The Wiire's Scores

  • Games
For 63 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 16.2 points lower than other critics. (0-100 point scale)
Average Game review score: 57
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 0 Dancing with the Stars
Score distribution:
  1. Positive: 21 out of 63
  2. Negative: 18 out of 63
63 game reviews
    • 90 Metascore
    • 100 Critic Score
    If you're a fan of Metroid, then this should be the easiest decision in the world to make. Buy this game and savor every last drop.
    • 95 Metascore
    • 100 Critic Score
    Does Twilight Princess surpass Ocarina of Time? Again, depends on your perspective, but this latest Zelda is bigger and deeper in every way imaginable, so I'm inclined to say yes.
    • 97 Metascore
    • 100 Critic Score
    This game sets the standard for family interaction. Allowing a second player to control the star pointer as a means of easing them into the gameplay, or just to allow another person to share in the experience, works brilliantly.
    • 93 Metascore
    • 100 Critic Score
    The graphics are beautiful, the audio is clear, the online system is one of the best on the Wii in over a year and a half, the stages are varied, the mini-game experiences are time-consuming, the trophies are endless, the game is much more balanced and the new items are a blast.
    • 80 Metascore
    • 100 Critic Score
    Not since Super Mario Galaxy will a game stay in the Wii for so long, and for many households interacting with all ages and introducing the kids to some great rock music is truly invaluable.
    • 91 Metascore
    • 91 Critic Score
    A well-designed port of an incredible game, and I fully support more people being able to enjoy such a visceral experience. It's visually and sonically polished, it's scary and intense, it has great replay value, and its flaws are significantly outweighed by its successes.
    • 87 Metascore
    • 91 Critic Score
    One of the best games made for the Wii so far. It combines the puzzle-solving adventure of Twilight Princess with the varied environments of Metroid Prime 3: Corruption, but still incorporates originality in the point-and-click gameplay and seemingly endless fun activities.
    • 69 Metascore
    • 83 Critic Score
    For buyers of the game, it is a great experience and incentive to replay again and again. For those who hated collecting all of the stars in Super Mario 64 or Super Mario Galaxy, however, this game could prove to be a wonderful rental and nothing more.
    • 76 Metascore
    • 83 Critic Score
    If you're a serious football fan, you need this game. The increased pre-snap options on defense and the more aggressive secondary AI make the game much more balanced, and the Weapons make finding and exploiting mismatches easier than ever before.
    • 86 Metascore
    • 83 Critic Score
    This game is a must-have for Wii-only gamers. Bring your friends over, turn the volume up to 11, and dream of being on stage. Maybe you, too, can stand atop Mount Olympus with guitar in hand jamming out to Dragonforce's Through the Fire and Flames.
    • 77 Metascore
    • 83 Critic Score
    The controls continue to be a showcase for the console and really exploit the strength of the platform. The developers should be applauded for continuing to think outside the box and keep the franchise fresh and exciting.
    • 83 Metascore
    • 83 Critic Score
    This is an experience people been waiting to have on the Wii for a long time - heart-pounding, sword-slashing, sword-parrying, suplex-flailing motions with a light saber, sorry, beam katana in hand. It may not be 1:1 ratio motion, but the experience can be just as exhaustingly fun.
    • 77 Metascore
    • 75 Critic Score
    Mercury Meltdown Revolution won't win over people who are opposed to the genre, but as a puzzle game, it stands very tall. Puzzle lovers will find exceptional value with their money in this unique and satisfying game.
    • 79 Metascore
    • 75 Critic Score
    Gameplay is frantic, the presentation has been noticeably improved, and there's enough strategy for players to develop a style, which they can then show off online. All in all, it's a notable score for team Mario.
    • 72 Metascore
    • 75 Critic Score
    Tenkaichi 2 and Tenkaichi 3 come out roughly the same. Enough mild improvements with enough losses means an equal experience. This is rather problematic for the consumer, who would probably rather spend less money on a similar game experience with no drastic improvements and minor fixes to problems in the latest version.
    • 73 Metascore
    • 75 Critic Score
    Although Heroes 2 provides some great variety and challenge while adding some real meat to the online experience, it is still another WWII shooter. Don't put your expectations too high, but don't dismiss this game, either.
    • 66 Metascore
    • 75 Critic Score
    The best way to explain the fun of this game is like a Mario Bros. game. Sure you can beat it in a half hour, the stages are simple, the gameplay can be repetitive for the number of times played, and the feeling is almost oversimplified after a few rounds, but there's still that something that keeps players coming back to it.
    • 73 Metascore
    • 75 Critic Score
    Great game. Easily among my favorite games, but could be improved considering the true potential of the Wii. Nevertheless, The Sims 2: Castaway manages an experience that surpasses the GameCube iterations in every way.
    • 75 Metascore
    • 75 Critic Score
    A solid offering that requires both reflexes and strategy skills. If you're a a strategy enthusiast looking for something of faster pace, or a trigger-happy gamer looking for a bit more depth and humor, do consider this game.
