GameWatcher's Scores

  • Games
For 1,468 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
1,468 game reviews
    • 76 Metascore
    • 70 Critic Score
    Elements of the Wake story from the unresolved ending of the first game are touched on throughout the story. You'll leave this more knowledgeable, but not doubting that there will be more Alan Wake to come.
    • 57 Metascore
    • 70 Critic Score
    Airline Tycoon is like any good simulation – easy to pick up, devilishly difficult to master.
    • 54 Metascore
    • 70 Critic Score
    Simple, childish fun that never tries to be more than it can be, and younger kids will have a great time helping their favourite superheroes save the world. Anyone who has hit puberty, on the too light on real gameplay for your tastes.other hand, should steer clear as Super Hero Squad will be far.
    • 58 Metascore
    • 70 Critic Score
    Good ideas, but execution leaves something to be desired.
    • 69 Metascore
    • 70 Critic Score
    It's almost as if the guys that made this game have been playing classic video games from the time before saves were invented and wanted to give you a taste of those early days of home gaming but with the saves added in.
    • 55 Metascore
    • 70 Critic Score
    Simple, childish fun that never tries to be more than it can be, and younger kids will have a great time helping their favourite superheroes save the world. Anyone who has hit puberty, on the too light on real gameplay for your tastes.other hand, should steer clear as Super Hero Squad will be far.
    • 75 Metascore
    • 70 Critic Score
    Medal of Honor tries to cram in every trick it can conjure up, but ultimately fails to include the kind of staying power needed to take over from Call of Duty.
    • 74 Metascore
    • 70 Critic Score
    Medal of Honor tries to cram in every trick it can conjure up, but ultimately fails to include the kind of staying power needed to take over from Call of Duty.
    • 75 Metascore
    • 70 Critic Score
    Road Not Taken might not always be successful in making players feel remorseful for paths avoided, but the game itself stands as one journey that at least everyone should attempt; if only to expose themselves to the game's frustrating, yet undeniably fresh idiosyncrasies.
    • 75 Metascore
    • 70 Critic Score
    Nevertheless, if you like the sound of a strange Naked Gun/Monty Python-inspired robot-filled adventure/exploration game jam-packed with laughs you should get Jazzpunk as soon as possible.
    • 77 Metascore
    • 70 Critic Score
    It’s good, but it could, and probably should, have been great. The underlying irony of Watch Dogs is the fact that the game itself suffers a bit too much from an identity crisis.
    • 64 Metascore
    • 70 Critic Score
    It's bloated, cumbersome and little has changed from last year, and in that way bears many parallels to the game itself. However, it's also earnest, uncompromising and serves its purpose well enough, and in that sense it is equally a fitting title.
    • 61 Metascore
    • 70 Critic Score
    Is it as successful or as ambitious as something like the original Fable? No, not quite. It still manages to be like nothing else out there, however. It's a game that, unlike other Kinect titles, can be enjoyed alone, just as much as it can be enjoyed with the family at Christmas time. It's a rough beginning and the horse riding does grate after time, but Fable: The Journey offers just enough variety that in the end, you'll be smiling. And aching.
    • 65 Metascore
    • 70 Critic Score
    It's bloated, cumbersome and little has changed from last year, and in that way bears many parallels to the game itself. However, it's also earnest, uncompromising and serves its purpose well enough, and in that sense it is equally a fitting title.
    • 64 Metascore
    • 70 Critic Score
    Gods Will Be Watching is not necessarily frustrating in its difficult, it's that it really didn't need to be.
    • 74 Metascore
    • 70 Critic Score
    If you're looking for a game to get stuck into that can be played in smaller chunks as a fun little time-sink, this is a really good way to spend that 5 bucks. Go without a coffee today.
    • 74 Metascore
    • 70 Critic Score
    If you're looking for a game to get stuck into that can be played in smaller chunks as a fun little time-sink, this is a really good way to spend that 5 bucks. Go without a coffee today.
    • 75 Metascore
    • 70 Critic Score
    Despite the acting, music, and graphics teams doing their bang-up jobs, and the storyline taking some interesting turns toward an epic finale, Episode 4 of The Wolf Among Us was more than a little unsatisfying.
    • 62 Metascore
    • 70 Critic Score
    Knights of Pen & Paper +1 has a lot of charm, and a lot of game hours to go with it.
    • tbd Metascore
    • 70 Critic Score
    At the end of the day, Empires mode is arguably where the crux of the experience lies and as such it really does add a lot of crucial depth to a series that is regarded in many circles as a largely one-trick pony. It’s just a shame that similar evolutions aren’t forthcoming in other areas of the game which, some nearly fifteen years on, are now starting to look really quite old in the tooth.
    • 56 Metascore
    • 70 Critic Score
    There is fun to be had on the streets of San Paro though, and as the price of entry is precisely zero, there's absolutely no reason not to give it a try.
    • 74 Metascore
    • 70 Critic Score
    In all honesty, forgoing the campaign mode and jumping straight in a skirmish might be a better proposition.
    • 81 Metascore
    • 70 Critic Score
    ilomilo is gorgeous, but flawed. Great ideas are quickly stretched out until they are barely recognisable anymore, and the gameplay moves from being interesting to an almighty slogfest.
    • 72 Metascore
    • 70 Critic Score
    Tormentum is a surprisingly addictive adventure game, despite being seemingly so basic.
    • 81 Metascore
    • 70 Critic Score
    It’s perfectly enjoyable, but for every smart innovation it seems to have lost a portion of both complexity and character. There’s potential here, but we’ll have to wait for a couple of meaty expansions to see Beyond Earth’s promise fully realised.
    • 69 Metascore
    • 70 Critic Score
    Most will come for the original game, which offers a decent amount of challenge and length and a great deal of variety in its levels. Just go into it knowing that the original game was released back in 2003 – and in spite of the HD upgrade, it feels like it.
    • 77 Metascore
    • 70 Critic Score
    Get friends together or good all-round players and Evolve can be a blast, but anything less than that and you’ll be bored in far too short a time. In short: not quite the evolution in multiplayer gaming we hoped for.
    • 70 Metascore
    • 70 Critic Score
    If Pride of Nations is guilty of anything, it's simply guilty of being unimaginative. But what it lacks in imagination it makes up in historical fidelity and sheer depth.
    • 70 Metascore
    • 70 Critic Score
    This is an excellent combination of concept and design, but needed more, more, more. The core game itself utilises a fine engine with which to play with, but the actual core of the experience feels somewhat lacking in substance. A real shame that detracts from an outstanding piece of game design.
    • 80 Metascore
    • 70 Critic Score
    God of War: Ascension is a decent addition to the franchise. Combat remains sharp and puzzles are more intricate than ever. Unfortunately, a lack of interesting source material never shakes off the feeling that the stakes are lower here. This is easily the weakest God of War title to date, but when you consider the immense quality of the previous five games, it's perhaps to be expected.