TouchGen's Scores

  • Games
For 1,092 reviews, this publication has graded:
  • 35% higher than the average critic
  • 12% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Warpgate HD
Lowest review score: 10 Dragon's Den The Official Game
Score distribution:
1,092 game reviews
    • 63 Metascore
    • 40 Critic Score
    Rock(s) Rider feels unfinished at heart with a lot of fancy stuff layered on top. After hitting the head of the rider twenty times in a row without realising that the obstacle was obscured by a beam in another layer I had to conclude that I wasn't having any fun at all.
    • 58 Metascore
    • 40 Critic Score
    The core mechanic of tapping people to fine them gets boring very quickly, the graphics are unattractive and basic (although new towns are interesting enough to look at that they retain some charm), the music loop is one-note and annoying and unless you're up for spending your own cash on IAP, you're forced to play the same levels over and over until you get enough coins to progress.
    • 70 Metascore
    • 40 Critic Score
    Fans of the original may enjoy seeing the 8 bit retro mode, but may be largely disappointed with the lack of care taken with this iteration of their beloved game.
    • 59 Metascore
    • 40 Critic Score
    I would have preferred the game to be all athletics with a focus on the more technical events such as pole vaulting, high jumping and long jump. The selection on offer now is so eclectic that it makes little sense, and playing a championship is not a coherent experience at all.
    • 70 Metascore
    • 40 Critic Score
    Commando Jack is a cheap alternative in the tower defense jungle, but to conquer all you either have to grind like crazy or resort to IAP.
    • 56 Metascore
    • 40 Critic Score
    I don't want to be a hater on Dwarf Quest, but it disappointed me sorely.
    • 64 Metascore
    • 40 Critic Score
    Cafeteria Nipponica is poorly paced, and leaves the player waiting too much.
    • 58 Metascore
    • 40 Critic Score
    I can see how Guardian Cross could easily be someone's favorite card or freemium game on the App Store, but it just isn't mine. I don't find myself making interesting decisions that are then borne out in gameplay.
    • 63 Metascore
    • 40 Critic Score
    Blade Guardian does one thing out of the ordinary, and it doesn't work well. There are a sea of tower defense titles out there, and Blade Guardian seems content to blend in.
    • 58 Metascore
    • 40 Critic Score
    As basic and cheesy as 'Bounder's World' is, you might end up really liking it. Ignore the score and just drink in the music. It'll make you want to rip your eardrums out and hurl them at a passer by, but it'll make you feel young, happy and hopeful again. How many games can lay claim to that?
    • 71 Metascore
    • 40 Critic Score
    Wake the Cat feels like a strange idea slapped onto a rather limited physics puzzle engine.
    • 40 Metascore
    • 40 Critic Score
    The developers of Wanderer shouldn’t have expected the virtual joypad to work, and it doesn’t. All of the art and fancy lighting in the game don’t make up for the fact that it is a highly simplistic arena brawler with shoddy controls.
    • 59 Metascore
    • 40 Critic Score
    Yet Another Zombie Defense fails in most regards to wow me, and without a save game system it doesn’t get more chances to do so. Try the lite version before considering the paid version.
    • 50 Metascore
    • 40 Critic Score
    Classic doesn’t always imply quality, and Duke Nukem II’s 20th Anniversary is perhaps an anniversary best left unnoticed.
    • 79 Metascore
    • 40 Critic Score
    So what did I enjoy about Warhammer Quest? I think the game was a visual treat. I think that the combat, while opaque, has the potential to be enjoyable simply by keeping the player more informed and involved with the process. I think that the atmosphere is engaging, and that quests have great premises and writing.
    • 69 Metascore
    • 40 Critic Score
    The poor A.I. and hit point balancing make Deus Ex: The Fall a poor shooter in my mind.
    • 49 Metascore
    • 30 Critic Score
    The slow tedious gameplay of the arcade mode is even worse when playing the newly introduced splatter rush mode.
    • 58 Metascore
    • 30 Critic Score
    Fumes Stunt Racer is not the game I wanted it to be. Heck it isn't even the game it itself wanted to be.
    • 53 Metascore
    • 30 Critic Score
    Actually I am not too interested in playing anymore Fallen as I don't care about Roman Mendez the running Hispanic maniac, am highly annoyed at the collision detection environmental bugs, and feel that the story doesn't go anywhere.
    • 64 Metascore
    • 30 Critic Score
    There are too many well made tower defence games on the App Store featuring the most important thing, gameplay, for Battle for Hoth to be even close to worth getting. If you are a fan of Star Wars try the lite version. If you are a fan of strategic tower defence games don't try the lite version.
    • 54 Metascore
    • 30 Critic Score
    The music, and sound effects are all really good with a happy upbeat feel to them. You can play your own music as well.
    • 70 Metascore
    • 30 Critic Score
    Predators lacks compelling story, structure and mechanics.
    • 43 Metascore
    • 30 Critic Score
    I found The Saboteur to be a total fail of a game. Linear scripted levels with non-existent AI soldiers you wage unskilled battles against using unresponsive controls.
    • 48 Metascore
    • 30 Critic Score
    Regardless of its high level of presentation in both visual and audio, the game is seriously hampered by highly repetitive gameplay with a control system that is flawed.
    • 53 Metascore
    • 30 Critic Score
    Torture Bunny is just above the fart applications in quality, and subject matter.
    • 50 Metascore
    • 30 Critic Score
    Not a good game, actually it is one of the worst experiences I have had in quite a long time on my iOS devices. Poor graphics, slow gameplay and a complete lack of proper introduction to puzzles leaves a sour taste in my mouth.
    • 46 Metascore
    • 30 Critic Score
    Mad Dog McCree is only for those with fond memories of the original. It is priced way too high to warrant a purchase for anyone not familiar with the game. At $0.99 it could have been a glimpse back in nostalgia. Mad Dog McCree brought something new twenty years ago, and that is exactly how tired and old it feels.
    • 58 Metascore
    • 30 Critic Score
    Affliction is an augmented reality zombie survival shooter with a lot of issues, and limited content. It feels more like a tech demo, or proof of concept than a proper game. If you want to blast zombies there are better alternatives out there.
    • 59 Metascore
    • 30 Critic Score
    My interest in Drakerider faded as quickly as the "freemium" elephant in the room grew. I wouldn't be so exasperated if this wasn't a $20 game to start with.
    • 51 Metascore
    • 30 Critic Score
    MechWarrior: Tactical Command is a game that might have received a more favorable welcome had it been released 4 years ago when RTS games were unheard of on iOS devices. Even so, the game's poor controls and AI make it almost unplayable, and the graphics engine reminds me of Bungie's Myth series from the late 90s.