TeamXbox's Scores

  • Games
For 1,565 reviews, this publication has graded:
  • 76% higher than the average critic
  • 4% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 20 NBA Unrivaled
Score distribution:
1,565 game reviews
    • 54 Metascore
    • 49 Critic Score
    Tuning the numerous parts of your car provides for some decent variation, but you’ll soon figure out that the actual gameplay just isn't very good.
    • 48 Metascore
    • 49 Critic Score
    Nearly every aspect of Eragon is a disappointment, from its straight-outta-the-current-gen graphics to its poor in-game camera.
    • 46 Metascore
    • 49 Critic Score
    For the rest of the RPG fans, there are much better choices when it comes to playing a JRPG stateside; none of which involve importation.
    • 48 Metascore
    • 49 Critic Score
    The very basic gameplay is further dumbed-down by the imbecilic computer AI to make for a game that even novices can breeze through in one night (and we don’t mean a long one either).
    • 36 Metascore
    • 49 Critic Score
    The fact is that it's just not much fun to play. The camera is a headache waiting to happen and the rest of the gameplay mechanics don't fare much better.
    • 37 Metascore
    • 48 Critic Score
    Technically unsound, with many glitches; some of them major. Playable characters with individualized skill sets is a cool concept. Multiplayer is, well, WWII multiplayer.
    • 52 Metascore
    • 48 Critic Score
    Okay, there are some compelling strategies at the heart of Crystal Defenders, so it might draw you in for a while—in one of those “Why am I still playing this game?” moments—but it’s such a dull presentation that it ends up dragging down the whole gameplay concept.
    • 43 Metascore
    • 48 Critic Score
    This one’s lack of polish and annoying gameplay will likely have you ejecting it from your X360 and reaching for your copy of LEGO Star Wars.
    • 57 Metascore
    • 48 Critic Score
    Our main gripe is that Blazing Birds is just so…flat.
    • 58 Metascore
    • 48 Critic Score
    The gameplay, graphics and audio all cast the stench of unfinished, rushed junk. It is sad that this was the only Xbox baseball game to get online play as I would really love to play quality baseball online.
    • 50 Metascore
    • 48 Critic Score
    Anemically lackluster gameplay and hideously sparse graphics do this game absolutely no service.
    • 44 Metascore
    • 48 Critic Score
    While the bike selections are lengthy, the customization is shoddy at best, and the gameplay will have players reminiscing of "Grand Theft Auto" a bit too much. When you can play "GTA" why play this?
    • 47 Metascore
    • 48 Critic Score
    The gameplay is so easy and simplistic that it's just not any fun, the graphics are just plain bad, and the sound is positively laughable.
    • 40 Metascore
    • 47 Critic Score
    We love the fact that Frozen Codebase stepped outside the box and jumped into the mine, but Screwjumper!’s recurring in-game issues leave us no other choice but to give it the shaft.
    • 52 Metascore
    • 47 Critic Score
    Don't expect to be playing NeverDead very long unless you can forgive the games technical issues and ho-hum gameplay the campaign will last anywhere around the six to eight hour mark.
    • 38 Metascore
    • 46 Critic Score
    You want players to be entertained and you want them to be challenged, but you don’t want them uncomfortable. Unfortunately, Rock Revolution frequently made me uncomfortable.
    • 46 Metascore
    • 46 Critic Score
    The bottom line is that this game was and will apparently forever be nothing more than a mere tech demo.
    • 58 Metascore
    • 46 Critic Score
    I find it hard to believe that any gamer, even the hard-core puzzle lovers, will play more than a few hours of Egg Mania.
    • 35 Metascore
    • 46 Critic Score
    Boring and sub-par gameplay, combined with bland visuals and sounds, creates a gaming experience that should be missed. More time was needed fine tuning things such as game mechanics, visuals, and audio.
    • 42 Metascore
    • 46 Critic Score
    The game itself isn't bad in structure and gameplay, but the camera system pretty much dashes all of Final Fight Streetwise's hopes of being a decent title.
    • 49 Metascore
    • 45 Critic Score
    Basic and boring gameplay, teamed with poor presentation, anemic customization and a total lack of motivation to actually win make the prospects of NFL Tour’s future less likely than the return of the XFL.
    • 51 Metascore
    • 45 Critic Score
    We like that MXWT has higher priced features like custom soundtracks and a decent control set, but there just isn't a lot to do in this title.
