Riot Pixels' Scores

  • Games
For 443 reviews, this publication has graded:
  • 19% higher than the average critic
  • 10% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 11.2 points lower than other critics. (0-100 point scale)
Average Game review score: 62
Highest review score: 95 Europa Universalis IV
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
  1. Negative: 83 out of 443
443 game reviews
    • 78 Metascore
    • 49 Critic Score
    For the second year in the row, Activision, like a crafty snake oil peddler, pushes ‘a next-gen Call of Duty’ by replacing developers, locations and characters. Goodbye, German cyber-shepherd, orbital kinetic missiles and a crazy Venezuelan dictator. Hello, exoskeletons, holograms and a corporate megalomaniac played by Kevin Spacey. But the glitzy CG cinematics and sweet PR songs hide the stale 10-year old gameplay formula.
    • 52 Metascore
    • 49 Critic Score
    Jake Keane 2 is crude and clumsy, as if the developers did not want to make this game at all, but someone forced them to.
    • 62 Metascore
    • 48 Critic Score
    Yet again, Rebellion surprised me. I mean, you have to have a very special talent to turn team-based zombie killing into a chore.
    • tbd Metascore
    • 47 Critic Score
    Blood Knights is the kind of game that excels at being annoying rather than entertaining.
    • 58 Metascore
    • 46 Critic Score
    God Mode feels like a free-to-play game that somehow got released without a trace of microtransactions. If you want to kill tons of monsters in co-op, better get Serious Sam 3: BFE.
    • 68 Metascore
    • 45 Critic Score
    This updated version of Shadowgate is astonishingly close to the original game, but it is not a merit. The developers were high on nostalgia, and they ended up reanimating a decomposed corpse.
    • 51 Metascore
    • 45 Critic Score
    Monopoly with monsters – what can be better than that? Well, turns out, pretty much everything else.
    • 60 Metascore
    • 45 Critic Score
    A corny, simplistic zombie shooter, which also doubles as a collection of all the genre clichés.
    • tbd Metascore
    • 45 Critic Score
    Global Outbreak is a typical denizen of the mobile realm who wandered into the land of PC. Along the way, it lost microtransactions, got better graphics, new interface, a handful of minor improvements and a subtitle Doomsday Edition. Yet this weird hybrid of X-COM and Alien Shooter is still lame in both legs.
    • 52 Metascore
    • 45 Critic Score
    I should also point out unpleasant visuals, crappy voice-over work, horrendous pathfinding and sloppy UI, but it all simply adds injury to the insult, since, first and foremost, JA: Flashback fails as a tactical strategy game.
    • 65 Metascore
    • 45 Critic Score
    The Old City: Leviathan is good only for one thing. Leave it running on your computer and go to sleep. Let your friends think that you’re philosophizing all night long.
    • 57 Metascore
    • 45 Critic Score
    Boredom, not ghosts, is your worst enemy in Knock-knock.
    • 52 Metascore
    • 45 Critic Score
    As much as CI Games wants to re-brand itself as a triple-A development studio that produces only blockbuster games, the final result is all too familiar. Enemy Front looks better, sounds better, but it’s still boring as hell.
    • 52 Metascore
    • 45 Critic Score
    Avoid Sniper: Ghost Warrior 2 at all costs – it will destroy your mental balance with a single shot.
    • tbd Metascore
    • 45 Critic Score
    The core concept of Epigenesis is okay, but the team did not have the resources to turn it into a decent game.
    • 65 Metascore
    • 45 Critic Score
    In Unrest, the player is just a spectator. The characters you play cannot change a thing about the world, and it is incredibly disappointing.
    • 65 Metascore
    • 45 Critic Score
    A completely derivative, mouldy, boring hack job created by a once renowned studio. Looks like the hero of Risen 3 is not the only one who lost his soul.
    • tbd Metascore
    • 45 Critic Score
    Jewel of the Nile is not an "expansion to the original campaign", but rather a pale imitation.
