Vandal Online's Scores

  • Games
For 2,854 reviews, this publication has graded:
  • 77% higher than the average critic
  • 5% same as the average critic
  • 18% lower than the average critic
On average, this publication grades 3.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 AMY
Score distribution:
2,854 game reviews
    • 68 Metascore
    • 40 Critic Score
    Deadly Premonition lacks a lot of things to be a good game. It needs a well defined gameplay, good control and a better pace. Its technical flaws are even more obvious. But it hides something interesting in its story, its narrative and some loose ideas spread through its design.
    • 68 Metascore
    • 40 Critic Score
    As a visual novel we wouldn't say it's "bad", but it's definitely a joke not everyone would get. If you want to play it, make sure to understand what it is before paying for it.
    • 61 Metascore
    • 45 Critic Score
    This is an interesting proposal, and Voodoo Dice might have offered a superior final result with good level design. But the games doesn't get to achieve what it intended for a variety of flaws.
    • 60 Metascore
    • 48 Critic Score
    Of the six games, only two are original and made for Nintendo 3DS, and are indeed the ones that dissapoint. The rest of games are as fun as ever, but there are much more ways to obtain them. We also miss multiplayer modes.
    • 59 Metascore
    • 49 Critic Score
    The idea is good, but the implementation is not. At the moment, the game abuses the free-to-play model, so we can only hope for a future update of its gameplay and in-app purchases system.
    • tbd Metascore
    • 46 Critic Score
    World of Zoo is a mediocre simulator, both considering it a zoo management simulator as treating it within the "animal care" genre, like the Nintendogs series.
    • 59 Metascore
    • 40 Critic Score
    Players expecting a Pokémon gauntlet will be disappointed. Players expecting a good Pokémon game will also be disappointed.
    • 56 Metascore
    • 45 Critic Score
    Cooking Mama 4 is a wasted opportunity. There are no remarkable new features in gameplay, the graphics have not been revised to make the most of 3D, and it makes no difference to the Nintendo DS entries, which is a shame. It will only result interesting for those who are newcomers to the series.
    • 55 Metascore
    • 45 Critic Score
    To sum up, we can say that despite having more than average graphics and a decent fighting system, Naruto Ninja Destiny 2 doesn't meet expectations. Its only notable improvement in comparison with the previous game is the varied character roster we can choose from.
    • 55 Metascore
    • 40 Critic Score
    The game is affected by several problems that make gameplay repetitive, through a hard level design and a flawed control. The atmosphere is great, but the experience is not.
    • 54 Metascore
    • 45 Critic Score
    This is a wasted opportunity. Not only an empty gameplay, but also a confusing interface, lots of adds and in-app purchases from the very beginning.
    • 52 Metascore
    • 40 Critic Score
    A dissapointing game, based on a strange universe, without a decent story and lackluster gameplay.
    • tbd Metascore
    • 45 Critic Score
    This is an interesting proposal, and Voodoo Dice might have offered a superior final result with good level design. But the games doesn't get to achieve what it intended for a variety of flaws.
    • 52 Metascore
    • 40 Critic Score
    There are many problems that prevent us from recommending it. A poor AI, a short campaign and a multiplayer meant to be forgotten. We really hope that all the good ideas left behind finally surface if City Interactive decides to continue with the series.
    • 52 Metascore
    • 40 Critic Score
    The underlying experience is a good card-based game, but it's way too focused on the "pay-to-win" model. This is somehow understandable when those games are free, but not when paying €9.99 for it.
    • 51 Metascore
    • 40 Critic Score
    Fighting with giant robots is not always as fun as you would imagine.
    • 50 Metascore
    • 30 Critic Score
    A shooting game in WiiWare might be tempting for the ones who like this genre, or for the ones who want to try this sort of game for a low price, but its execution lacks everywhere.
    • tbd Metascore
    • 40 Critic Score
    A repetitive game that lacks depth and doesn't respect the original game system.