    • 72 Metascore
    • 75 Critic Score
    Of course, a game about diving will probably never have mass appeal of Mario, but it is surely fun - a welcome change against the rash of speed and violence often found in today's games.
    • 70 Metascore
    • 75 Critic Score
    While the Super Swing Golf series still dominates the greens on Wii, hopefully the developers will put more time in between editions so as to focus on improving the swing mechanic and visuals, while incorporating online features for a truly worthwhile experience.
    • 75 Metascore
    • 67 Critic Score
    The Umbrella Chronicles is mainly fanservice and doesn't do anything particularly innovative. There's no online integration and the Wii Zapper doesn't add anything significant to the experience. The shooting controls are tight and responsive, and the game makes better on the console's power than many third-party titles, but that's the extent of it.
    • 67 Metascore
    • 67 Critic Score
    Dewy's Adventure lacks the focus of a dedicated puzzle game or platformer, but to its credit, it is the only game that has tried to put those genres together. The developers pursued a risky experiment, and the results are sometimes frustrating.
    • 71 Metascore
    • 67 Critic Score
    Despite the aggravations, Puzzle Quest remains a creative and addictive puzzle-RPG adventure. The story, while not deep or heavily dramatic, offers enough plot to encourage gamers through the adventure.
    • 65 Metascore
    • 58 Critic Score
    A sense of antiquation to the whole design reverberates throughout, which some people will enjoy out of nostalgia or for the simplicity compared to modern RPGs; others will be disgusted by what they find to be a regression for the genre.
    • 62 Metascore
    • 58 Critic Score
    The lacking options and point-and-click interface could have been so much better.
    • 68 Metascore
    • 58 Critic Score
    If you are a player new to The Sims franchise who enjoys cute things and the act of building, MySims could be well worth your cash. Animal Crossing has been known to capture the attention of players for months on end - those who can look past the load times might find the same value in MySims. If you are not the person described above, consider a rental.
    • 78 Metascore
    • 58 Critic Score
    All in all, Radiant Dawn is a worthwhile entry in the venerable series - it just could have been far more. Hopefully the developers will try again and put more of Wii's abilities to some use.
    • 69 Metascore
    • 58 Critic Score
    The game should be played by everyone, simply so players can take in the impressive environment and the feeling of casting spells, but the game is worth little more than a rental to all except Dumbledore's dearest devotees, whose experience may certainly be worth a collectible.
    • 68 Metascore
    • 58 Critic Score
    Social gamers who expect to spend a lot of time in multiplayer may be comfortable footing the bill, but most people who enjoyed the original brain training titles on the DS as a cheap, fun distraction may, unfortunately, be forced to wait until Wii Degree shows up in the bargain bin - or until the game receives a more fleshed-out sequel.
    • 80 Metascore
    • 58 Critic Score
    For those who are bored with scores, "lives", and theoretically infinite game stages, skip this shooter and tuck the forty bucks safely away for something else.
    • 69 Metascore
    • 58 Critic Score
    Those who dislike linear gameplay, lots of color and cartoon-like characters, however, should think about jacking elsewhere.
    • 65 Metascore
    • 58 Critic Score
    FIFA 08 has laid the groundwork - online and off - for what could be a fantastic franchise on Wii, but until EA figures out how to reconcile FIFA's requisite button combinations with the button-starved Wii controllers, the advanced techniques are useless and on-field options have been cut in half.
    • 51 Metascore
    • 58 Critic Score
    Who should consider Dragon Blade: Wrath of Fire? Those who like hack 'n' slash games; those who want to experience a hearty challenge and a satisfying evolution of the sword-swinging controls laid down in Twilight Princess; and those who possess the manual dexterity and mental discipline for this rather repetitive fantasy adventure.
    • 65 Metascore
    • 58 Critic Score
    A game like this makes leaps and bounds over the conventional trivia game, but not as a single-player experience. The lack of an online mode, WiiConnect24 support, impressive graphics and outstanding audio ensures that Smarty Pants remain little more than a fun multiplayer title. What the game does, though, it does well.
    • 68 Metascore
    • 58 Critic Score
    Table Tennis is infinitely enjoyable in multiplayer, but there is little to do for single players.
    • 56 Metascore
    • 58 Critic Score
    Zero Gravity does not earn any of The Wiire's awards simply because the game does not excel in any category.
    • 59 Metascore
    • 58 Critic Score
    Although publishers like SEGA shouldn't slip into a habit of shoveling their old games onto the Wii with minimal updates, SEGA Bass Fishing does provide a satisfying solo experience at a budget price.
    • 66 Metascore
    • 50 Critic Score
    In spite of its flaws, The BIGS is a highly recommend to anyone who enjoys virtual baseball or has done so in the past. The batting and pitching mechanics are a revelation. The Wii Remote is the best thing to happen to baseball video games since pitchers were given complete repertoires.
    • 71 Metascore
    • 50 Critic Score
    Unfortunately, the best aspects of Scarface are often overshadowed by the rest of the game, which can range from mundane to frustrating.
