Push Square's Scores

  • Games
For 1,677 reviews, this publication has graded:
  • 35% higher than the average critic
  • 8% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 INSIDE
Lowest review score: 10 Yasai Ninja
Score distribution:
1678 game reviews
    • 69 Metascore
    • 70 Critic Score
    For all of its flaws, Snake Pass represents an admirable attempt at blending the past and the present. Its anthropomorphic characters, jubilant worlds, and atmospheric soundtrack all scream of eras past, yet its movement system and excellent controls are things of the future. Those willing to slither past the checkpoint and camera issues will find an enjoyable and heartwarming nostalgic adventure. Snake Pass shall pass.
    • 93 Metascore
    • 100 Critic Score
    Persona 5 sets the benchmark for modern Japanese RPGs: it oozes style, charisma, and polish quite unlike anything we've played. With this fifth entry, the series' trademark formula of dungeon delving and socialising has been perfected. Addictive, engaging gameplay, incredibly endearing characters, and a consistently rewarding narrative loop combine to create a spectacularly cohesive whole – whether or not you're already a fan of Persona. A masterpiece from top to bottom.
    • 64 Metascore
    • 70 Critic Score
    Fated: The Silent Oath is a brief but worthwhile reason to turn your PlayStation VR headset on. While walking simulators in virtual reality are already becoming dime a dozen, Fated actually backs this up with good voice work, characters that are very easy to care about, and a strong, laser-focused art direction.
    • 69 Metascore
    • 70 Critic Score
    The Walking Dead: A New Frontier - Episode 3: Above the Law is simmering. Javier Garcia is a great character, and aside from some cartoonish bit-parts, the cast that he's surrounding himself with is equally intriguing. Clem's inclusion feels a little forced at this point, but it's good to have her around all the same. An unsatisfying conclusion lets this instalment down, but we're still very much enjoying the ride.
    • tbd Metascore
    • 70 Critic Score
    What we end up with is a 16-bit throwback that's worth playing for the reasons that matter the most. The story isn't great and we encountered one or two glitches, but its shortcomings are nullified by excellent platforming and arcadey action. The lengthy levels are impressive, and the three playable characters all offer fun ways to get through them. If you're after a solid 2D platformer to tide you over until Sonic Mania, Freedom Planet will definitely scratch that itch.
    • 87 Metascore
    • 80 Critic Score
    For newcomers, Zero Escape: The Nonary Games is an essential purchase. You've got two excellent games that tell a wild and wonderful story that will stay with you for a very long time, and combine that with the engaging puzzles and you've got a recipe for a quality experience. For returning fans, it's a tougher sell: your purchase mostly balances on the enhancements of the PS4 edition, in which case we can only confidently recommend the package if you're looking to do a play though of the improved Nine Hours, Nine Persons, Nine Doors.
    • 82 Metascore
    • 80 Critic Score
    Two locations and four bosses doesn't sound like a whole bunch but don't be fooled - The Ringed City easily clocks in at four to five hours depending on how you fare with the bosses and other challenges. It's a meaty instalment and a welcome deviation from the practices seen in Ashes of Ariandel, while still interlocking with and continuing the complex narrative. The bosses are challenging and visually fantastic - besides a cheap NPC opponent - and the environments continue the Dark Souls tradition of being large, intricate, and engaging. The Ringed City feels like the climatic end that the Souls franchise deserves, even if we find ourselves hoping that this isn't actually the end at all.
    • 59 Metascore
    • 60 Critic Score
    Rain World has massive world that can be pretty easy to get lost in and enables some real survival adrenaline rushes. Unfortunately, these positive aspects – alongside its exquisite art direction – are at odds with some of the less satisfying aspects: the slightly awkward controls, the overwhelming feeling of almost too much freedom, and the fairly constant threat of losing large chunks of progress take away from the experience. The end result is complicated: it's a game we bounced off quite a lot but one we still greatly appreciate. The game does something new with the genre and it does it well for the most part, making the game worth at the very least giving a look.
    • 71 Metascore
    • 60 Critic Score
    Mass Effect deserves better than Andromeda. The series has stumbled into a new generation, weighed down by tedious open world tropes and a catalogue of performance issues on the PS4. That said, it's not quite the disaster that some would have you believe. There really is a good Mass Effect game here, complete with endearing characters and great combat, but it's buried beneath a mountain of unnecessary clutter. In time, patches may sort many of its problems out, but until then, we can only recommend Andromeda to the BioWare faithful.