    • 53 Metascore
    • 45 Critic Score
    If you want to mix your beat 'em up with the joy of seeing numbers pop up, play something like Final Fight, Castle Crashers or Guardian Heroes and punch a calculator. It'll be roughly the same experience and will probably hurt less.
    • 34 Metascore
    • 44 Critic Score
    Had it been released as a slimmed-down Xbox Live Arcade title, Bomberman Act: Zero would be a surefire hit, right up there with Zuma in terms of addictive, stage-based gameplay. But instead, Bomberman Act: Zero is a $49.99 standalone title that you simply shouldn’t buy.
    • 43 Metascore
    • 44 Critic Score
    Word Puzzle does a good job in presenting this kind of contest on the Xbox 360, but it also seems to be proof that perhaps not everything that can be done with pen and paper should make the leap to an electronic form; nor does the addition of arcade-like elements to a basic word game necessarily make it more compelling.
    • 40 Metascore
    • 44 Critic Score
    So, if you can get past its many flaws—or you just enjoy repeatedly having your ass handed to you—there’s quite a bit to do here for 800 Microsoft Points (about $10).
    • 62 Metascore
    • 44 Critic Score
    I played this game for several days and noticed that I was forcing myself to play it just so I could do the review. This is not a good sign for any game.
    • 68 Metascore
    • 43 Critic Score
    A game that will only appeal to a few people. These players will have to be dedicated to the task of figuring this thing out, like a grueling math problem or logic puzzle.
    • 36 Metascore
    • 43 Critic Score
    What you're getting in Torino is the ability to play through a small set of Olympic events that feel more like field day events at an elementary school. There's no weight or gravity given to the situation and thus the majesty and the intrigue of the Olympic Games is completely sucked out of this horrendously ill-advised videogame.
    • 58 Metascore
    • 42 Critic Score
    It’s obvious that a lot of effort was put into certain elements of the game and its presentation. But no matter how nice the car looks on the outside, if the engine isn’t working you ain’t goin’ no place. Alone in the Dark is just that, a game going no place and with no reason in the world to suffer it.
    • 34 Metascore
    • 42 Critic Score
    The strongest part of the game…and, that said, it’s not all that strong either, with the weak elements poisoning what should have been more fun.
    • 51 Metascore
    • 42 Critic Score
    It doesn’t seem like Playlogic dug in to finish the game, which left it to work (or not work) based on its gimmicks. Sadly, those gimmicks aren’t strong enough to maintain the game across its entirety.
    • 59 Metascore
    • 42 Critic Score
    It feels like it was rushed. The game suffers in the graphics and presentation departments and the sound doesn't help its case either.
    • 61 Metascore
    • 42 Critic Score
    I felt that the game was missing depth and dynamics that keep the player on their toes and interested. I was disappointed mainly with the audio and the limited maps and areas to play on.
    • 52 Metascore
    • 40 Critic Score
    Neither the combat nor the driving are fun, and the camera is one of the worst this reviewer has ever seen.
    • 57 Metascore
    • 40 Critic Score
    The best way to describe the gameplay in Rocketmen: Axis of Evil would be to call it the bastard child of "Flash Gordon" and "Smash TV."
    • 45 Metascore
    • 40 Critic Score
    The gameplay is about as basic as it gets, and while the super powers add a bit of fun, you’ll probably just end up using the same ones over and over.
    • 43 Metascore
    • 40 Critic Score
    A breakdown of the core gameplay mechanic will haunt players early and often in America’s Army: True Soldiers.
    • 59 Metascore
    • 40 Critic Score
    A button mashing affair with not enough substance.
    • 53 Metascore
    • 40 Critic Score
    If you've played one button mashing Warriors game, you've played this one as well.
    • 25 Metascore
    • 40 Critic Score
    While Leisure Suit Larry: Box Office or Bust does succeed in the execution and delivery of its smutty script, it fails on nearly every other account.
    • 54 Metascore
    • 40 Critic Score
    While the developers obviously tried to make the most of switching from a phone keypad to a game controller, they still missed the mark. The thumbstick on the Xbox 360 controller in particular is overly sensitive, causing the player to overshoot too easily. Racing the clock is hard enough, but losing time by moving back and forth between the right answer through no fault of your own is infuriating.
    • 46 Metascore
    • 40 Critic Score
    When it comes down to it, as the old saying goes, the name of the game is the game—and the game in Tony Hawk: Ride is far from what most people would call cutting-edge entertainment, especially when you look at the scope of what this console generation is releasing.