    • tbd Metascore
    • 45 Critic Score
    The AI does not make mistakes – ever. Each race is only two laps long, so if you fell down, landed badly or simply pressed a wrong button – there goes your chance of winning a medal. At first, you think that you can get ahead by buying upgrades and new vehicles… But here’s where Riptide’s free-to-play past rears its ugly head: money prizes are minuscule, prices are exorbitant, and you can’t sell the scooters that you don’t need.
    • 60 Metascore
    • 45 Critic Score
    You don’t have to think about tactics in Combat, not really – just shoot to kill and watch your six. Forget territory control, since there are no strategic points except your HQ. Faultline Games also designed 5 new maps, added a couple of assault rifles, reworked the interface a bit… and that’s about it. Since you don’t need to own the original Natural Selection 2 to play Combat, and the two games are actually incompatible, the developers nearly fragmented their tightly-knit community. But fans did not fall for the bait – Combat’s servers have been almost empty since day one.
    • 59 Metascore
    • 44 Critic Score
    Amongst the many sins of Mars: War Logs, the total lack of originality is the worst one.
    • 76 Metascore
    • 43 Critic Score
    The developers of Lost Chronicles of Zerzura have Mata Hari and two Black Mirror sequels under their belt already, but this game is an adventure in the same way as a blueprint is an airplane.
    • 68 Metascore
    • 43 Critic Score
    The difference between playing A Golden Wake and browsing through a screenshots gallery is that screenshots scroll faster.
    • 38 Metascore
    • 40 Critic Score
    This game is like a zombie itself – from afar, it seems like a normal person who just limps along for some reason… But up close the stench of dead meat is unbearable.
    • 79 Metascore
    • 40 Critic Score
    Modern Combat 5 delivers a shocking blow right after you launch the campaign as it turns out to be a hack job. Instead of traditional levels peppered with checkpoints and scripted cinematics as in previous MC games, you’re treated to a poor man’s version of Dead Trigger.
    • tbd Metascore
    • 40 Critic Score
    There is so much grinding here that it overshadows cute animations, nice music and original ideas. If you want to make a PC port of a game that relies on micro transactions, you have to go back to the drawing board and rethink the concept, otherwise just don’t bother.
    • tbd Metascore
    • 40 Critic Score
    Mars has never been so bland and dull.
    • 45 Metascore
    • 40 Critic Score
    Impire got old even before it came out, and its dated visuals are not the only problem. As someone who played Dwarf Fortress a lot, I can get used to poor quality graphics, but drab gameplay, forced jokes, buggy multiplayer and complete lack of fresh ideas will be the downfall of Impire.
    • 52 Metascore
    • 40 Critic Score
    Just like its zombies, Escape Dead Island is dull and predictable, but it does have a few moments of clarity. Overall, it’s just awful, both as part of the franchise and a stand-alone game.
    • 62 Metascore
    • 40 Critic Score
    Encyclopedia is the only decent thing about Space Program Manager, but the truly best part is not even in the game. The manual appendices have detailed descriptions of both US and USSR space programs, and even an interview with Buzz Aldrin himself. They should have published a book instead of a game, really.
    • 58 Metascore
    • 40 Critic Score
    The moment when Space Hulk loses its charm, is two to three missions in, when you suddenly realize that you’ve already seen everything this game has to offer.
    • 67 Metascore
    • 40 Critic Score
    The soundtrack is the only good thing in the new Rise of the Triad.
    • 53 Metascore
    • 40 Critic Score
    A tedious tomb raiding adventure starring an Indiana Jones parody.
    • 57 Metascore
    • 40 Critic Score
    The developers should stick to what they do best – make more desktop wallpapers.
    • 61 Metascore
    • 40 Critic Score
    As an introduction to old-school classics, Evoland is just too boring, and most veterans are not that nostalgic to blindly forgive its shoddy attempts at game design.
    • 52 Metascore
    • 40 Critic Score
    There is no way Miner Wars 2081 is a modern reincarnation of the Descent series. It is a flawed, incomplete product that somehow was approved in Steam Greenlight.
    • tbd Metascore
    • 40 Critic Score
    Even if Last Knight were the only ‘endless runner’ in the world, it still would not have been worthy of your time.
