Thunderbolt's Scores

  • Games
For 2,035 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 10 300: March to Glory
Score distribution:
2,035 game reviews
    • 59 Metascore
    • 50 Critic Score
    Splatterhouse is wildly gory and wildly uneven. It has unrealized potential, and maybe if the kinks were worked out it would've been a great action game.
    • 78 Metascore
    • 50 Critic Score
    35% of it is quite good. It’s just that other 65% that is disappointingly lackluster. The moments where you’re soaring through the countryside burninating trolls and stuff are great but the bland dungeons are far too prevalent.
    • 78 Metascore
    • 50 Critic Score
    If you can, I recommend actually skipping past this game and trying instead to find a copy of "Red Faction 2." It’s really a much more refined game and there’s really no connection between the two games at all so you won’t miss a thing. [Sept 2005]
    • 61 Metascore
    • 50 Critic Score
    The plot wavers between comic-book badassery and awkward melancholy, making you wonder whether the writing team couldn’t come to an agreement on what kind of story they wanted to tell.
    • 73 Metascore
    • 50 Critic Score
    Although Path of Neo is an improvement from Enter the Matrix, it should have been much better than it turned out. I have a feeling this is going to be one of the final nails in the once lucrative and respectable Matrix franchise.
    • 72 Metascore
    • 50 Critic Score
    The hideous load times serve the player well, allowing him or her to reflect on what they could better be doing with their time than such run of the mill drudgery. Something enriching, perhaps, because life’s short enough as it is.
    • 75 Metascore
    • 50 Critic Score
    If you've ever gotten caught up in a multiplayer game of Jam at the arcade or experienced the console conversions during the mid-'90s, this NBA Jam reboot is likely the closest anyone's come to getting it right since Midway's Hangtime series.
    • 74 Metascore
    • 50 Critic Score
    It could have been great, but some poor design choices, like the way your allies cannot fall in battle, really ruin the experience.
    • 63 Metascore
    • 50 Critic Score
    I simply wish there was more of it. Not necessarily in terms of length, but more combat, a more fleshed out story and more player agency. It has the ingredients to be great but it’s too restrictive and those aspects of its design are used so sparingly or aren’t yet fully formed, that it’s simply disappointing.
    • 55 Metascore
    • 50 Critic Score
    If you’re not a fan of Lost in any way, there is just no way I can possibly recommended this game to you.
    • 67 Metascore
    • 50 Critic Score
    The overall experience of Adventure Time is just fine if not hampered by its reliance on old design. It’s inoffensive and is a fun one-off novelty at best.
    • 76 Metascore
    • 50 Critic Score
    Voiceovers by Bruce Campbell and some excellent unlockable features just aren’t enough to make this game worthwhile. Watch the movies or read the comic instead.
    • 80 Metascore
    • 50 Critic Score
    Fable III attempts to radically reinvent the franchise, a reinvention that fans neither wanted nor asked for. Instead of following on the success of the previous entries, Fable III tries to be something other than it is, but I don't think the developers were even sure what this is supposed to be.
    • 45 Metascore
    • 50 Critic Score
    Amongst videogames, PDC World Championship Darts 2009 is peerless. But until the catchy theme tunes, drunken camaraderie and meaty dart-meeting-board thwack of the real game can be condensed into a handheld games console, the physical alternative will be an adversary no software can overcome.
    • 59 Metascore
    • 50 Critic Score
    It's not that From the Abyss is a bad game. It's just that it doesn't do anything interesting or innovative.
    • 72 Metascore
    • 50 Critic Score
    By now, you’ve probably forgotten about the killer vagina. But while The Awakened should have been an adventure memorable for its gutsy Lovecraftian/Holmesian hybrid plot – a dark, unpredictable tale of an arcane sect responsible for kidnappings, bloody murders and dismemberments – most of that gets buried behind the sluggish game.
    • 45 Metascore
    • 50 Critic Score
    Has far too many bugs to be worthy of your consideration. If you’re looking for a rich fantasy world then try out Morrowind or Arx Fatalis. If you’re looking for some multiplayer fun then stick with Diablo II.
    • 60 Metascore
    • 50 Critic Score
    Bottom line: the whole game feels remarkably uncomfortable despite looking so smooth and natural.
    • 66 Metascore
    • 50 Critic Score
    And that symbolises the entire experience, really. It seems strange that to get my RPG fix in 2009, four years after this generation hit the scene, I have to dust off my PS2 to give me the type of experience that so many of us have been longing for in current-gen glory.
    • 65 Metascore
    • 50 Critic Score
    At least MoF is easy to get into, furnishing the player with plenty of quests and side-quests for the checklist-happy RPG fan.
    • 66 Metascore
    • 50 Critic Score
    This is an excellent case of style dripping over substance and if you can forgive its dire lack of the latter, you're sure to enjoy what laughs you'll get out of it.
    • 71 Metascore
    • 50 Critic Score
    Sir Hammerlock's Big Game Hunt isn't an awful expansion, but it is woefully underwhelming when compared to the wealth of content the others have provided.
    • 67 Metascore
    • 50 Critic Score
    Supersonic Acrobatic Rocket-Powered Battle-Cars is one of those “what if” games. What if the controls weren’t a mess? What if the multiplayer mode wasn’t riddled with bugs?
    • 63 Metascore
    • 50 Critic Score
    The perfect rental.
    • tbd Metascore
    • 50 Critic Score
    Magic School Bus: Oceans is a decent enough product, but I didn't feel that it seized enough of the opportunities afforded by the license.
    • 44 Metascore
    • 50 Critic Score
    As you attempt to cut through your enemies in grisly fashion you’ll recall a simpler time, where you rode a purple chicken and kicked gnomes in their fannies.
    • 57 Metascore
    • 50 Critic Score
    The thought of turning epic Gundam combat into a fighting game is quite awesome, but Battle Assault falls far short of its potential. The story and characters are almost non-existent, giving you a game with little personality.
    • 81 Metascore
    • 50 Critic Score
    Borderlands has a lot of growing to do. The concept is strong, but in execution, it just doesn’t work very well.
    • 50 Metascore
    • 50 Critic Score
    Compared to the hype, Two Worlds is a bitter disappointment.
    • 76 Metascore
    • 50 Critic Score
    An underwhelming conclusion for Sony’s duo on the PlayStation 3. It’s a fine game; it’s pretty, it’s got the series’ trademark weaponry, and yet, it’s just another Ratchet game.