RPGamer's Scores

  • Games
For 320 reviews, this publication has graded:
  • 32% higher than the average critic
  • 3% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Time and Eternity
Score distribution:
  1. Negative: 45 out of 320
320 game reviews
    • 82 Metascore
    • 60 Critic Score
    As is, it is a fun timesink for WRPG fans, but don't try it if you aren't enthralled by the genre or if you don't have the time or money to play every WRPG that comes out. This one isn't worth the full price.
    • 78 Metascore
    • 60 Critic Score
    Dissidia 012 is a frustrating game. The fundamental parts are quite solid, the graphics and music showcase Square Enix's usual excellent craftsmanship, and the fighting system remains fairly unique even if the game isn't exactly innovative compared to its predecessor. It bungles a lot of the ancillary features though, and some of the flaws seep back into the core of the gameplay.
    • 72 Metascore
    • 60 Critic Score
    Ultimately, The Dragon Knight Saga is a game at odds with itself. Its solid writing and quest design has to contend with balance issues and a myriad of other minor problems such as a sporadic autosave function that feels more like an afterthought.
    • 73 Metascore
    • 60 Critic Score
    It's cast from a different mould than that of Xenoblade and The Last Story, and while it may not reach the same level as its contemporaries, those looking for a decent adventure should find plenty to like.
    • 69 Metascore
    • 60 Critic Score
    As an actual game, Risen 2 is mediocre. The gameplay is primitive and the technical problems alone are more than enough to recommend shying away from it. However, as an experience, Risen 2 is highly entertaining. Players willing to overlook the issues with the gameplay will find themselves sucked into a sweeping, high-seas adventure that's rare for the RPG genre.
    • 69 Metascore
    • 60 Critic Score
    At the end of the day, Heroes of Ruin is a fun game with a slew of issues that prevent it from being great. A wealth of multiplayer options make it the closest to a console third-person looter you'll find on any portable system. While it can still be a fun single-player experience, the game is best played with a group of friends. Even so, with repetitive environments, monsters, music, and sound, it is not likely to be a memorable experience.
    • 83 Metascore
    • 60 Critic Score
    Though this might seem like a gripe, Darksiders II is not a bad game. Its mechanics are tightly crafted and there are plenty of exciting battles and twisted puzzles to work through. But don't be surprised if everything feels very familiar, and don't feel ashamed if you're inclined to simply turn it off. After all, you've probably played this game a hundred times before.
    • 61 Metascore
    • 60 Critic Score
    Unchained Blades isn't unenjoyable, and its subsystems are an inventive take on what less skilled hands would have turned into a bare slog. However, a game as long as this one needs something greater to keep the inevitable hours of filler at bay. Deeper, more nuanced characters would have been been one route. Alternately, a smoother difficulty curve would've limited the opportunities to switch on autopilot.
    • 75 Metascore
    • 60 Critic Score
    Sticker Star is an odd beast, and its RPG aspects are actually the most problematic. Many of the most enjoyable parts come when it can be played as a straight platformer, only to be interrupted when aggressive enemies force the player into another battle without a worthwhile reward.
    • 70 Metascore
    • 60 Critic Score
    When Project X Zone arrived, I was eager and immediately threw it into my 3DS expecting a glorious time. When at last I finished it over seventy hours later, my stance had become a mixed bag.
    • 83 Metascore
    • 60 Critic Score
    The plot is full of holes, inconsistencies, and unbelievable character actions and reactions. There are some creative moments late in the game where SMTIV presents the alignments and philosophies in a fascinating, new way, but for the most part the plot, characters, and morals fail to come together as part of a coherent setting.
    • 72 Metascore
    • 60 Critic Score
    Inazuma Eleven 3 feels like a fitting end for this set of always absurd but highly entertaining footballing adventures. There still lots of fun, but it's a second case of more of the same without the same level of amusing craziness that the story of the second game compensated with, and it's hard to see where the series can build any further without some substantial overhaul.
