rather dull affair, though spending a couple of hours in Westeros will never be a bad way to spend your time.
    • 80 Metascore
    • 70 Critic Score
    Star Wars is the man draw, though the concept of Disney Infinity is still incredibly solid. Unfortunately, long loading times and graphical misfires sort of keep the fun in check.
    • 76 Metascore
    • 70 Critic Score
    A nice combination of a rhythmic music game and a twin-stick shooter that loses its power after a first play through due to an overall lack of creativity.
    • 68 Metascore
    • 70 Critic Score
    An enjoyable and good arena shooter that's maybe a bit too expensive. The lack of online players doesn't exactly do the game any favors either.
    • 61 Metascore
    • 70 Critic Score
    There's a lot to do and like here but ultimately, the questionable AI, disappointing story and annoying "always online"-policy bring The Crew down to a unnecessary "mediocre" level.
    • 67 Metascore
    • 70 Critic Score
    A unique visual style and an interesting story turn White Night into an experience that we can only recommend. You'll have to overcome the annoying checkpoint system though.
    • 68 Metascore
    • 70 Critic Score
    Enjoyably silly, if slightly disposable fun - the way we've come to know this particular Telltale series.
    • 68 Metascore
    • 70 Critic Score
    Business as usual, which means: a lot of depth and content in the racing department, but also mediocre graphics and a lacklustre atmosphere.
    • 61 Metascore
    • 70 Critic Score
    Part three of the Lost Planet series is good, but a bit disappointing as well. The story's interesting and the characters surprisingly engaging, as they wander around an atmospheric world that's definitely worth exploring. The action, however, is quite repetitive and the pacing's more than a little awkward. Audiovisually, the game is mediocre at best. Lost Planet 3 could (and should) have been a lot better.
    • 58 Metascore
    • 70 Critic Score
    If you can get over the fact that this isn't a survival horror game and subsequently hardly feels like a Silent Hill game at all, this is actually a very addicting button basher with surprisingly good level-design and a great atmosphere. A weak story, mediocre graphics and the repetitive nature of the gameplay keep Book of Memories from receiving more praise.
    • 63 Metascore
    • 70 Critic Score
    This beautiful adventure transports you to an amazing world filled with a wonderful soundtrack. As far as gameplay is concerned, Yonder never becomes complex, instead opting for a simple, but charming experience. Highly recommended.
    • 70 Metascore
    • 70 Critic Score
    It fills up the gap between both Lords of Shadow games quite nicely and the HD-transition is well-done. Nevertheless, the game's a bit easy, the gameplay lacks depth and the story could have been a lot more engaging. It will keep Castlevania fans busy until Lords of Shadow 2 is released, which is the only reason we could come up with to recommend this.
    • 78 Metascore
    • 70 Critic Score
    The singleplayer isn't special in any way, but as is most often the case with Worms, the multiplayer's very much worth your time.
    • 68 Metascore
    • 70 Critic Score
    Mafia III is a game with a great, interesting story and is quite enjoyable if you can look past the repetitive gameplay and technical issues. The open-world feels more like an open-map with almost no activities to engage in, which is a shame.
    • 68 Metascore
    • 70 Critic Score
    We've played a magician and a sleuth and now we've used Sony's virtual reality book to learn a lot about dinosaurs. It's a fun little game, though aged graphics, long loading times and a couple of technical issues keep it from really hitting it off. Young gamers won't mind though - they'll be too busy enjoying the nicely implemented Wonderbook and PlayStation Move features.
    • 76 Metascore
    • 70 Critic Score
    Saints Row IV continues the franchise's trend of gradually descending into insanity. This episode features the absurd and varied gameplay we've come to know and love, and adds super powers to the mix. There's definitely a lack of innovation and the visuals were not all that impressive, but none of this is truly gamebreaking. One thing is sure: you'll have a lot of fun playing this game, especially if you're a fan of the series.
    • 34 Metascore
    • 70 Critic Score
    A dauntingly hard game that asks a lot of patience from its gamers, A-Men 2 is a love-it-or-hate-it kind of deal. It's an interesting, if at times rather frustrating experience, also because of mediocre checkpints and the lack of a Cross-buy option.
    • 69 Metascore
    • 70 Critic Score
    Invizimals: The Alliance is a great experience for the younger gamer. It's a varied and highly addicting bag of fun, with nicely implemented Vita features. On the downside, you can't play the game when it's dark, its objectives aren't always clear and there's a certain lack of depth to be found. Nevertheless, Invizimals fans will thoroughly enjoy this extra addition to their collection.