    • 33 Metascore
    • 40 Critic Score
    A horrible game? Not at all... Some positives include its clean look, tolerable music, and ease of play. Anyone can pick it up and start playing.
    • 55 Metascore
    • 40 Critic Score
    The gameplay is bland and monotonous, the graphics are boring and murky, and the sound is excruciatingly painful. RLH is not a fun game on any level.
    • 44 Metascore
    • 40 Critic Score
    The gameplay is horribly repetitive and dull, the controls are twitchy, the visuals are bland, and the audio is laughable.
    • 30 Metascore
    • 40 Critic Score
    The "is it so bad it's funny, or just that bad" vibe runs rampant throughout this title, from the ridiculous "fighting" engine, to horrendous visuals, and absolutely laughable dialogue.
    • 58 Metascore
    • 40 Critic Score
    If you are in the mood for a mindless action game that will provide you a short burst of fun, this title will fit the bill. It starts off fun and has enough of the Evil Dead feel to warrant its price tag.
    • 45 Metascore
    • 40 Critic Score
    The formula is a promising one, but unfortunately it hasn't been fully realized here. Instead of being as thrilling an experience as the real thing, X-Fighters World Tour is at best mediocre, and at worst a thoroughly boring, half-assed title.
    • 45 Metascore
    • 39 Critic Score
    It felt incomplete—or, worse, insubstantial, like a test project not fully fleshed out into a compelling game.
    • 43 Metascore
    • 38 Critic Score
    Just be prepared for a game that screams “I’m simple” (as in “I’m mediocre,” not “I’m elegantly designed”).
    • 44 Metascore
    • 38 Critic Score
    While the story had potential for creating a cool juncture between history and science fiction, there’s very little flexing of those muscles in the actual product.
    • 47 Metascore
    • 38 Critic Score
    Suffers from unforgivable repetitive levels and strikes in the gameplay department that are hard to forget.
    • 53 Metascore
    • 38 Critic Score
    If you are a die-hard Tetris fan, then Tetris Worlds will probably be right up your alley. For the rest of you, use your Xbox for something with a bit more kick.
    • 35 Metascore
    • 38 Critic Score
    The absolute bare bones of an action game are present, but they are executed so poorly, that the game begins to near the line of being unplayable. The gameplay is very repetitive, the controls are clunky, visually it is just plain nasty, and the audio is laughable.
    • 36 Metascore
    • 37 Critic Score
    It had the potential, but anything that showed flair was quickly buried by more clumsy dialogue or stilted character movement.
    • 53 Metascore
    • 36 Critic Score
    The joke of a campaign mode, horrid controls, laughable graphics, and decent soundtrack all mush together to make one hell of a beer coaster.
    • 41 Metascore
    • 36 Critic Score
    While Shattered Universe does a fair job at capturing the unique feel of a Star Trek episode, it somehow manages to exhibit gameplay as simple and archaic as the series itself.
    • 37 Metascore
    • 36 Critic Score
    Poor combat mechanics coupled with simplistic controls is where Fight Club begins to fall apart. A weak storyline that feels more like bits and pieces from a larger story told through still images rather than animated scenes takes so much more away from the game then they add, making the process of playing through Fight Club more of an exercise in futility than entertaining.
    • 41 Metascore
    • 35 Critic Score
    It's not that 25 to Life is bad, it's actually just awful. Terrible in fact. There is not a single aspect of the game, less the soundtrack and Xbox Live play, which should be copied by another game.
    • 45 Metascore
    • 35 Critic Score
    I love the Ghostbusters and was really looking forward to some fresh protoplasmic delights, but this one just didn't quite fit the slimy form.
    • 35 Metascore
    • 34 Critic Score
    The dictionary defines “infernal” as “hellish, fiendish, diabolical,” as it should be, but it also has a definition of “extremely troublesome, annoying.” Unfortunately, Infernal lives up to both of those definitions all too well.
    • 44 Metascore
    • 34 Critic Score
    So devoid of anything worth merit, that it is almost comical.
    • 36 Metascore
    • 34 Critic Score
    The outdated and unfunny jokes, horrible fighting engine, and lackluster visuals and sound make this a game that could have been, but never will. Stay very far away.
    • 38 Metascore
    • 34 Critic Score
    Poor gameplay, mediocre visuals and audio add up to something that never should have been brought to the Xbox, no matter what the price of the game.
