VideoGamer's Scores

  • Games
For 2,655 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 ATV Quad Frenzy
Score distribution:
2657 game reviews
    • 60 Metascore
    • 60 Critic Score
    Don't take those goggles off just yet. Some things change, but some things stay the same.
    • 56 Metascore
    • 40 Critic Score
    Problems with the reload system and a general lack of excitement or surprise mean this is a shooter almost as lifeless as the zombies you're shooting.
    • 76 Metascore
    • 70 Critic Score
    It's a simple port of a console game and as such is best played on a console.
    • 56 Metascore
    • 40 Critic Score
    Shrek the Third's main problem is its complete lack of spark.
    • 57 Metascore
    • 40 Critic Score
    Shrek the Third's main problem is its complete lack of spark.
    • 56 Metascore
    • 40 Critic Score
    Shrek the Third's main problem is its complete lack of spark.
    • 61 Metascore
    • 50 Critic Score
    In its own battle between Good and Evil, Infernal's evil side shines through a little too often.
    • 65 Metascore
    • 60 Critic Score
    Loco Mania's basic premise is absurdly simple but good design means there is plenty of complexity and depth to be found. If you have a deep seated love of trains then Loco Mania will be a treat, but at this price it represents great value for money for almost anyone looking for a logical puzzle game.
    • 82 Metascore
    • 80 Critic Score
    It delivers on every front, with great action, deceptive strategic depth, stunning visuals and incredible multiplayer support.
    • 57 Metascore
    • 70 Critic Score
    Compared to GTA, Driver 76 is something that seems a little shallow and ordinary, but judging it as a game in its own right, and only drawing parallels with the best of the Driver series, it is a fairly decent chunk of big-screen cool, crow-barred nicely into the sleek internal organs of the PSP.
    • 71 Metascore
    • 70 Critic Score
    While Afterlight is a definite improvement over its predecessors, it still lacks that je ne sais quoi which would push it towards "classic" territory. Despite an iconic sci-fi setting and competent execution, Afterlight somehow fails to really spark the imagination.
    • 63 Metascore
    • 70 Critic Score
    One frustrating game. While playing you'll more than likely go through spells of loving what Treyarch has done, but you'll want to throw in the towel at numerous points too. The camera and combat system are most to blame, with the two working against you far too regularly for Spidey's next-gen debut to be considered a classic.
    • 53 Metascore
    • 40 Critic Score
    If you want scripting and performance, go see the movie, and unless you are a Marvel devotee, you'd be wise to steer well clear of this friendly neighbourhood Spider-Man.
    • 79 Metascore
    • 70 Critic Score
    For gamers looking for something more substantial or impressive it has little to offer, but Spider-Man 3 DS betters the Wii, PS3 and 360 versions, without any need for their technical muscle and big-budget gloss.
    • 49 Metascore
    • 80 Critic Score
    A brilliant nugget of arcade puzzle gaming that is hard to put down and well worth its budget price. However, it is a little lacking in substance and, despite its next-gen gloss, feels a lot like a homebrewed internet shareware title.
    • 62 Metascore
    • 50 Critic Score
    Heatseeker's final insult to players comes when it requires that you land. Though not a prerequisite of many missions, when you do need to touch down it is an infuriating and clumsy battle, mostly resulting in your plane exploding just above the surface beneath you.
    • 72 Metascore
    • 70 Critic Score
    The action in F.E.A.R. is relentless from start to finish, and the AI of enemy soldiers is about the best you'll find in video games at the moment. Sadly, the core game is let down by some sloppy technical issues that really shouldn't be seen in a port of a game first released in 2005.
    • 72 Metascore
    • 70 Critic Score
    A modestly brilliant game throughout, and is thoroughly playable and very addictive. It has some inspired boss and bullet pattern design, and gives an immediate, rewarding sensation that truly belongs to the world of retro games.
    • 85 Metascore
    • 90 Critic Score
    Regardless of such niggles, Diamond and Pearl are among the best Pokémon titles so far, if not the best. Visually the game is fantastic, ably juggling 2D and 3D elements, and the soundtrack is catchy, upbeat and distinctly Pokémon themed.
    • 85 Metascore
    • 90 Critic Score
    Regardless of such niggles, Diamond and Pearl are among the best Pokémon titles so far, if not the best. Visually the game is fantastic, ably juggling 2D and 3D elements, and the soundtrack is catchy, upbeat and distinctly Pokémon themed.
    • 53 Metascore
    • 50 Critic Score
    With a shoddy set of controls, an uninspiring multiplayer mode, and visuals that rival the SNES, you're better off scanning bargain bins and online auctions to get your Bust-A-Move fix.
    • 92 Metascore
    • 90 Critic Score
    It might be tailored more for experienced players than complete newcomers, but that's not a bad thing, and the new multiplayer modes and practice options are excellent.
    • 70 Metascore
    • 70 Critic Score
    Even with annoying problems in larger supply than the sand itself, the game is often thrilling.
    • 73 Metascore
    • 80 Critic Score
    Well designed, accessible and hilarious, never has a game caused so many neighbourly complaints or united so many gamers and non-gamers on one noisy level playing field.
    • 61 Metascore
    • 40 Critic Score
    Now I'm off to dust off my most recent copy of Tetris and play a real arcade puzzle game for a while.
    • 73 Metascore
    • 60 Critic Score
    Available for less than £10 online, the many great physics-based puzzles and unrelenting feeling of fear are well worth the asking price, but don't expect a game that will compete with multi-million pound projects.
    • 78 Metascore
    • 70 Critic Score
    Double Agent isn't the next-gen Splinter Cell experience that Ubisoft might want us to believe it is, but it's still a very impressive single and multiplayer experience. Sadly, this experience is considerably better on the Xbox 360, where the visuals and audio are far more polished.
    • 80 Metascore
    • 80 Critic Score
    It may be unusual, insistent on clinging to a long-gone gaming era, and incredibly hard at times, but by including every major Metal Slug game, is without doubt one of the finest platform shooter titles yet released.
    • 63 Metascore
    • 70 Critic Score
    Despite the lack of originality, Vanguard has drawn on a wealth of experience, meaning that thanks to some great level design and a wonderfully atmospheric soundtrack, there is no need to rely on the wealth of triggered animated events that overwhelm Call of Duty 3 at times.
    • 85 Metascore
    • 90 Critic Score
    It delivers on every front, with great action, deceptive strategic depth, stunning visuals and incredible multiplayer support.

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