    • 49 Metascore
    • 45 Critic Score
    A very poor game, only recommendable for kids who love the series and would love to throw some punches and kicks while playing as the characters they watch on TV. A video game that would not live up to the expectations set by Kinect or Dragon Ball Z.
    • 49 Metascore
    • 46 Critic Score
    A failed game, whose initial idea was attractive and different, and might have become an alternative to the two dominant series. Unfourtunately, 505 Games has failed implementing it, resulting in a lackluster game with a very bad control.
    • 49 Metascore
    • 45 Critic Score
    The idea is good, and it manages to entertain, but the experience is extremely shot, so you might want to wait for an offer to buy it.
    • 49 Metascore
    • 30 Critic Score
    Maybe it could find its place on phones and tablets, but having so many great games on PC we can't find a reason why you should play this.
    • 48 Metascore
    • 40 Critic Score
    Its multiple flaws, irregular difficulty curve and short durability make this game a failure.
    • 48 Metascore
    • 40 Critic Score
    It might be interesting at a low price for low expectations, but experienced players should stay two meters from it.
    • 48 Metascore
    • 45 Critic Score
    The Fight seemed to be one of the most promising titles of PlayStation Move, but its promises have not been fulfilled.
    • 47 Metascore
    • 40 Critic Score
    It could have been a decent game, despite de limitations of the property, but it ultimately results in something worse than the first game, which doesn't improve in what the original lacked.
    • 47 Metascore
    • 35 Critic Score
    Frogger Returns doesn't fulfill expectations. And it is not that the formula has aged badly, because the original is as fun as ever.
    • 47 Metascore
    • 46 Critic Score
    A failed game, whose initial idea was attractive and different, and might have become an alternative to the two dominant series. Unfourtunately, 505 Games has failed implementing it, resulting in a lackluster game with a very bad control.
    • 47 Metascore
    • 40 Critic Score
    It has a lot of motion-detection problems, and requires a lot of space to play, but it can be enjoyable in multiplayer.
    • 47 Metascore
    • 25 Critic Score
    It feels like some kind of alpha still in development. Some of you might be able to ses a bright side of this game, but at the moment it's really hard to recommend.
    • 45 Metascore
    • 40 Critic Score
    It could have been a decent game, despite de limitations of the property, but it ultimately results in something worse than the first game, which doesn't improve in what the original lacked.
    • 45 Metascore
    • 45 Critic Score
    You don't really get to know if Stop Stress wants to liberate you from stress or generate it.
    • 45 Metascore
    • 40 Critic Score
    Maybe Ubisoft has hurried up to have it ready for PlayStation Move launch, and it has resulted in a below-avarage control, missing the opportunity to give players a lesson of tennis, badminton and the rest of the sports included in the game. What a pity.
    • 44 Metascore
    • 38 Critic Score
    MotoGP is one of the most popular titles in the driving panorama, however this Wii version hasn't been as lucky as the ones in PlayStation 3 and Xbox 360. This is a lackluster product which could have hit the billboards.
    • 44 Metascore
    • 35 Critic Score
    Frogger Returns doesn't fulfill expectations. And it is not that the formula has aged badly, because the original is as fun as ever.
    • 43 Metascore
    • 48 Critic Score
    There were some promising things in Quantum Theory: its story, its narrative and even the relationship between characters. But the game has constant ups and downs, and the global result is not worthy.
    • 43 Metascore
    • 47 Critic Score
    Behind an interesting concept, there's too much emphasis on in-app purchases and little on strategy, creating a disappointing experience.
    • tbd Metascore
    • 45 Critic Score
    It's a pity this innovative proposal for DSiWare has so few content.
    • 43 Metascore
    • 45 Critic Score
    There are some positive features, but the negative things take over the whole experience creating a game much worse than its predecessor.
    • 43 Metascore
    • 35 Critic Score
    Easy, short, linear and with embarrasing flaws in AI, this game is a huge disappointment.
    • 42 Metascore
    • 40 Critic Score
    Fans of the series will have a hard time trying to enjoy this game, since it’s a repetitive and tedious experience that will fall behind the outstanding games the handheld is showcasing.