    • 61 Metascore
    • 70 Critic Score
    Well here's a funny game. High Moon Studios managed to perfectly capture one of Marvel's out-there characters and even though the game falls a bit short on the gameplay front - the annoying camera and the repetitive level design are the culprits - Deadpool still holds its own thanks to its truly enjoyable namesake protagonist.
    • 67 Metascore
    • 70 Critic Score
    The Vita-version of Football Manager Classic 2014 is both a hit and a miss. On the one hand the game contains all the necessary features and the short challenges are ideal for a handheld title. On the other hand, however, the touchscreen at times makes navigation way too difficult and it's a shame you can't watch the matches live. Well, you can't have everything, I suppose.
    • 45 Metascore
    • 70 Critic Score
    Start running, keep on running and then... run some more, avoiding a number of obstacles along the way. It's a bit repetitive, but also highly addictive and challenging. Infinity Runner is thus far from a bad game, though graphical mediocrity and a disruptive amount of bugs keep it from becoming truly enjoyable.
    • 62 Metascore
    • 70 Critic Score
    A fine wrestling game with a lot of content and the MyCareer mode as an esteemed highlight. However, the game still has a number of problems that can't be ignored, like the strange animations, clumsy controls and loading times.
    • 69 Metascore
    • 70 Critic Score
    Visually beautiful and interesting in the gameplay department, the spin-off series Assassin's Creed Chronicles is off to a good start. It's a shame the developers kind of force you to use stealth though, whereas action was always a viable option in previous games. It doesn't help that the controls feel a bit clunky either.
    • 70 Metascore
    • 70 Critic Score
    Old, clunky and panic-inducing... Just the way we like our Resident Evil games. However, that still doesn't excuse the fact that Resident Evil 0 is severely inferior to the Resident Evil Remake that came out just last year, which makes this remastered edition a lot less attractive.
    • 69 Metascore
    • 70 Critic Score
    The premise of this game is a bit been-there-done-that, though that does not mean Tower of Guns doesn't have its charms. Technically, it's rather mediocre, but that doesn't take away the fact that there's definitely some fun to be had here.
    • 48 Metascore
    • 70 Critic Score
    A Slender clone that actually gets things right... mostly.
    • 63 Metascore
    • 70 Critic Score
    It's a decent way to spend some time in-between the bigger releases, though Assassin's Creed Chronicles: India is ultimately too superficial to make a lasting impression. A promising setting ultimately isn't enough to keep this 2D platformer interesting.
    • 71 Metascore
    • 70 Critic Score
    It's a nice level, to be sure, but the formula's starting to grow stale. On top of that, the requirement to always be online is still annoying and the game's performance is far from perfect.
    • 73 Metascore
    • 70 Critic Score
    A nice comeback, were it not for the bugs and glitches. They were present in the previous versions and, unfortunately, appear to have made the journey to this generation of consoles along with everything else.
    • 64 Metascore
    • 70 Critic Score
    A different approach to the well-established formula of Ratchet & Clank that works well... for the most part. The single-player is extremely short, but the strategic nature of the gameplay makes the online multiplayer very enjoyable.
    • 77 Metascore
    • 70 Critic Score
    It's Fan Service with capitals F and S, offering a lot of content and unique visual style to lure gamers in. However, the graphics are mediocre at best and the overlong tutorials bored us to tears. 
    • 71 Metascore
    • 70 Critic Score
    Yes, it's repetitive, borrows heavily from other games and isn't all that impressive in the graphics department. That, however, does not stop this game from being an incredibly fun experience.
    • 71 Metascore
    • 70 Critic Score
    It takes a while to get going and doesn't do anything all that surprising, but other than that, Fairy Fencer F's engaging characters and fun combat system makes this a title very much worth playing.
    • 67 Metascore
    • 70 Critic Score
    Somehow, we expected more than these few levels and skaters mashed together. It just doesn't suffice to match the originals' quality. There are also a lot of glitches and controls that aren't as responsive as they should be.
    • 67 Metascore
    • 70 Critic Score
    Loading times and clumsy controls aside, Agatha Christie: The ABC Murders is a nice little throwback to the glory days of point & click adventures.
    • 70 Metascore
    • 70 Critic Score
    EA brings more depth and detail to its fighting game, though a fierce amount of glitches and framedrops keep it from gaining a legendary status. The absence of any kind of historical mode doesn't help much either.
    • 56 Metascore
    • 70 Critic Score
    A beautiful and relaxing experience that's a bit too short and a bit too technically flawed to be considered a must-play.
    • 72 Metascore
    • 70 Critic Score
    A fun start to Telltale's newest series, even though it lacks a bit of action and suffers from the usual technical issues.
