Sports Gaming Network's Scores

  • Games
For 252 reviews, this publication has graded:
  • 59% higher than the average critic
  • 5% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 World Soccer Winning Eleven 6 International
Lowest review score: 20 Jeremy McGrath Supercross 2000
Score distribution:
  1. Negative: 17 out of 252
252 game reviews
    • 69 Metascore
    • 74 Critic Score
    The lack of a decent camera angle makes fielding a highly frustrating experience. Running under fly balls is not a problem at all. The dilemma is fielding the ground balls.
    • 65 Metascore
    • 74 Critic Score
    Essentially what I expected it to be, which is to say, a $30 "patch" for the dismal "TW2K."
    • 65 Metascore
    • 73 Critic Score
    The new game modes are fun to play. However, the repackaged graphics and sound just don't improve significantly over last year's version. In some respects they are worse.
    • 65 Metascore
    • 73 Critic Score
    I have played all three PS2 baseball games and TP is by far the most entertaining in terms of scoring a lot of runs, racking up a lot of strikeouts, and looking at eye candy. To hold TP to a simulation-standard would be putting it in the wrong genre.
    • 26 Metascore
    • 73 Critic Score
    The two-handed boxing controls give gamers unprecedented freedom. And while most of the game modes are easy, the Career Mode is no pushover.
    • 73 Metascore
    • 72 Critic Score
    Well below average when compared to other all-text sports games. The interface is too multilateral, while there is a feeling that you have little impact on the simulated games.
    • 57 Metascore
    • 72 Critic Score
    It's purely an arcade experience but it's incredibly fun and I was really impressed with Vicarious Visions' track designs.
    • 78 Metascore
    • 72 Critic Score
    Personally, the game started out enjoyable and still is, but I have a feeling I will start to get frustarted with the rebounding and missing short shots too often in the near future.
    • 65 Metascore
    • 71 Critic Score
    Last year, I gave Gameday a 67. I feel this year's game is better on many fronts, but there are still glaring issues with the gameplay and GM mode. Once those flaws get ironed out, the potential to become a third fiddle in the football gaming symphony is good.
    • 59 Metascore
    • 71 Critic Score
    For overall quality, it's stuck somewhere between a rock (a solid "NBA 2K2" title) and a hard place (the underachieving "NBA Live 2002").
    • 45 Metascore
    • 71 Critic Score
    I'm vastly disappointed with this game. I clearly remember being excited about last year's potential for the future. I thought 989 Sports would finally come through with a top-notch college basketball game, something that I don't believe has ever been done.
    • 61 Metascore
    • 71 Critic Score
    Not a huge improvement over "Championship Surfer," but it is certainly much better than the PS2's other surfing game, the horrid "Surfing H30."
    • 72 Metascore
    • 70 Critic Score
    If you are looking for a football game that will entertain you for the long run, NFL Blitz is not a good choice, especially with games like "Madden 2001" out there.
    • 76 Metascore
    • 70 Critic Score
    A decent game that makes you crave more. More AI riders, more options, more depth. If it had these things it would be a must-buy title.
    • 58 Metascore
    • 70 Critic Score
    The game is just boring sometimes and has a couple of ball physics and audio problems that prevent it from being one of the elite golf N64 games on the market.
    • 61 Metascore
    • 70 Critic Score
    Definitely a quick fix and will leave you feeling empty after just a few tournaments.
    • 82 Metascore
    • 69 Critic Score
    My main complaint with the AI is that it is often way too easy to beat in the traditional racing modes. The racing tends to suffer because of the ease of the game.
    • 82 Metascore
    • 69 Critic Score
    The excellent legacy mode is already there, so the game is just a few gameplay tweaks away from greatness.
    • 71 Metascore
    • 68 Critic Score
    While Shootout 2001 is not a bad game, it's not as good as "Live 2001" for the PSX.
    • 70 Metascore
    • 68 Critic Score
    The limited number of race modes and rudimentary career mode limit the replay value of the game. So while the game is fun, its fun is limited.
    • 74 Metascore
    • 68 Critic Score
    The stereotypical supermodel would be a good way to describe this title. The first few moments spent with Wreckless will really impress, but once you start investigating a little you'll notice a lack of substance.
    • 66 Metascore
    • 68 Critic Score
    HRK has High Heat beat in graphics, but its gameplay lags way behind.
    • 71 Metascore
    • 68 Critic Score
    Hardcore racing fans might get a kick out of it, but the rest of the crowd would get content just beating it over a couple day rental.
    • 66 Metascore
    • 68 Critic Score
    This game could be worth a rental though as by the time the rental is up, you will probably have gotten all you can from the game.
    • 67 Metascore
    • 67 Critic Score
    While FMX is competent, its Career mode lacks magic and its racing and freestyle components do not outshine those of other motocross titles.
    • 82 Metascore
    • 67 Critic Score
    The AI is a pushover, the course design is rather bland, the trackside graphics are blander, and the game length is too short.
    • 60 Metascore
    • 67 Critic Score
    After playing GD 2003, I won't think of the series as a laughingstock anymore. The game has earned my respect, but it still has a while to go.
    • 79 Metascore
    • 67 Critic Score
    Like many of the also-rans, it failed primarily to the questionable secondary AI. There are some bright spots in the game.
    • 76 Metascore
    • 65 Critic Score
    Too many quirks in the AI to be considered an accurate simulation of basketball. However, NBA Live 2002 does give you an enjoyable multiplayer game with friends.