    • 67 Metascore
    • 50 Critic Score
    Playing with others is certainly more fun than playing alone, but there is nothing inventive about the approach to multiplayer, and the lack of full online play is disappointing.
    • 67 Metascore
    • 50 Critic Score
    Mini-games are fun, but they often grow too old, too quickly; Rayman Raving Rabbids 2 is a clear example of this, but those looking for an easy-going multiplayer game might find some value here.
    • 59 Metascore
    • 50 Critic Score
    When the story is done most players will have no desire to repeat the experience. The levels are far too repetitive and there just isn't enough plot.
    • 60 Metascore
    • 50 Critic Score
    Should the developers decide to pursue a sequel, they will need to make an important design decision: either change the gameplay to differentiate the game from the show enough to justify the price; or include far more content to grant value comparable to the DVD sets.
    • 49 Metascore
    • 50 Critic Score
    Multiplayer allow up to four people to play one after another in show jumping competitions, much like in the single-player mode. This ultimately adds little to the experience, especially since each player needs to have his or her own controller.
    • 57 Metascore
    • 42 Critic Score
    Although Boogie disappoints on a few levels, it does offer solace for those seeking more original games for Wii. Boogie shows us that developers are making an effort to look past traditional gameplay and imagine new designs for console gaming fun.
    • 46 Metascore
    • 42 Critic Score
    Judged against what's already available for Wii for those with access to the Virtual Console, it's hard to imagine anyone choosing Barrel Blast over the superior Virtual Console game.
    • 49 Metascore
    • 42 Critic Score
    It's not bad, it's not great, it's not going to win any awards nor is it going to receive much recognition beyond another television series tie-in. The game is a decent experience with some really great stories, but the lack of incentive to come back makes this only worthwhile as a rental.
    • 70 Metascore
    • 42 Critic Score
    A very average game with limited appeal.
    • 68 Metascore
    • 42 Critic Score
    A more thorough multiplayer experience with some form of online component could have raised this game's value substantially.
    • 53 Metascore
    • 33 Critic Score
    The core mechanics of Pokemon might need tweaking, or maybe even revamping, to work within the parameters of Wii's capabilities, but after a decade of essentially selling players the same game on the company's handheld systems, fans might appreciate it if Nintendo took some risks with the franchise on its home consoles.
    • 65 Metascore
    • 33 Critic Score
    Compared to the PC version, the game is awful. But, as policy here at The Wiire, the game is entirely evaluated and graded without a thought of the PC version. So let me take this moment to say this: buy the PC version, as the Wii version is nothing more than a mouse simulation in the air with an additional analog stick.
    • 49 Metascore
    • 33 Critic Score
    While utilizing some nice controls, minus the awful motion-swinging sword game, there's little to no replay value. Top that off with barely amazing graphics for the little in the game as it is, and you're left with a big pile of D rating.
    • 70 Metascore
    • 25 Critic Score
    Those who want to experience Prince of Persia: Rival Swords with motion sensors and 480p support (although widescreen is not supported) will pay a premium price for it, but they may find that the novelty is not worth the extra cash.
    • 44 Metascore
    • 25 Critic Score
    I think the developers missed a great opportunity to insert humor into the game with drastic overacting and exaggeration in the script. Instead of embracing the poor acting and making it a genuine part of the game, Pipeworks just replaced poor acting with poor dialogue and voice-overs.
    • 61 Metascore
    • 25 Critic Score
    While there may be some hardcore gamers that will enjoy the many, many hours of repetitive racing, most players will only look forward to throwing this one out the window rather than deal with the archaic controls and numerous problems.
    • 62 Metascore
    • 25 Critic Score
    Sadly, what can be played contains more glitches and errors than most early game demonstrations to the press.
    • 49 Metascore
    • 25 Critic Score
    Too hard for casual gamers, too lacking for hardcore gamers, this is one title that will leave players looking elsewhere for a decent racing experience.
    • 48 Metascore
    • 16 Critic Score
    If you're an alien: we apologize for any offense taken by the poor representation of your kind in this game. Please don't invade us.
    • 39 Metascore
    • 16 Critic Score
    Alone in the Dark is a game that had such great potential, but never followed through with making a solid product. Ultimately, the downfall of Alone in the Dark is that it is a chore to play.
    • 53 Metascore
    • 0 Critic Score
    Transformers should never have made it past Activision's headquarters and it should never find its way into your Wii's drive.
    • 52 Metascore
    • 0 Critic Score
    Make no mistake, even though the Slam Dunk Contest is guaranteed fun in short bursts, almost everything else about this game is broken. This includes the game's recognition of jump shots, which is the most fundamental aspect of basketball.
    • 42 Metascore
    • 0 Critic Score
    This is a $5 rhythm mini-game with Dancing with the Stars wrapping inflated to full retail price. This is the kind of "game" that kids typically get for mailing in 10 Ovaltine UPC bar codes and a nominal charge for shipping and handling.