Stuff's Scores

  • Games
For 431 reviews, this publication has graded:
  • 69% higher than the average critic
  • 2% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 4 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Guitar Hero
Lowest review score: 0 Killer7
Score distribution:
  1. Negative: 25 out of 431
431 game reviews
    • 59 Metascore
    • 60 Critic Score
    The game's sole bright spot, sadly enough, is managing the magazine. When tracking market trends to increase readership is more thrilling than talking a cotton-tailed hottie into straddling you in the Grotto, you know something is very wrong.
    • 62 Metascore
    • 60 Critic Score
    Slam it in reverse unless you're entertained by rolling quarters across a sunlit floor.
    • tbd Metascore
    • 60 Critic Score
    Slam it in reverse unless you're entertained by rolling quarters across a sunlit floor.
    • 61 Metascore
    • 60 Critic Score
    Athens is Dance Mat compatible, which opens up the potential for some ridiculous four-way group competition. Unfortunately, Olympic events are intrinsically boring.
    • 62 Metascore
    • 60 Critic Score
    In fact, the game is almost as dull as listening to NPR (almost), but since it's so mercifully short, the credits will be rolling before you realize just how little fun you're having.
    • 68 Metascore
    • 60 Critic Score
    The trademark 360-degree combat system still has us using the right control stick to assign attack buttons to enemies, but the fisticuffs now seem stale by today's action-game standards.
    • 32 Metascore
    • 60 Critic Score
    The game combines stealth elements with brute force. Hell, Trigger Man even has a Knife Cam that lets you steer your blade through the air after throwing it.
    • 58 Metascore
    • 60 Critic Score
    Spell casting is a nice twist but overall this is your usual movie tie-in.
    • 59 Metascore
    • 60 Critic Score
    Whether you're reeling in a king mackerel in Alaska or a peacock bass in the Amazon, there's still not enough spice to make up for the fact that you're fishing.
    • 68 Metascore
    • 60 Critic Score
    For a handheld version, it ain't bad, but don't expect the same slick game you've been playing on the Xbox.
    • 66 Metascore
    • 60 Critic Score
    Blindly swinging your sword while trying to manipulate your skeleton is like trying to drive a unicycle on a high wire covered with banana peels. And we all know how that brilliant little experiment ended, now don't we?
    • 76 Metascore
    • 60 Critic Score
    The baseball action, even sans the MLB license (it belongs to 2K Sports, now), is still the best in the business.
    • 73 Metascore
    • 60 Critic Score
    All in all, it seems like Activision has missed the boat. Instead of going the "Prince of Persia" route, taking a nostalgic title and darkening the action while beefing up the story, Lost Expedition wallows in mediocrity like a large, pink sow that uses words like mediocrity.
    • 63 Metascore
    • 60 Critic Score
    The convoluted control scheme outlined in the manual leads you believe you can pull of coolly calculated combinations (isn't alliteration fun!), but the action quickly devolves into button-mashing confusion.
    • 68 Metascore
    • 60 Critic Score
    The feel of the flippers translate well into the game, letting you practice stalls and precision shots...Overall, it's a solid simulation of the real thing. Then again, the real thing only costs a quarter to play.
    • 64 Metascore
    • 60 Critic Score
    The game's graphics do a swell job of mimicking the trademark Pixar look and the levels are all based on the more memorable action sequences from the film. The game play, however, tastes like leftovers: clobber a bunch of bad guys, flip switch, repeat.
    • 31 Metascore
    • 60 Critic Score
    The game combines stealth elements with brute force. Hell, Trigger Man even has a Knife Cam that lets you steer your blade through the air after throwing it.
    • 63 Metascore
    • 60 Critic Score
    This sequel boasts larger battle arenas, including a surprisingly convincing New York City.
    • 61 Metascore
    • 60 Critic Score
    The game's sole bright spot, sadly enough, is managing the magazine. When tracking market trends to increase readership is more thrilling than talking a cotton-tailed hottie into straddling you in the Grotto, you know something is very wrong.
    • 63 Metascore
    • 60 Critic Score
    Slam it in reverse unless you're entertained by rolling quarters across a sunlit floor.
    • 60 Metascore
    • 60 Critic Score
    Spell casting is a nice twist but overall this is your usual movie tie-in.
    • 59 Metascore
    • 60 Critic Score
    Whether you're reeling in a king mackerel in Alaska or a peacock bass in the Amazon, there's still not enough spice to make up for the fact that you're fishing.
    • 75 Metascore
    • 60 Critic Score
    The baseball action, even sans the MLB license (it belongs to 2K Sports, now), is still the best in the business.
    • 56 Metascore
    • 60 Critic Score
    Hours to complete: That depends on how long you can deal with mediocrity.
    • 73 Metascore
    • 60 Critic Score
    All in all, it seems like Activision has missed the boat. Instead of going the "Prince of Persia" route, taking a nostalgic title and darkening the action while beefing up the story, Lost Expedition wallows in mediocrity like a large, pink sow that uses words like mediocrity.
    • 63 Metascore
    • 60 Critic Score
    The game's graphics do a swell job of mimicking the trademark Pixar look and the levels are all based on the more memorable action sequences from the film. The game play, however, tastes like leftovers: clobber a bunch of bad guys, flip switch, repeat.
    • tbd Metascore
    • 60 Critic Score
    The game combines stealth elements with brute force. Hell, Trigger Man even has a Knife Cam that lets you steer your blade through the air after throwing it.
    • 86 Metascore
    • 55 Critic Score
    The sequel features even more happy, shiny, Hello Kitty!—style idiocy. But peel away the idiocy, and you'll find the same dull, creatively bankrupt ball-rolling mini-game as the original.
    • 62 Metascore
    • 50 Critic Score
    After each race you feel underwhelmed. There are no "wow factor" moments.
    • 64 Metascore
    • 50 Critic Score
    The chronic problem that has plagued pinball games since the dawn of time plagues this pinball game: luck, rather than genuine skill, always wins the day. Trust us, jamming on those flippers and hoping for the best gets old fast.