    • 73 Metascore
    • 70 Critic Score
    After a couple of hours, World to the West opens up and becomes a thoroughly enjoyable, if a little repetitive experience.
    • 71 Metascore
    • 70 Critic Score
    It's still far from perfect - clumsy controls, long loading times and disappointing minigames see to that - but Sherlock Holmes' newest videogame adventure is still a lot of fun, mainly due to the interesting cases that keep taking things in unexpected directions.
    • 71 Metascore
    • 70 Critic Score
    A huge open world to engage in various extreme sports in... sounds wonderful, but in reality a lack of variation and truly memorable disciplines keep it from reaching the lofty heights it aims for.
    • 71 Metascore
    • 70 Critic Score
    It's simple, a bit too easy and - as far as the story goes - rather confusing. It is however also quite unique, varied and at times very amusing. Consider the pros and cons and make your choice.
    • 71 Metascore
    • 70 Critic Score
    A unique concept, a cute style and dito visuals cannot prevent the game from growing stale after a while.
    • 59 Metascore
    • 70 Critic Score
    A walking simulator that drops you into an intriguing story, set in a wonderful world and scored with beautiful music, but still a walking simulator - and one with illogical puzzles and occasionally tricky controls at that.
    • 69 Metascore
    • 70 Critic Score
    Short, but fun. Now if only they'd polish the technical hiccups by the next episode, we won't be so lukewarm about it.
    • 73 Metascore
    • 70 Critic Score
    As far as story and character development goes - not to mention cliffhangers and intriguing developments - Guardian of Gotham is easily the best episode of the series so far. Unfortunately, the technical issues that seem to plague every Telltale release nowadays are also present here. Shame.
    • 78 Metascore
    • 70 Critic Score
    Pros: the gameplay is still awesome and enables us to use old instruments is a cool move by the developer. Cons: calibrating is way more of a challenge than it should be, and the lack of Rock Band 3 songs and online multiplayer is a downer. In this case, however, the good outweighs the bad.
    • 81 Metascore
    • 70 Critic Score
    Worth playing if you liked the previous one, if only for it's deep and intriguing storyline. It's a shame, however, that you have to play - or rather: watch - the whole thing multiple times to completely understand what's going on.
    • 60 Metascore
    • 65 Critic Score
    The Technomancer sports a neat idea and an intriguing setting, but ultimately falls short due to boring conversations, mediocre gameplay and disappointing graphics. This could have been so much better.
    • 59 Metascore
    • 65 Critic Score
    Defiance kicks off an engaging science fiction universe along with the series of the same name. The world itself is great, but the game is rather mediocre. The action is fun thanks to a nice variety of weaponry, but repetitive missions, terrible AI and disappointing audio take away from the experience. Nevertheless, Defiance isn't the worst shooter out there - the interested shouldn't keep themselves from applying for duty.
    • 60 Metascore
    • 65 Critic Score
    Great concept done too often without any significant additions or improvements when compared to the previous iteration.
    • 54 Metascore
    • 65 Critic Score
    It's Limbo, but a bit too short and bolstering repetitive puzzles as its main attraction. Shame, because its enjoyable atmosphere has potential.
    • 72 Metascore
    • 65 Critic Score
    Cars 3 is - like the movie it's based on - a lot of fun. Unfortunately, the game isn't exactly impressive in the technical department. Weak graphics and a lack of online features keep Cars 3 from reaching the lofty heights it should have aimed for.
    • 67 Metascore
    • 65 Critic Score
    It's funny and thoroughly enjoyable, but also linear and predictable. This is the weakest episode so far.
    • 55 Metascore
    • 65 Critic Score
    An intriguing and atmospheric VR experience, held back by a lack of content, screen drifting and loading screens that are a bit to long.
    • 71 Metascore
    • 65 Critic Score
    Kona's story is intriguing, which makes the lacklustre ending all the more frustrating. Technical difficulties round out a rather disappointing whole.
    • 60 Metascore
    • 65 Critic Score
    It's way too unfair, frustrating and repetitive to be truly scary, though the excellent sound design tries desperately to make up for it.
    • 64 Metascore
    • 65 Critic Score
    A brief game that doesn't really feel like a game due to a severe lack of interaction. This is a shame, since there's a lot of potential here, especially in the VR department.
    • 67 Metascore
    • 65 Critic Score
    Juliet Starling is a sexy protagonist, but she is rather difficult to control. The colors dominating the screen at all times cannot hide the fact that the graphics are extremely mediocre. The gameplay is challenging, but the checkpoint system is off. All in all, Lollipop Chainsaw is not a bad game, but it isn't a great one either.

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