    • 42 Metascore
    • 40 Critic Score
    It might be interesting at a low price for low expectations, but experienced players should stay two meters from it.
    • 42 Metascore
    • 30 Critic Score
    If it wasn't for its technical and gameplay problems, Rock Revolution could have been an interesting musical game, with some things to contribute to the genre. But nothing it tries managed to work well; its quality is mediocre at best in music and graphics, and it doesn't offer anything new. Maybe years ago we wouldn't miss more options and content, but its rivals are well ahead. This time Konami has not achieved its purpose.
    • 41 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • tbd Metascore
    • 35 Critic Score
    Bloons is a demanding puzzle, but with a very bad designed learning curve. It makes dumb and steep leaps, and that's frustrating.
    • 41 Metascore
    • 35 Critic Score
    A less-than-satisfying return of the Jane's series, rebooting as an arcade game that doesn't feel good. Its gameplay is poor and limited, its campaign boring and its online mode lacks variety.
    • 41 Metascore
    • 40 Critic Score
    The last thing we will do in Seduce Me is seduce someone. This is a card game that will show us naked ladies, but there's little value to our actions or decisions. We think there's plenty of better options out there, no matter if you're looking pro a card-based, erotic or even pornographic games.
    • 41 Metascore
    • 40 Critic Score
    If only it had added some more content (for example, the second installment or Space Ace) it would have worth the 800 MS Points it costs, but adding Kinect compatibility doesn't justify its price. Its nostalgia value can compensate for it, but its gameplay is almost nonexistent.
    • 41 Metascore
    • 30 Critic Score
    Real Steel is not a noteworthy videogame. It is a shame, because the idea could have been great if it had been well executed. It has a very limited and repetitive gameplay, and a lackluster appearence.
    • 41 Metascore
    • 35 Critic Score
    Apart from its many issues, it fails to entertain, which the worst thing that could happen to any game.
    • 40 Metascore
    • 40 Critic Score
    Maybe Motionsports original idea, to make use of Kinect possibilites to offer a varied set of sport challenge. was a good one, but ultimately it has been poorly developed and executed, and control doesn't work well enough.
    • 40 Metascore
    • 30 Critic Score
    Real Steel is not a noteworthy videogame. It is a shame, because the idea could have been great if it had been well executed. It has a very limited and repetitive gameplay, and a lackluster appearence.
    • 39 Metascore
    • 35 Critic Score
    Easy, short, linear and with embarrasing flaws in AI, this game is a huge disappointment.
    • 39 Metascore
    • 45 Critic Score
    As a game it's just ok, but there are some quite frustrating issues –as the cover system– that end up weakening the final experience.
    • 39 Metascore
    • 40 Critic Score
    Zombies, women and blood: a cocktail which hasn't come off as it should have in this poor action game.
    • 39 Metascore
    • 45 Critic Score
    And yet another game based on a movie that feels like it has been developed in a hurry, and does too many things wrong and just a few right.
    • 38 Metascore
    • 30 Critic Score
    If it wasn't for its technical and gameplay problems, Rock Revolution could have been an interesting musical game, with some things to contribute to the genre. But nothing it tries managed to work well; its quality is mediocre at best in music and graphics, and it doesn't offer anything new. Maybe years ago we wouldn't miss more options and content, but its rivals are well ahead. This time Konami has not achieved its purpose.
    • 38 Metascore
    • 45 Critic Score
    It was a good opportunity to reinvigorate and polish the series and adapt to the final adventures of this characters. But the changes have been executed poorly, and that results in gameplay defects.
    • 38 Metascore
    • 45 Critic Score
    It was a good opportunity to reinvigorate and polish the series and adapt to the final adventures of this characters. But the changes have been executed poorly, and that results in gameplay defects.
    • 37 Metascore
    • 20 Critic Score
    Technically past-gen, horrible gameplay and with annoying sound, the only virtue we can find is as an example of how not to make a game.
    • 37 Metascore
    • 48 Critic Score
    There were some promising things in Quantum Theory: its story, its narrative and even the relationship between characters. But the game has constant ups and downs, and the global result is not worthy.
