TotalPlayStation's Scores

  • Games
For 1,090 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Score distribution:
1,090 game reviews
    • 74 Metascore
    • 70 Critic Score
    The most damning thing to say about Tiger Woods 2014 is that it gives you no reason to upgrade from prior versions. With a bevy of overpriced DLC and scaled back modes there isn't a whole lot to recommend in this entry compared to earlier ones.
    • 77 Metascore
    • 70 Critic Score
    The game delivers what you might expect from two iconic developers. Unique story, plenty of grindhouse-style visuals and slightly lackluster gameplay. Fans of these auteurs will be pleased. Parents of impressionable youths will not.
    • 67 Metascore
    • 70 Critic Score
    As the ice melts, we see a decent game to play.
    • 67 Metascore
    • 70 Critic Score
    Could be more polished, and a tough sell at four hours with no replay, but certainly a uniquely crafted experience.
    • 70 Metascore
    • 70 Critic Score
    Despite its many flaws, Sacred 2: Fallen Angel is a fun hack-and-slash RPG that will appease fans of the genre.
    • 70 Metascore
    • 70 Critic Score
    In the world of Qix clones, Cubixx HD does enough to separate itself with a variety of challenges and some interesting modes. It loses some points for not including any online in a game that offers 8-player co-op though.
    • 57 Metascore
    • 70 Critic Score
    Dawn of Mana isn't a complete failure as a game, it's just not what most people were hoping for from a proper 3D update. The concepts here were novel, but the execution of the main game still leaves something to be desired.
    • 69 Metascore
    • 70 Critic Score
    Sure, the improvements to the heat level are fantastic, and it’s great to have a game that has really solid handling and physics, but it would have been nice to see the series break a little more new ground.
    • 70 Metascore
    • 68 Critic Score
    For now, though, it might be best to stay out of Baghdad.
    • 64 Metascore
    • 67 Critic Score
    I still find Fireblade to be oddly mixed in delivery, throwing some slickly designed, easy to navigate menus at you, then spitting out redundant mission briefings before and during the levels.
    • 73 Metascore
    • 65 Critic Score
    I wanted to like ModNation Racers, but it's simply missing... something. Yes, the controls hurt things, but I can't escape the feeling that the PSP port simply doesn't have the soul of its PS3 counterpart.
    • 76 Metascore
    • 65 Critic Score
    Difficulty, repetition and an overall lack of tact keep the game from being anything more than an average flight game. It's good enough, but there are far better offerings out there.
    • 62 Metascore
    • 65 Critic Score
    The problem is, while they were spending all this time building up the game off the court, throwing in pawn shops and underground side bets on games, they forgot to concentrate on the actual game of street ball itself...Fun is something that Street Hoops just seems to be lacking.
    • 66 Metascore
    • 65 Critic Score
    There was an obvious attempt at dispensing some decent puzzles and plenty of skewed humor and while the humor works, the overall game just doesn’t.
    • 74 Metascore
    • 65 Critic Score
    I'm sorry, but this isn't Gran Turismo -- it isn't even a good clone of a GT game. It's some kind of weird, neutered offspring that lacks all of the attraction yet tries to boast all of the basic numbers.
    • 59 Metascore
    • 65 Critic Score
    At a bargain bin price, it's hard to completely fault the game's length, but this is really something that probably should have been released as a downloadable PS3/PSP game on the new PlayStation Network Platform. As a brick-and-mortar offering, though, it's just a little too steep.
    • 59 Metascore
    • 65 Critic Score
    Though the basic elements are recycled long after they get tired, the core gameplay is solid enough that the game doesn't feel like a chore. Sure, it's simple, but this IS a kids' game, and great fan service at that.
    • 53 Metascore
    • 65 Critic Score
    Winter Stars offers a few intriguing events, but remains mired in the same old morass that all these olympic-style events sink into. Bland controls certainly don't help, and the story mode and multiplayer don't do enough to sell you on the game.
    • 50 Metascore
    • 65 Critic Score
    It's great fun for anyone who comes to visit, and it will definitely give you a workout.
    • 64 Metascore
    • 65 Critic Score
    A lackluster port of a middling game that does little to showcase the exciting new system it's on means only the diehard fans need to bother spending time with the world's most famous wizard.
    • 70 Metascore
    • 65 Critic Score
    If you’re a die-hard HP fan… well, keep reading the books. If you’re looking for a decent Potter-tinged romp, this is the best one you’re gonna get – at least until the next movie comes out.
    • 71 Metascore
    • 65 Critic Score
    A classic example of a game with a lot of great ideas that loses its focus. With a little more polish, we could have had something special here. What we end up with is a title that air balls some of those wide open jumpers.
    • 61 Metascore
    • 65 Critic Score
    F1 Race Stars is just another karting game that doesn't do nearly enough to make it stand out from the competition and in fact seems trite and lazy in comparison. The F1 license isn't enough to make it worth your time.
    • 68 Metascore
    • 65 Critic Score
    Better than most of the series' efforts, this is still a painfully stunted experience. The art team give things a nice visual nudge, but the focus still needs to fall on the core gameplay.
    • 69 Metascore
    • 65 Critic Score
    Savage and Pandemic should be applauded for cramming as much of the Battlefront experience into the PSP, but we can always play what-if, and the omission of even online play is a pretty serious shortcoming. It's good, but not must-have good.
    • 74 Metascore
    • 65 Critic Score
    There's tons of potential here, but it's mired by a lack of variety, pacing that charges through important bits, and a lack of distinct personalities or identifiable characters. It's decent, but what's there wasn't used nearly well enough.
    • 60 Metascore
    • 65 Critic Score
    It's getting there, but even $20 sadly isn't enough to keep the game interesting once the license novelty wears off.
    • 51 Metascore
    • 65 Critic Score
    It's a decent rental, in the same way that a softcore flick about aliens coming to earth to learn the ways of love is fun once, but there's no real longevity to any one part of the game.
    • 76 Metascore
    • 65 Critic Score
    Finest Hour tries, but thanks to some jarring hiccups and repetivie animations, it can't live up to the series' pedigree.
    • 49 Metascore
    • 65 Critic Score
    It's neither as deep nor as satisfying as any of the games it bites the style from, but it doesn't do them such a disservice that the game is rendered painful either. It's just sort of... there, existing without doing much to give pause or reason to like it.