    • 76 Metascore
    • 65 Critic Score
    Suffers from a poor control scheme and sketchy fielding. This arcade title lacks the depth of simulation-based baseball games and ultimately strikes out.
    • 77 Metascore
    • 65 Critic Score
    A new, non-Fifa (i.e. non-totally crap) soccer experience for North American soccer fans and, as I said before, it's not a horrible game - on the lower difficulty levels it's reasonably fun and it also has a ton of teams and competitions.
    • 78 Metascore
    • 65 Critic Score
    It really is a shame that Midway and Black Box included such blatant computer assist since it ruins the longevity of what would otherwise be a solid game.
    • 71 Metascore
    • 65 Critic Score
    While the graphics hold up their end, the gameplay just isn't there for simulation fans to keep them satisfied for the long haul.
    • 68 Metascore
    • 65 Critic Score
    Multiplayer is a bit more enjoyable than just playing the game yourself since you don't have to deal with the moronic AI.
    • 77 Metascore
    • 64 Critic Score
    If it weren't for the remarkable performance of the play-by-play duo this score would be much lower. If you can somehow master the entire manual switching and controlling, Slugfest might be a fun game. I just can't get over how frustrating the game was.
    • 65 Metascore
    • 62 Critic Score
    Despite a few nice features in Rivals (crowd noise, online play, and decent neutral zone play to name a few), overall the game falls flat. It's hard to get excited about this game knowing there are much better hockey simulations on the market.
    • 73 Metascore
    • 62 Critic Score
    The online capability is a step in the right direction, but I think the game needs a complete overhaul of its interface and feature list to once again recapture its spot on the top of the hill.
    • 85 Metascore
    • 62 Critic Score
    I had a lot more fun with the PSX version of Fifa 2001. Sure, it's also an arcade experience, but the passes don't move as fast, the tackles aren't as vicious and there isn't the useless shoot bar. Fifa 2001 PC is a huge disappointment and it's time the Fifa series got a major overhaul.
    • 74 Metascore
    • 61 Critic Score
    A bare bones arcade basketball game short on simulation elements and long on minor flaws.
    • 66 Metascore
    • 61 Critic Score
    With all the extra power of the PS2, all EA could do was add two more cars to the field. The 20 cars race in a pseudo-sim. This leaves arcade and sim racing fans alike scratching their heads.
    • 61 Metascore
    • 60 Critic Score
    It serves as an adequate time killer (i.e., rental game), even if the gameplay is painfully uninspired and repetitious. Then again, fans of button mashers probably wouldn't have it any other way.
    • 73 Metascore
    • 60 Critic Score
    A game with so much potential, Supercross 2001 is ultimately disappointing, and hopefully EA Sports can fix the framerate and some of the other problems for the next incarnation.
    • 48 Metascore
    • 60 Critic Score
    A bad frame-rate, severely choppy animation, and a hard-to-spot aiming cursor are just a few things that seriously hinder Power Spike's promising but flawed gameplay.
    • 44 Metascore
    • 60 Critic Score
    NHN isn't terrible, but it isn't close to being a great game either. Casual hockey fans shouldn't bother with National Hockey Night, and for the hardcore hockey fan this game is a rental at best.
    • 71 Metascore
    • 60 Critic Score
    Besides a few cosmetic changes, nothing appears to have changed from last year's game. People buying MM2K1 who own MM2K are probably being suckered into purchasing a $40 roster patch.
    • 62 Metascore
    • 59 Critic Score
    The AI is weak, scoring is plentiful on both sides of the ball, and there is little strategy involved. Enjoying the game is made even more difficult by sloppy controls.
    • 67 Metascore
    • 59 Critic Score
    Even at the highest difficulty level the game provides little challenge.
    • 73 Metascore
    • 59 Critic Score
    For me, I will stick with "Madden." "Gameday 2001" is still stuck in training camp.
    • 61 Metascore
    • 58 Critic Score
    Short, and I mean really short gameplay. With only seven events, the party's over before it even gets started.
    • 70 Metascore
    • 55 Critic Score
    The AI flaws and problems with vehicle control bring the title down. The career mode is an interesting but not enough to maintain the title.
    • 55 Metascore
    • 55 Critic Score
    There is nothing really good about this game except for the ability to wrestle with your favorite old-timers, as boring as that experience may be.
    • 58 Metascore
    • 54 Critic Score
    The close camera makes the game less of a sim in that passing is hit or miss. The AI tends to show hints of brilliance followed by complete idiocy.
    • 76 Metascore
    • 53 Critic Score
    The game becomes nothing more than a button masher.
    • 78 Metascore
    • 53 Critic Score
    The game becomes nothing more than a button masher.
    • 77 Metascore
    • 50 Critic Score
    If you liked Fifa 2001 then I'm sure you'll like this year's incarnation; however, those who've found the Fifa series disappointing in recent times should steer well clear.
    • 55 Metascore
    • 50 Critic Score
    Despite a year off last year, Faceoff 2003 hasn't improved enough to stay with the competition.
    • 82 Metascore
    • 50 Critic Score
    Fifa 2002 certainly isn’t as bad as last year’s version, but when push comes to illegal slide tackle, it’s not a great deal better and still doesn’t even come close to "ISS PE1" let alone "ISSPE2" in terms of realism, depth, and fun-factor, and both of those games are for the PSOne!