Thunderbolt's Scores

  • Games
For 2,015 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Mass Effect 2
Lowest review score: 10 Emergency Mayhem
Score distribution:
2,015 game reviews
    • 77 Metascore
    • 50 Critic Score
    Play it for the laid back narrative and faithful recreation of 1970s rural Japan, not for a deep monster-battling system or a well-told story.
    • 68 Metascore
    • 50 Critic Score
    Clash in the Clouds is a decent enough diversion until the main event, Burial at Sea, eventually arrives. For as long as the leaderboards and museum can keep you entertained, there’s nothing inherently wrong with what Clash in the Clouds is offering.
    • 70 Metascore
    • 50 Critic Score
    There’s a lack of tension and attachment to these characters. You feel like you’re watching rather than playing and contributing to a piece of interactive fiction, dampening the effect of even its most affecting moments.
    • 76 Metascore
    • 50 Critic Score
    An underwhelming conclusion for Sony’s duo on the PlayStation 3. It’s a fine game; it’s pretty, it’s got the series’ trademark weaponry, and yet, it’s just another Ratchet game.
    • 49 Metascore
    • 50 Critic Score
    Yaiba is weird. It’s dumb, insanely frustrating and to be honest, kind of insulting. However, regrettably, it’s also a bit fun.
    • 70 Metascore
    • 50 Critic Score
    If you look at that game it’s difficult to see how this has taken such a giant leap backwards. With any hope the next iteration in this series will gravitate towards previous successes.
    • 51 Metascore
    • 40 Critic Score
    The saddest part about Breed is not that it’s a horrible game; it’s that deep inside there’s a good game. All of the ideas were right, but the execution failed on nearly all aspects.
    • 87 Metascore
    • 40 Critic Score
    I had pretty high hopes for the title, and ultimately, I was let down more than a kid who got socks and underwear for Christmas. If you're in the market for an FPS game, go pick up "Painkiller." Same type of gameplay, much less headaches. [June 2004]
    • 59 Metascore
    • 40 Critic Score
    Even Shikigami fans in particular will be displeased, because MLB2 isn't the flawless port that it easily could have been, featuring horrible dubs: Like school in summertime – no class (An enemy really pulls that unfunny Fat Albert insult out of his ass, I kid you not.)
    • 72 Metascore
    • 40 Critic Score
    This lack of polish could be forgiven in a game with tight gameplay, but that’s not Battlecry. Your Veritech feels wimpy and clunky in every mode.
    • 51 Metascore
    • 40 Critic Score
    The silly parts in Stolen make up most of the game. There are some truly neat stealth bits but my feeling is that they were sloppily inserted into an adventure fraught with ridiculous AI hi-jinx and an unbelievable and really, negligible storyline.
    • 61 Metascore
    • 40 Critic Score
    The game’s combat system needs an overhaul, the levels lack inspiration, and the presentation will make your eyes water. When compared with its contemporaries, this game lacks the shine and polish that gamers are expecting when they try out their DS for the first time. This is shameful way to start the new batch of DS games.
    • 67 Metascore
    • 40 Critic Score
    The character models in the cutscenes look embarrassingly poor, with Mary Jane not even looking like Kirsten Dunst and Tobey Maguire looking fat.
    • 48 Metascore
    • 40 Critic Score
    The story is interesting, but many of the scenes seem forced. Controlling the different characters could have been cool, but their movesets are pathetically underdeveloped.
    • 69 Metascore
    • 40 Critic Score
    It’s a shame that the concept was implemented so poorly, an example of sacrificing quality for mindless movie-licensed mush. With the absolute lack of difficulty and simplistic design, it’s a real wonder as to what Activision was expecting when they unleashed this game upon the masses of unsuspecting gamers.
    • 45 Metascore
    • 40 Critic Score
    From its stripping down of the series’ most successful gameplay elements to its obviously desperate addition of weapons and ‘street’ cool this is still a product of a development studio with a good imagination. But also, it seems, a lazy one only too happy to jump on the same GTA bandwagon that’s currently carrying way too many developers.
    • 51 Metascore
    • 40 Critic Score
    The exact opposite of the film series. While the movies feature lavish visual effects, the game does not thanks to a poor frame rate and second-rate animations. Although the movies have impressive action and swashbuckling swordplay, the game is burdened with a clunky fighting system that rarely delivers thrills.
    • 80 Metascore
    • 40 Critic Score
    Imagine a free-roaming King Kong game, with a main plot line that you can ignore as you run through the jungle, beating the piss out of dinosaurs with tree trunks and rocks. That would have been awesome. Instead, we were given this six to eight hour snooze fest.
    • 49 Metascore
    • 40 Critic Score
    It’s good value for money to those who are interested (It lasts about 8 hours and contains the biggest selection of unlockable concept art and character costumes I’ve ever seen), but even if it’s not as bad as you’d expect, it’s still pretty bad on the larger scale of platformers.
    • 85 Metascore
    • 40 Critic Score
    When you first take a gander at Daxter, you see a beautifully recreated Jak & Daxter game on the portable Playstation. Some thousand bug squishings later, you’ll realise that looks can be extremely deceiving.
    • 62 Metascore
    • 40 Critic Score
    But once you’ve stripped away the enticing pictures, unquestionable innuendo and blatant sexual undertones, you’ve got a wrestling game that is mediocre at best. The story and characters are laughable, gameplay is dull and sluggish, the presentation is a mixed bag, and the incentive to actually complete this game is practically nil.
    • 45 Metascore
    • 40 Critic Score
    The combat can be fun, but ultimately it’s rather boring and uninspired, the beasts are sluggish and unresponsive, and the defence is just plain annoying.
    • 65 Metascore
    • 40 Critic Score
    Too Human had a lot to live up to after 10 years of imaginings and re-imaginings, and it's sad that a game which was slated for greatness fell so far from it.
    • 55 Metascore
    • 40 Critic Score
    I see a repetitive game without enough options to justify even a rental, let alone a pricey purchase. Robots deserve much better treatment than this game provides, particularly those rare racing robots.
    • 52 Metascore
    • 40 Critic Score
    Ultimately, there's no real reward, no incentive, no pot of gold at the end of the rainbow - there is literally no reason to play this at all. It's very, very average, way too short, has an underdeveloped plot, and only a few good gameplay segments.
    • 69 Metascore
    • 40 Critic Score
    A bitter disappointment. It's a soulless, miserable outing that manages to make zooming around on crotch-rockets dull and frustrating.
    • 58 Metascore
    • 40 Critic Score
    Though the collection features a few gems like Billiards and Laser Hockey, much of the lineup is composed of half-assed mini-games with little to no depth whatsoever.
    • 63 Metascore
    • 40 Critic Score
    Exploring an entire island in order to race is tedious in itself. The need to win first place every time forces you to replay a track until you race perfection. The controls are slippery, and the gameplay seems sluggish. The Touch Screen features are poorly implemented. The difficulty, AI competitors, and convoluted mini-games are pathetic at best.
    • 69 Metascore
    • 40 Critic Score
    In a way, the game does live up to the hype: they wanted to ban it for its gratuitous violence and I can see why. Funny how they didn't just get out and say that the game isn't worthy to be played; that would've made things much easier.
    • 62 Metascore
    • 40 Critic Score
    The levels are gruesomely themed, but their simplicity, brevity, and linearity are disappointing. The sheer amount of glitches, questionable controls, laughable AI, and easy stealth mechanics make the game seem like a poor rendition of "Splinter Cell."