    • 54 Metascore
    • 30 Critic Score
    2Dark tries to do too many things at once. Its stealth mechanics, while occasionally satisfying, are frustrating and pedestrian. Similarly, its attempts at horror, while presented well, are undermined by bad writing and repetitive gameplay. A lack of clear signposting and a terrible UI do nothing to help this maddening experience.
    • 63 Metascore
    • 70 Critic Score
    An interesting genre mash-up that offers noir adventure and city management in bite-sized chunks. An expertly crafted atmosphere can't hide some rigid storytelling and shallow systems, but fans of cop movies and resource management should give this one a go.
    • 77 Metascore
    • 80 Critic Score
    Minor annoyances aside, Toukiden 2 has some truly addictive gameplay and tonnes of content to chew through. The game's dripping with atmosphere and looks great, with plenty of varied, large open world areas to explore. Meanwhile, the battle system is satisfyingly fast paced, and nothing quite compares to the power trip of ripping off the body parts of a giant demon.
    • 80 Metascore
    • 80 Critic Score
    Everything is not for everyone, and thus it's a hard game to score. This existential experience is not quite as pretentious as it appears to be, but it will still leave you mindful of your worth to the world – and the universe as a whole. Honestly, if you've ever found yourself enchanted by the sheer scale of space itself, then this game does an incredible job of communicating that through rudimentary interactivity alone.
    • 62 Metascore
    • 60 Critic Score
    Perhaps the main takeaway here is that FlatOut 4: Total Insanity is safer than its name suggests. There's not a lot to criticise in terms of its execution, but its ambition feels firmly rooted in the PlayStation 2 era. There's nothing particularly wrong with that, and if you're looking for a distraction to occupy between juggernaut releases, then the PS4 isn't host to many destructive racers that are better. But while there's fun to be had while you're playing, don't expect this above average car crash to live long in the memory at all.
    • 76 Metascore
    • 70 Critic Score
    The combat and gameplay are the stars that shine brightest in Momodora: Reverie Under the Moonlight. Its twisting map will take you to a whole host of vibrant and mucky locations throughout the city of Karst, and within those places you'll encounter a number of engaging boss battles and a ton of enemy variety. Its art style can go one of two ways depending on your tastes, but the lack of upgrades is hard to overlook within a genre that holds this concept as one of its core mechanics. Metroidvania fans will find lots to enjoy here, but the wider audience will be turned off by the throwaway story and visual style that may no longer be appealing.
    • 71 Metascore
    • 60 Critic Score
    While the overarching story in KONA will no doubt leave you cold, the tense atmosphere at the centre of its snowstorm setting will warm your desire to see it all the way through to the end. It should also be applauded for trying to add a surprising number of mechanics to what's ostensibly an adventure game, and while the survival gameplay ultimately feels superfluous, it at least works well in service of developer Parabole's presentational aspirations – which is more than can be said for the pointless combat and distinctly average collection of puzzles.
    • 73 Metascore
    • 70 Critic Score
    Atelier Firis makes huge strides forward with its lively open world, but it also takes several steps backwards in other areas. Reintroducing the time limit forces you to play the game at breakneck speed, which means that much of the world is ignored until over 20 hours into the game. Once you break away from the time limit, however, you'll discover a brilliantly diverse world that you can get lost in for countless hours, where you'll be free to properly enjoy what is ultimately a solid, but neglected battle system.
    • 38 Metascore
    • 30 Critic Score
    On a system bursting with great horror games, you can safely side-step Dying: Reborn. While we appreciate the attempt, the production values just aren't in place to create the tension that's intended here, and even though there are a couple of decent puzzles on display, there's not enough meat on this murder mystery's bones to make it worth the price of admission.
    • tbd Metascore
    • 50 Critic Score
    Too many brickwalls prevent Clicker Heroes from reaching the "highs" of AdVenture Capitalist, but this is still a frighteningly addictive incremental title. The simplistic gameplay loop means that it's better suited to smartphones, but that doesn't make it any easier to put down once you get started – even on the PS4.
    • 66 Metascore
    • 70 Critic Score
    LEGO Worlds is a technical accomplishment, containing thousands of bricks and items that allow players to build whatever comes to their mind. There are a few odd decisions and the gameplay will appeal more to a specific demographic, but Traveller's Tales' latest will surely prove a joy for most creative types.
