Telegraph's Scores

  • Games
For 632 reviews, this publication has graded:
  • 44% higher than the average critic
  • 4% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Virginia
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 33 out of 632
633 game reviews
    • 84 Metascore
    • 80 Critic Score
    The single player game feels as if it has been specifically crafted to 'beat' another franchise. And, while it enjoys a number of memorable set-pieces and some incredible sound design, in tracing over the template laid down by Infinity Ward's series, it inherits all of the weaknesses as well as strengths of that game.
    • 83 Metascore
    • 80 Critic Score
    One of the most accessible entries in this most cultivated of genres. It's gorgeous and welcoming, built on time-honoured design but given a contemporary sheen, making it arguably the first truly modern 2D shoot 'em up in many a year.
    • 81 Metascore
    • 80 Critic Score
    Combining surreal challenges with mind-bending gameplay and packaged with some of the most delightful visuals to ever grace a console, ilomilo is one of the best titles in XBLA's steadily growing catalogue.
    • 76 Metascore
    • 80 Critic Score
    The fighting itself is the best, most tangible, its ever been, which is essential to the most battle-heavy title in the series since Lego Indiana Jones.
    • 82 Metascore
    • 80 Critic Score
    It's a rollicking adventure and a story well-told, held back by limited mechanics.
    • 79 Metascore
    • 80 Critic Score
    While the new features are certainly interesting, the series hasn't moved on significantly enough to make it a must-have title. That having been said, Tiger Woods PGA Tour 11 is the best Tiger Woods game to date.
    • 72 Metascore
    • 80 Critic Score
    Mirror of Fate is an excellent entry into this new Castlevania canon. It treats its plot with as much reverence as a home console title, while capturing more of the feel of classic Castlevania than Lords of Shadow. It's an excellent companion piece to Gabriel's first adventure, and a thoughtful, well-designed handheld title in particular.
    • 84 Metascore
    • 80 Critic Score
    What I've taken away from my time with NFL 11 is a new appreciation for the sport itself. It's genuinely exhilarating stuff.
    • 81 Metascore
    • 80 Critic Score
    While it remains to be seen if this level of quality can keep up over its five acts, Act I of Kentucky Route Zero is a beautiful, melancholy start to what should be a fantastic series.
    • 78 Metascore
    • 80 Critic Score
    A quirky, delightful title. Calling it one of the best movie tie-in games we've ever played sounds a little like we're damning it with faint praise. So instead we're just going to go ahead and say it's one of the best games we've seen on the Nintendo DSi in quite a while.
    • 77 Metascore
    • 80 Critic Score
    It isn't perfect by any stretch of the imagination, and a couple of levels and challenges see Sonic slipping into some of his bad habits, but largely this is an enjoyable, breezily compelling platformer that captures some of that old magic that made us all fall in love with Sonic 20 years ago.
    • 82 Metascore
    • 80 Critic Score
    I’m genuinely surprised with how much I adore Watch Dogs 2’s world. Its satire works because it is always punching up, never down. As such, Watch Dogs 2 feels like it’s making a statement. Rudyard Kipling once said, “San Francisco has only one drawback – ’tis hard to leave.” While Watch Dogs 2 isn’t as faultless as Kipling’s vision of Northern California, you’ll still want to spend tens of hours wandering this virtual recreation of the famous city and on into the Bay Area beyond.
    • 74 Metascore
    • 80 Critic Score
    Head and robot gameplay styles mesh together in a fluid, intuitive way, and the gorgeous colourful space stations and melodramatic sci-fi synth soundtrack makes this sci-fi romp an enjoyable, surprisingly sincere tribute to the wobbly sets of old.
    • 86 Metascore
    • 80 Critic Score
    It’s an ardently old-school video game, big on simple, challenging fun and wonderfully overblown, colourful caricatures. A gorgeous, gleeful tribute to how video games used to be.
    • 82 Metascore
    • 80 Critic Score
    A great little racer with some excellent track design and a pretty unique feel to its racing. It's just a shame it's a tiny bit too punishing in places, with a multiplayer that doesn't quite match up to its single player.
    • 79 Metascore
    • 80 Critic Score
    There's a great deal of content here for the money, and a set of high-level weapon unlocks, combined with challenges to complete on every mission, should keep you coming back to the single-player or co-op games as to the online versus modes. Dismal story aside, this is a solid, professional, deeply enjoyable product. Like the Ghosts themselves, it's so good at what it does that you run the real risk of not noticing how superbly it's doing it.