    • tbd Metascore
    • 40 Critic Score
    There was a time when Steam was an upscale digital store, and now it looks more and more like a flea market. You never know what you’re going to get there, and sometimes you run into a sly salesman asking an arm and a leg for some musty old stuff. Like, you know, Triple Town.
    • 51 Metascore
    • 40 Critic Score
    It’s so sad that Daylight became the first commercial product based on Unreal Engine 4. You can’t find worse publicity for Epic’s new tech than this.
    • tbd Metascore
    • 40 Critic Score
    A unique visual style alone does not make a great game. I wish that Derrick the Deathfin had something else going for it besides colored paper.
    • tbd Metascore
    • 40 Critic Score
    If you want to buy Hail to the King: Deathbat — buy the album, not the game.
    • 65 Metascore
    • 40 Critic Score
    Introversion Software’s DEFCON is cheaper and way better than this one.
    • tbd Metascore
    • 40 Critic Score
    Rogue’s Tale apparently comes to us from an old forgotten era when a simple computer mouse was a rare luxury.
    • tbd Metascore
    • 40 Critic Score
    A mildly entertainment workout for your fingers, nothing more. The music is a pleasure to listen, though.
    • tbd Metascore
    • 39 Critic Score
    It’s not tower defense. It’s just rubbish.
    • 53 Metascore
    • 38 Critic Score
    It’s not a sequel – just 5 new maps for the original NZA.
    • 58 Metascore
    • 36 Critic Score
    1954: Alcatraz is the worst game ever produced by Daedalic Entertainment. Thankfully, unlike professional video games reviewers, you can simply ignore this nightmare.
    • tbd Metascore
    • 36 Critic Score
    Just another faceless, generic roguelike that feels as if its creator was going through a checklist. Time rounds – check. Randomized dungeons and weapons – check. Permanent death – check.
    • 54 Metascore
    • 35 Critic Score
    Wherever you go in Warhammer Quest, you will find nothing but repetitive dungeons and battles. The original board game was fun because you played it with live people, and it simply doesn’t work as a pure single-player experience.
    • 64 Metascore
    • 35 Critic Score
    In 2013, Deconstructeam entered a Ludum Dare competition with a bare bones concept of a game. Now, a year later, this game has a price tag, but it’s bare just as it was back then.
    • tbd Metascore
    • 35 Critic Score
    The creators of QuestRun decided to get rid of all the problematic gameplay elements, leaving the very core. Unfortunately, while doing that, they removed the game’s brain and soul.
    • 55 Metascore
    • 35 Critic Score
    It’s not a fully developed tower defense game, but a sketch, almost devoid of tactical possibilities and balance.
    • 66 Metascore
    • 35 Critic Score
    An overly ambitious, tedious, shockingly short game.
    • 70 Metascore
    • 35 Critic Score
    Beyond: Two Souls is nothing more than a movie where they occasionally allow you to press some buttons and advance the story. The shallow, banal, cliche-ridden story drags on, and on, and on...
    • 65 Metascore
    • 35 Critic Score
    Forge is an orphan of a game, with lonely players stalking its empty servers. It is, in fact, not even a game, but just a prototype of one.
    • 70 Metascore
    • 35 Critic Score
    Cold, formulaic gameplay sucks all the enjoyment from this game’s amazing, incredibly moving story.
    • tbd Metascore
    • 35 Critic Score
    Starlight Inception is a microwave pizza of space simulators.
    • 45 Metascore
    • 33 Critic Score
    Sometimes a Hollywood studio tries to make a blockbuster, but the end result is so dumb and pathetic that you can’t stop chuckling while watching it. Aliens: Colonial Marines is a game equivalent of that kind of failure. So do yourself a favor – wait until it hits $4,99 on Steam (oh, it will!), buy it, gather your friends, and get ready to laugh for four hours straight.
    • 39 Metascore
    • 32 Critic Score
    Dead Horde, the previous offering from DnS Development, was abysmal. Primal Fears is just bad. Well, at least they're moving in the right direction.
    • tbd Metascore
    • 30 Critic Score
    A dumb, ugly, annoying game.
    • 41 Metascore
    • 30 Critic Score
    The best thing about DARK is that there are no hints at a sequel. At all.