    • 70 Metascore
    • 60 Critic Score
    Inazuma Eleven 3 feels like a fitting end for this set of always absurd but highly entertaining footballing adventures. There still lots of fun, but it's a second case of more of the same without the same level of amusing craziness that the story of the second game compensated with, and it's hard to see where the series can build any further without some substantial overhaul.
    • 78 Metascore
    • 60 Critic Score
    It's a solid 3DS title with tons of content to explore, but while the refinements are minimal, it doesn't do enough to launch itself into greatness.
    • 72 Metascore
    • 60 Critic Score
    It's a rough ride, but ultimately a fun one. FORCED is a twitchy thinker's punch-drunk romp that wears its scars with pride.
    • 71 Metascore
    • 60 Critic Score
    For beast-slaying fans and non-fans alike, Toukiden should provide a decent amount of solid enjoyment, but likely won't stick in the memory for too long after.
    • 63 Metascore
    • 60 Critic Score
    Weapon Shop de Omasse boasts a great premise and for the most part it succeeds at its JRPG sitcom goals.
    • 72 Metascore
    • 50 Critic Score
    Star Ocean: The Last Hope's drawing power is really its battle system and little else. Despite a solid plot and strong item creation, the shoddy localization and terrible level design mar the experience beyond salvaging.
    • 57 Metascore
    • 50 Critic Score
    Neverland Card Battles is indeed unique and the first game to accurately combine a CCG with a TRPG; however, although it is not bad, the execution has just enough holes in it to keep the game from being fun.
    • 74 Metascore
    • 50 Critic Score
    Trying to combine peanut butter and jelly into a delicious sandwich, tri-Ace instead takes two very different battle systems and combines them into something like ice cream with poached eggs on top. The tactical parts alone are decent with lots of customizability and strategies to ponder, and the Valkyrie Profile system is about as good here as it is in the first two games in the series, but instead of meshing and working together, they pull against each other as the player is left wishing he had just one system or the other.
    • 67 Metascore
    • 50 Critic Score
    My World, My Way is certainly for players who are into collecting items from battles, and very simple, but sometimes challenging, dungeon-crawling.
    • 58 Metascore
    • 50 Critic Score
    Black Sigil's unpleasant combat is truly a shame, because just about everything else in the game successfully emulates the feeling of playing a great lost Super Nintendo RPG.
    • 69 Metascore
    • 50 Critic Score
    It's cute and I can see certain subsets of gamers becoming addicted to treasure hunting and meeting all of the residents, but there are no new discoveries to be found here.
    • 59 Metascore
    • 50 Critic Score
    Bleach: The 3rd Phantom is not going to snare fresh fans for the franchise, but at least it does not fail so completely as to be unplayable.
    • 72 Metascore
    • 50 Critic Score
    For some it may be worth trying out, but there are many JRPGs on the DS right now that are more fun, more charming, more worth your time, and more likely to remind you of the good old days of being a young RPGamer.
    • 70 Metascore
    • 50 Critic Score
    Unfortunately, while the original game really had a fairly interesting story, this game fell a little short of it.
    • 75 Metascore
    • 50 Critic Score
    Fans of Organization XIII will enjoy some insight into their favorite characters' daily lives, but many fans of the series may be turned off by the lackluster controls and odd story directions taken with this portable spin-off.
    • 72 Metascore
    • 50 Critic Score
    There is fun to be had in Divinity II, especially in terms of exploration and customization. Unfortunately, the game's poorly plotted story and uneven difficulty will challenge the patience of most players, even those who enjoy parts of the game.
    • 78 Metascore
    • 50 Critic Score
    Overall, League of Legends holds a lot of promise, but comes up short as a retail product.
    • 71 Metascore
    • 50 Critic Score
    While the game has a lot of potential and is shiny on the surface, it lacks the depth and accessibility that prior puzzle-bending titles have offered and serves up a game that's ultimately a Bejeweled Twist variant done up pretty.