    • 88 Metascore
    • 80 Critic Score
    With Motion Plus control proving a roaring success, Tiger Woods 10 is comfortably the most realistic golf sim out there. At times, it feels like this is precisely what the Motion Plus peripheral was made for and is a stunning demonstration of its potential. And for many sporting types, this will finally be the game that they bought a Wii for in the first place.
    • 75 Metascore
    • 80 Critic Score
    The game's sense of style, great humour and compulsively intuitive gameplay goes a long way towards forgiving many of its flaws.
    • 83 Metascore
    • 80 Critic Score
    At its best it’s a cinematic, bombastic and brilliant video game jam-packed with outstanding moments that culminate in a wonderfully thrilling finale. The thread that ties it all together occasionally frays under pressure from the games its forerunner brought to bear, but never enough to stop Resident Evil 5 being an exceptional piece of interactive entertainment.
    • 82 Metascore
    • 80 Critic Score
    The Monster Hunter series continues to be brilliant but a little impenetrable, despite efforts to remedy that very issue. How much you’ll get out of the game really depends on what you’re willing to put in - if you’re short on spare time or patience, maybe give it a miss. But if you like the sound of really learning a game for once instead of just drifting through it, Monster Hunter 3 Ultimate is essential.
    • 79 Metascore
    • 80 Critic Score
    But it's the first title in years to rekindle a passion I had for the series,the one I had back when I were a lad and Pro Evolution Soccer ruled the football landscape with an iron fist and cheeky grin. Now it's finally back on track.
    • 81 Metascore
    • 80 Critic Score
    Splatoon looks and feels wonderful; it’s a satisfying, immediate, hugely entertaining and almost entirely original brand of shooter. Some players might hanker after more substantial nourishment, but the snack-sized morsels of action that Splatoon offers are absolutely bursting with flavour.
    • 80 Metascore
    • 80 Critic Score
    For a game built around the shallow need for incremental improvements, there is a surprising amount of depth when you dig into character and gear statistic tweaking, too, which only makes the tight squad action of the minute-to-minute gameplay even stronger.
    • 73 Metascore
    • 80 Critic Score
    But that focus is what makes Siege’s multiplayer so good. In a year with a glut of good competitive first-person shooters –the sci-fi fizz of Halo 5 and Star Wars Battlefront or bombastic ordnance of Battlefield Hardline and Call of Duty: Black Ops III- Rainbow Six Siege’s smart, sharp tactical nous marks it as one of the best.
    • 76 Metascore
    • 80 Critic Score
    For those that have played through The New Order and are keen for more of its beefy action, this delivers around 7 hours of it for a decent price. I’d argue The Old Blood also makes a satisfying starter to The New Order’s more substantial meal if you haven’t yet had a taste. A well-priced piece of downloadable content that works equally well on either side of the main game? Clever.
    • 85 Metascore
    • 80 Critic Score
    This enhanced edition is certainly the best version, with visual vibrancy and a small handful of extras just about justifying its existence. But perhaps not the extra outlay. Playing any version of Tomb Raider is no decision at all. Splashing out on this or picking up the original for a third of the price is a trickier choice.
    • Telegraph
    • 78 Metascore
    • 80 Critic Score
    Outside the novelty factor of its genuinely innovative tech, there's nothing especially memorable about Skylanders, but it undoubtedly fired the imagination of my little one, and I found it a perfectly pleasant time-killer.
    • 81 Metascore
    • 80 Critic Score
    A lovingly-crafted update that can happily sit alongside Ocarina of Time 3D as a textbook example of how older games can benefit from a modern makeover.
    • 85 Metascore
    • 80 Critic Score
    The criminally short solo-player campaign... can be beaten in around five to six hours. However, for all its shocking brevity, the campaign’s story is utterly engrossing; it may be completely preposterous, but the story hits harder and resonates more than those of previous Splinter Cell titles.
    • 84 Metascore
    • 80 Critic Score
    Its thrilling, opulent campaign is tempered only by a lingering sense of familiarity and hesitation to capitalise on some interesting new ideas. While its online offerings feature all the bells and whistles you would expect of Gears of War. There is some work to be done for The Coalition to make Gears their own, then, but as the first page of a new chapter for the series? It is a helluva place to start.
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In Progress & Unscored

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    • 77 Metascore
    • Critic Score
    Most importantly it feels great. The colourful, muscular artwork lends extra weight to already ferocious scuffles, moves landing with crunchy force, accentuated by its brilliant habit of a split-second freeze for fierce hits. Everything is quick and forceful, with fights quickly taking on their own rhythm depending on both the characters and the players using them.