    • 34 Metascore
    • 34 Critic Score
    The gameplay variety just isn't there; the production values are weak, and the ability to score strike after strike popped up after just a short bit of practice.
    • 32 Metascore
    • 32 Critic Score
    Any game that has you fighting against a guy with an umbrella while wearing more makeup than Tammy Faye Baker should never have been made.
    • 28 Metascore
    • 32 Critic Score
    Sneakers should have been caught in the development mouse trap.
    • 44 Metascore
    • 31 Critic Score
    What we’re left with is a clever idea that was not executed to any satisfying end.
    • 32 Metascore
    • 31 Critic Score
    Only the undead could enjoy a game filled with numerous glitches and a sincere lack of creativity across the board. Avoid this title like a flesh-eating zombie, unless, of course, you just have to have all things Romero in your collection.
    • 41 Metascore
    • 30 Critic Score
    There’s no excuse for just how bad and unfinished The Golden Compass turned out to be. This is one experience that should have been left in the theatres.
    • 44 Metascore
    • 30 Critic Score
    Poor graphics, crippled controls, and a multiplayer option that feels like it’s been tacked on like an afterthought on a Post-It all add up to make this game one blast from the past that really should have stayed where it came from.
    • 47 Metascore
    • 30 Critic Score
    By trying to craft an updated experience for a new generation of gamers, Tempest ends up losing a lot of the luster that originally made it such a hit. Toss in some wonky and unresponsive controls, as well as an additional high-speed mode that only the most hardcore of gamers would be willing to even try and attempt to play, and you end up with an experience that just doesn’t warrant even the budget price of 400 Microsoft Points (or about $5).
    • 43 Metascore
    • 30 Critic Score
    A weak plot, a subpar multiplayer and a relatively boring collection of games all add up make Bliss Island one place from which gamers will be eager to get rescued.
    • 50 Metascore
    • 30 Critic Score
    It is apparent that Ubi Soft is taking the Rayman license for every dime it is worth and I am sorry to say that they came up really short this time.
    • 48 Metascore
    • 30 Critic Score
    Fails on pretty much every gameplay level. The whole production, from beginning to end, has an unpolished feel that makes it quite hard to stomach.
    • tbd Metascore
    • 30 Critic Score
    Boring and slow moving populated by horribly done artificial intelligence. Players bet stupidly and play some of the worst hands available. Steer clear of this one.
    • 35 Metascore
    • 30 Critic Score
    A complete and total waste of your time from any and every perspective imaginable.
    • 39 Metascore
    • 27 Critic Score
    It’s clear that there was a lot more programming manpower put into jiggly girl parts and gouts of blood than in the rest of the game design.
    • 43 Metascore
    • 25 Critic Score
    There's bad, and then there's Hot Wheels. Too many glitches make this game just one small step away from unplayable.
    • 42 Metascore
    • 25 Critic Score
    Some might say that bashing this game is like beating up a paraplegic: just unfair. But I shudder to think that people will waste their money on this thinking they’re going to get a cute kids’ title that’s safe for the younguns to play. It’s not.
    • 37 Metascore
    • 25 Critic Score
    Even the most hardcore shooter fans should skip Quantum Theory. Even excusing the barren online community and confusing story this game has too many issues with core gameplay to make the experience worth the $70 investment.
    • 31 Metascore
    • 24 Critic Score
    If someone, after reading this entire review still has an inkling of desire to purchase this title I suggest taking your head placing it on the frame of a door and having your pal slam the door repeatedly until any thought of Trigger Man has escaped. Simply put, this game is truly a new low for the gaming community.
    • 26 Metascore
    • 22 Critic Score
    A pathetic example of rushed development, and no one should be forced to witness the results. Sadly enough, Aquaman’s first shot at videogame stardom would have been more appropriate on another console five years ago.
    • 45 Metascore
    • 21 Critic Score
    The gameplay is repetitive, not at all fun, and more of a chore than a game.
    • 25 Metascore
    • 20 Critic Score
    On top of being a ludicrously bad representation of the sport, NBA Unrivaled looks absolutely awful.
    • 22 Metascore
    • 20 Critic Score
    There are so many bad aspects found in Drake that it is difficult to present them all in one review. The broken gameplay mechanics, uninspired level design, and horrible production values makes Drake one of the worst games on the Xbox to date.