Telegraph's Scores

  • Games
For 503 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 80 Days (2014)
Lowest review score: 10 Fighters Uncaged
Score distribution:
  1. Negative: 27 out of 503
503 game reviews
    • 97 Metascore
    • 100 Critic Score
    Grand Theft Auto V is the pinnacle of open-world video game design and a colossal feat of technical engineering. It takes a template laid down by its predecessors and expands upon it, improving on and streamlining some of its rougher aspects. It doesn’t break out of that template and can be brash, nasty and nihilistic. But for all its more unsavoury aspects, this is a game built with skilled mechanical expertise and creative artistry.
    • 85 Metascore
    • 100 Critic Score
    You will rarely find a game that offers such phenomenal value for money, even at full price I would wholeheartedly recommend it. It's an exciting reinvention for a heroine whose light has unfortunately faded in recent years; an exciting parade of action, puzzling and exploration elegantly crafted with fresh direction, all while retaining that familiar Tomb Raider ethos.
    • 88 Metascore
    • 100 Critic Score
    Modern Warfare 3 is a shining example of refinement and improvement. It's familiar, sure, but here familiarity doesn't breed contempt, just respect and reward for those who've dedicated so much time to the series. And for new players, it's the perfect starting point, more accommodating and encompassing than ever...A game which is undoubtedly going to be played for a long, long time to come, and deservedly so.
    • 90 Metascore
    • 100 Critic Score
    The best change is an interesting contradiction that gives you more control, while taking some away.
    • 95 Metascore
    • 100 Critic Score
    It's a work of masterful craft, mechanically constructed with military precision, artistically wrapped in a tremendous story and environment. Most impressively, its achievements feel effortless.
    • 94 Metascore
    • 100 Critic Score
    Modern Warfare 2 crosses into the must-have category of video games effortlessly. It offers an unmatched shooter experience, a compelling story mode, a slick package of mini missions and a multiplayer which is pretty much unparalleled in depth.
    • 91 Metascore
    • 100 Critic Score
    Learning, improving, mastering. Three tenets Super Street Fighter IV is built on, its greatest strengths and the reason for its existence. Without them, it’s a game that would have never been made. Without them the games industry would stand still. Super Street Fighter IV embodies that ethos. Another defining moment for Capcom’s world warriors.
    • 95 Metascore
    • 100 Critic Score
    That the action in The Last of Us stays contextual to its narrative and characters is no mean feat either, no cognitive dissonance here, and the lines between the game and its story are usually non-existent. And it is a fabulous story, riffing on Cormac McCarthy and other bleak post-apocalyptic fiction but keeping its own identity through its characters.
    • 74 Metascore
    • 100 Critic Score
    For a game made by a team of any size, Mind: Path to Thalamus would be incredibly impressive. For a game made by such a small independent team, it's a masterstroke. Stunning, intelligent, fun, with wonderful puzzle mechanics and a thought provoking denouement, Mind: Path to Thalamus is a game that deserves to be remembered for a long time to come.
    • 94 Metascore
    • 100 Critic Score
    Any gripes with the action are washed away when the narrative flexes it considerable muscle. It’s a fabulous piece of storytelling, thick with foreshadowing to a gut-punch of a finale. Most importantly, like BioShock before it, Infinite could only work as a video game, finessing the art of player agency and interaction. Proof positive that with the right talent and drive, games can plough their own narrative furrow. And excel at it.
    • 90 Metascore
    • 100 Critic Score
    Bayonetta’s unashamedly a video game, but it’s also unashamedly Japanese, a celebration of the unique exuberance that characterises the country’s long-standing approach to video game craft. What’s the phrase? “Only in Japan?” Sometimes that’s true, and the rest of the world can only look on in envy.
    • 91 Metascore
    • 100 Critic Score
    One of the most exciting titles available. It is, in short, a game any sort of player – casual or hard-core – will take a shine to.
    • 93 Metascore
    • 100 Critic Score
    One of the most exciting titles available. It is, in short, a game any sort of player – casual or hard-core – will take a shine to.
    • 92 Metascore
    • 100 Critic Score
    The art, too, is wonderfully realised, both making the world a dangerous but curious place, and giving a great deal of life to the characters. Just look at Clementine's expressiveness even without words. It plays right into the hands of its comic book counterpart, and leaves the game anything but lifeless.
    • 89 Metascore
    • 100 Critic Score
    You see, the best thing about Fable II is the stories you will have to tell, whether they are of love, money, murder or sacrifice. And every hero's is different.