    • tbd Metascore
    • 30 Critic Score
    Right now, Burning Cars is nothing more but a buggy demo version. Unfortunately, it seems that no one is going to fix it.
    • 49 Metascore
    • 30 Critic Score
    Ace of Spades has all the components of a decent multiplayer shooter: stylish graphics, gameplay inspired by Team Fortress 2 and Call of Duty, destructible environments… But the sum of these parts feels like a bad parody of popular games.
    • tbd Metascore
    • 30 Critic Score
    You could play through the entire game without even looking at the screen, if Chainsaw Warrior had hotkeys – it is that primitive.
    • tbd Metascore
    • 30 Critic Score
    Without coffee, the hero can literally fall asleep during a chase. I don’t blame him, since I had the same feeling while playing the game.
    • tbd Metascore
    • 25 Critic Score
    Do you think that the latest Call of Duty is a tiresome on-rails FPS? Wait until you play the Heavy Fire trilogy!
    • 75 Metascore
    • 25 Critic Score
    Jazzpunk is an equivalent of an avant-garde show – it doesn’t have a story or even a point to it. It’s nothing more than a collection of rejected ideas.
    • 37 Metascore
    • 25 Critic Score
    There is a clear advantage over the Nintendo DS version – it is much easier to shoot monsters using keyboard and mouse. But why on Earth would someone play this silly, buggy, boring parody of a horror game?
    • 62 Metascore
    • 25 Critic Score
    Even though the game’s weak attempts at humor work better when you play it with friends, compared to Magicka, Legend of Dungeon is still a snoozefest.
    • 26 Metascore
    • 25 Critic Score
    007 Legends greets you with a warning that Activision will not support the game's multiplayer servers if there is not enough interest. Was there any interest, really?
    • 68 Metascore
    • 25 Critic Score
    Neverending Nightmares is a heavily scripted walk through a weird museum rather than a game. Even encountering monsters feels mundane here.
    • 46 Metascore
    • 25 Critic Score
    Double Fine overestimated its abilities and failed to produce a proper management strategy game. Remember Spacebase DF-9 every time before buying anything in Steam Early Access. Even a big name is not a guarantee that a game will be actually finished.
    • 49 Metascore
    • 25 Critic Score
    Everywhere you look, Light is a sloppy, unfinished game. Next time I’ll think twice before voting for games in Steam Greenlight – who knows, maybe that short stylish trailer is actually the entire game!
    • tbd Metascore
    • 20 Critic Score
    All elements of Tiestru coexist in harmony as they’re all pure, undiluted garbage.
    • 34 Metascore
    • 20 Critic Score
    If you burn $15 and scatter the ashes, you will have more fun than you would by playing this game.
    • tbd Metascore
    • 20 Critic Score
    Mount Your Friends is good only if you want to shock and stupefy your guests at a party. This game is fun for the first 15 minutes. After that, don’t even try to look for variety here. Even if it were a free Flash game, it would have been crushed by more creative (Climb), witty (Double Hitler) and absurd (Realistic Summer Sports Simulator) brethren.
    • 62 Metascore
    • 20 Critic Score
    Bladeslinger looks stunning, but the gameplay is just as rotten as the monsters you have to kill.
    • 54 Metascore
    • 20 Critic Score
    Fan support and unlimited creative freedom gave birth to a monster. If Moebius were a debut by some unknown studio, I would have simply sniffed at it in disdain. But the knowledge that this wretched thing was produced by a lauded veteran of the industry fills my heart with primordial horror.
    • 58 Metascore
    • 15 Critic Score
    There is nothing even remotely decent about this game; wherever you look, you’re bound to find only glaring mistakes.
    • tbd Metascore
    • 15 Critic Score
    If you value your mental health, keep away from Cargo 3 as far as possible.
    • tbd Metascore
    • 10 Critic Score
    An unfinished chunk of a bad game.
    • 28 Metascore
    • 10 Critic Score
    The contents of the two available episodes extinguishes all hope that somehow, someday Majestic Nights will get better.
    • tbd Metascore
    • 5 Critic Score
    By the way, this is just Episode 1. Do the developers really think that anyone would go for seconds?

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