    • 72 Metascore
    • 70 Critic Score
    Styx: Shards of Darkness is an enormous improvement over its predecessor. The gameplay has seen a large amount of refinement to the point where it's actually a fun game to play, and Styx himself steals the show with his charismatic performance. It's not without its own set of returning and new defects, but Styx's second adventure is something we can confidently recommend. This is everything the first game should have been.
    • 70 Metascore
    • 60 Critic Score
    While Ubisoft has proven adept at successfully applying its open world formula to a lot of games over the years, Ghost Recon: Wildlands feels like the first one lacking any real identity. While it gives a good first impression with its impactful gun battles, visually distinct open world, and wide selection of weapons, it's ultimately the war of intentions at its heart – between the freedom and unpredictability of an open world on the one hand, and the preciseness of a strategic cover-based shooter on the other – that makes for a title that'll leave both sides of the battle disappointed.
    • 81 Metascore
    • 70 Critic Score
    A Criminal Past is a decent last hurrah for Mankind Divided. Its story is fine, but doesn't really add to what's come before. However, the Penthouse is a wonderfully designed and unique level that's well worth exploring for the half-dozen or so hours you're there. It also cleverly demotes your abilities, forcing you to change up your approach. It's a strong effort that tries a lot of new things, and while it's certainly not essential, a little more Deus Ex is always welcome.
    • 72 Metascore
    • 60 Critic Score
    Disc Jam has all of the ingredients of a classic but it just doesn't feel fully cooked. Flat visuals and some balance issues prevent this disc tossing sim from reaching the same highs as Rocket League, even if its gameplay loop is fairly accessible and sporting some great depth. That said, though, if this is High Horse Entertainment's Supersonic Acrobatic Rocket-Powered Battle-Cars moment, then we can't wait to see what it delivers next time it takes to the field.
    • 72 Metascore
    • 60 Critic Score
    Death Squared is a solidly fun and challenging experience with friends, and even more so when played as a single-player game. Its lighthearted nature, lengthy story mode, and couch co-op possibilities are all good selling points, but SMG Studios' puzzler suffers thanks to a lack of innovation. Test passed - just.
    • 77 Metascore
    • 70 Critic Score
    While things can feel monotonous in places, Ys Origin is a fun ride, and a great introduction to the series for newcomers. Existing fans are sure to enjoy the additional story, though - it's one that only adds to an already rich mythology. Feeling like a fresh escape from the hand-holding that's found in many RPGs these days, Ys Origin is also a welcome challenge that's sure to please those looking to test their skills.
    • 83 Metascore
    • 80 Critic Score
    One part Persona, one part Ace Attorney, and one part Battle Royale, Trigger Happy Havoc and Goodbye Despair are two of the very best murder mystery titles available for PS4 right now, together in one pack. While the games may move just a tad too slowly for some players, those willing to take a chance on a visual novel with a difference will find Danganronpa to be a fascinating, multi-faceted, frequently surprising story that's among the most compelling on the market, full of engaging characters, anarchic humour, and jaw-dropping twists.
    • 66 Metascore
    • 50 Critic Score
    There's a kernel of an idea buried within The Incredible Adventures of Van Helsing that has potential. The son of a legendary vampire killer continuing where his father left off is at the very least a vaguely compelling starting point, and the action RPG genre could certainly benefit from some more humorous titles to serve as palette cleansers between all the hell and death and misery. Van Helsing's lighthearted tone certainly helps it to stand out from most games in the genre, but neither the battle system or the narrative are interesting enough to make it worth persevering with the other.
    • 68 Metascore
    • 60 Critic Score
    iO
    iO is a solid physics puzzler with simple controls, minimalistic visuals, and challenging gameplay that comes together as an overall decent experience. The tough difficulty spike and puzzles reliant on trial and error and good luck prevent this from being an excellent title, but if you are looking for a game to roll you over to the next big release then this is certainly worth a punt.
    • 71 Metascore
    • 60 Critic Score
    Loot Rascals is an intriguing and infectiously charming roguelike. Its central mechanics are tense and engaging, and the meta-mechanic surrounding them provide a satisfying gimmick. Unfortunately, its card-based stat system offers little strategic variety, and its procedural generation can be frustrating.

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