    • 95 Metascore
    • 100 Critic Score
    An awe-inspiring game. The gameplay and structure may be beginning to show their age a little, but the storytelling, characters and world-building is on a par with the best the medium has to offer. It's a sprawling and engrossing experience, epic in scope and size and offering a gigantic amount of playing time. With their latest open-world game, Rockstar have produced nothing less than the finest recreation of the Wild West on a console, and one of the best video games of this year.
    • 80 Metascore
    • 100 Critic Score
    Perhaps most impressive though is the level of polish found here...characters are quick to bounce back if they do happen to get stuck on the destructible environment, and the environmental and level design has been tweaked to perfection, eliminating a lot of the series' problems.
    • 91 Metascore
    • 100 Critic Score
    Halo is their story, and with Reach you feel they have just closed the book. It may not have the lasting impact of Combat Evolved, but as a refinement of the idea --the essence-- of Halo, it is their finest work yet.
    • 93 Metascore
    • 100 Critic Score
    Minecraft is by far one of the most fascinating and progressive games ever made, both in terms of its leanings towards procedural generation and emergent gameplay, and the way it has been so openly developed. In an era where the development of most games is a closely-guarded, PR-managed secret, millions were invited to buy and play Minecraft years before it was even finished.
    • 96 Metascore
    • 100 Critic Score
    Among Thieves is not a reinvention of the genre, more a definition. A sumptuous adventure that enthrals from start to finish, a cast that you'll fall in love with and a tale that's better scripted, directed and paced than most Hollywood blockbusters. It is a testament to the extraordinary talent at Naughty Dog and a glorious celebration of what video games can be when they play to their enviable strengths.
    • 93 Metascore
    • 100 Critic Score
    Chinatown Wars isn’t a case of squeezing GTA onto the DS but crafting it around a console that, while not having the power of its home console brethren, has its own uniquely interesting strengths.
    • 92 Metascore
    • 100 Critic Score
    Learning, improving, mastering. Three tenets Super Street Fighter IV is built on, its greatest strengths and the reason for its existence. Without them, it’s a game that would have never been made. Without them the games industry would stand still. Super Street Fighter IV embodies that ethos. Another defining moment for Capcom’s world warriors.
    • 96 Metascore
    • 100 Critic Score
    The only thing that shocked us more was the fact that we instantly wanted to play it again from the beginning. With Mass Effect 2, BioWare have created an astonishing video game which is likely to entrance casual and hard-core players alike. The only requirement one needs to enjoy Mass Effect 2 is an inclination to become lost in its dark and wondrous universe. Oh, and perhaps a week off work.
    • 91 Metascore
    • 100 Critic Score
    While Vaas is one of the best video game baddies in some time, with fabulous dialogue performed with unsettling verve, he is not the star. The island that lies behind him is...Rook Island is a magnificent creation.
    • 93 Metascore
    • 100 Critic Score
    Every moment is a joy. As Skyward Sword progresses, each new area or item feels like The Legend of Zelda shedding some of the trappings of its past. It never veers too wildly from its time-honoured formula, but in every sense this is the freshest, most contemporary Zelda game in over a decade. An ingenious collaboration of design and motion control, the only shame is that it's taken the Wii so long to come to such fruition.
    • 88 Metascore
    • 90 Critic Score
    There's plenty of depth here to challenge even the most experienced tower defence player but Fieldrunners 2 also has a learning curve that beginners will be able to follow. It's a must-have for your iPhone.
    • 92 Metascore
    • 90 Critic Score
    Naughty Dog have rediscovered an art that seemed lost with those Hollywood adventures. Conjuring a Spielberg-esque bounce and flow, sweeping you along for the ride and, in Nathan Drake, offering a hero that's neither emo, arrogant or Shia LeBeouf. Just cocky, vulnerable and a bit handy at climbing around and kicking people in the head.
    • 81 Metascore
    • 90 Critic Score
    The final result is a brilliant alteration of an old friend, shining a new light on a proven structure.
    • 79 Metascore
    • 90 Critic Score
    "Hmm, I was thinking probably an eight." I reply. "It's great fun and beautifully made, but it can be a bit awkward at times." / "I think eight is a bit stingy." Vikki says, curtly. "I mean, it's the best Lego game yet isn't it? You should give it a nine."
    • 86 Metascore
    • 90 Critic Score
    It's a wonderful little game but it will eat your life. Don't say I didn't warn you.

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