    • 37 Metascore
    • 30 Critic Score
    Lucha Fury is hardly recommendable, even for diehard beat'em up fans.
    • 36 Metascore
    • 40 Critic Score
    Kung Fu Rider seems an incomplete videogame. A game which could have worked if only its release hadn't been so determined by PlayStation Move launch. It reminds a no-brainer PlayStation Network game.
    • 36 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • 36 Metascore
    • 35 Critic Score
    It may be fun if we play with friends for a few hours… but it may be not. There are many games fighting in the FPS genre, and it's very hard to find something worth highlighting in this one.
    • 36 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • 35 Metascore
    • 40 Critic Score
    This 3D shoot'em up has relative freedom of action and good graphics, but lacks in gameplay mechanics.
    • 35 Metascore
    • 40 Critic Score
    The ideas are good, but not their implementation. There are some serious issues when it comes to the difficulty and level design that sadly ruin the general experience.
    • 34 Metascore
    • 30 Critic Score
    Even though the idea is all right, there are many weaknesses that ruin the gameplay experience, like the AI or the simplicity of the combat.
    • tbd Metascore
    • 35 Critic Score
    Boring and repetitive, papa's laboratory has disappointed us. We better go back to the kitchen with mama.
    • 33 Metascore
    • 20 Critic Score
    AMY
    AMY could have been one of those cult games if it wasn't for its tremendous flaws. Its controls are terrible, and its gameplay is very repetitive. It tries to frighten the player, but it is too full of used cliches and hardly will achieve it.
    • 33 Metascore
    • 30 Critic Score
    The will to innovate crashes against almost every other part of the game. A "rebirth" the X series does not deserve. Hard work usually pays off, but it feels like there's a lack of it in this game.
    • 33 Metascore
    • 49 Critic Score
    It feels unfinished and rushed through development. We really think it could've been polished to make it a better game, but unless an important patch comes out, it's really hard to recommend taking into account all the constant crashes when playing online and the extremely short single player modes.
    • 32 Metascore
    • 40 Critic Score
    If you like Sonic, don't even try it. It might work as a platformer for kids, particularly if they're also watching the TV show. Still, we can see there are some good ideas behind it, but the execution isn't the right one.
    • 31 Metascore
    • 35 Critic Score
    A mediocre and bad conceived game that results in a terrible game experience. It tries to mask its flaws offering lots of cars and tracks, and it also offers a multiplayer mode (both online and offline) that doesn't actually has anything new. It can be an attractive idea, but the execution is not.
    • 30 Metascore
    • 35 Critic Score
    Neither of the five games is ultimately bad, but no one is good either.
    • 29 Metascore
    • 30 Critic Score
    This is a forgettable game. It is short, boring, easy and has no ambition. The game should have stayed in limbo instead of taking advantage of the renewed appeal of Duke.
    • 27 Metascore
    • 40 Critic Score
    The idea behind it –a dark Bomberman– was ok, but the lack of tutorials and the confusing design makes it hard to play and enjoy.
    • 26 Metascore
    • 30 Critic Score
    This is an example of what not to do with Kinect, although it has two positive things: skating and archery, which are well implemented and fun sports.
    • 25 Metascore
    • 45 Critic Score
    This Box Office Bust is a sample of how to change what worked completely for the worse.
    • 25 Metascore
    • 45 Critic Score
    As an experiment is a total failure. It's boring and repetitive, and its in-app purchase system is sometimes abusive. No matter if you like the series or not, there are better other options out there.
    • 23 Metascore
    • 30 Critic Score
    This game cannot live up to the bar set by its protagonist, but still, if you're really willing to give it a try, it's more "playable" than you might expect.
    • 21 Metascore
    • 35 Critic Score
    Bloons is a demanding puzzle, but with a very bad designed learning curve. It makes dumb and steep leaps, and that's frustrating.
    • 20 Metascore
    • 45 Critic Score
    This Box Office Bust is a sample of how to change what worked completely for the worse.