VideoGamer's Scores

  • Games
For 2,430 reviews, this publication has graded:
  • 39% higher than the average critic
  • 5% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 ATV Quad Frenzy
Score distribution:
2,430 game reviews
    • 61 Metascore
    • 50 Critic Score
    As disgusting as it is of me to say, if you're reading this and have a family to play this with then sure, you'll probably enjoy it more than most. With that said, having kids doesn't make you a moron, and even you shall eventually tire of what's here. There's just not very much depth.
    • 69 Metascore
    • 50 Critic Score
    For every good moment there's a handful of annoying ones, with everything from the Wii-mote controls to the game structure causing problems at some point or another.
    • 63 Metascore
    • 50 Critic Score
    It’s a shame, because there are parts that are genuinely excellent, like one level where Sonic is a giant snowball; awkward controls, a clump of dreadful levels (including insta-death grind-rail nonsense) and some horrendous, unfunny boss encounters, though, make you wish he’d genuinely get lost.
    • 67 Metascore
    • 50 Critic Score
    Harmony of Despair tries to hop onboard the contemporary co-op bandwagon, but in doing so it sacrifices almost everything that makes the series good to begin with.
    • 65 Metascore
    • 50 Critic Score
    While a crippling lack of ambition serves to dampen any fledgling hopes of entertainment, even the cutthroat aspirations of Katie Waissel couldn't hide the fact Blood Stone is a product built on shaky foundations.
    • 71 Metascore
    • 50 Critic Score
    The driving loses its appeal quickly, coaster creation stages become dull, and the destruction is only fun while it lasts. As a downloadable £15 game some of these issues could have been easily overlooked, but at double that price it's a harder ride to sell.
    • 71 Metascore
    • 50 Critic Score
    There's an absolutely excellent Ridge Racer game to be had with Bugbear's occasionally thrilling mix of speed and action, but unfortunately Unbounded is far too muddled and confused to be it.
    • 68 Metascore
    • 50 Critic Score
    Mass Effect: Infiltrator is a generic third-person shooter that leaves out the best aspects of the franchise. While the combat is occasionally fun, it can quickly become repetitive and fiddly.
    • 51 Metascore
    • 50 Critic Score
    It's nice to look at it and is amusing for a short while, but as soon as the presentation gloss wears off you're left with a dull hack 'n' slash that makes use of an overly simplistic control system. Without the substance to go with the game's amusingly twisted appearance, Fairytale Fights never really gets past the opening chapter.
    • 64 Metascore
    • 50 Critic Score
    A lacklustre story, the complete focus on dull space combat and a lack of checkpoints makes Legacy a game that simply didn't live up to its potential.
    • 62 Metascore
    • 50 Critic Score
    While a crippling lack of ambition serves to dampen any fledgling hopes of entertainment, even the cutthroat aspirations of Katie Waissel couldn't hide the fact Blood Stone is a product built on shaky foundations.
    • 53 Metascore
    • 50 Critic Score
    While mildly amusing to begin with, Big Willy Unleashed ultimately falls flat. Pox might go as far as to say his Big Willy is limp, but we're just disappointed that yet another Destroy All Humans! game has woefully underused the excellent idea behind the game.
    • 57 Metascore
    • 50 Critic Score
    At £19.99 Little Deviants might seem like a bargain, but on a platform that promises to deliver proper console gaming experiences (and does so decently at launch with a number of other titles), it feels like nothing more than a series of hit and miss tech demos.
    • 55 Metascore
    • 50 Critic Score
    A passer-by who saw someone playing At World's End could be forgiven for thinking the game is worth a look, but beneath its next-gen gloss lies nothing more than a basic action game.
    • 63 Metascore
    • 50 Critic Score
    A foray into the beat 'em up genre isn't exactly straying too far from Joe's roots, but the game hasn't been pulled off with the same high level of polish that the other Joe titles exude.
    • 57 Metascore
    • 50 Critic Score
    Spider-man: Friend or Foe is another title that clearly isn't made for experienced gamers, and certainly won't please anyone aged in their teens or older.
    • 61 Metascore
    • 50 Critic Score
    The controls and lacklustre level design are the biggest problems you'll have to overcome in order to enjoy Revenge of the Fallen.
    • 55 Metascore
    • 50 Critic Score
    'Wasted opportunity' is a phrase that keeps rearing its head, whether it's thanks to the garbled translation, a broken hints system, or completely absent puzzle logic. Anna has some great ideas, but it's the game's carelessness that'll stay with you, not its moments of inspired horror.
    • 67 Metascore
    • 50 Critic Score
    Woody Woodpecker is a fairly successful (if brazen) attempt at nicking off with Tiny Wings' formula, but Tintash's decision to dirty its waters with a wonky racing element leaves a bitter taste.
    • 63 Metascore
    • 50 Critic Score
    Insomniac’s initial plan has devolved into a conglomerative representation of the military-shooter market’s complete saturation, a blueprint of a lack of imagination. Although fun with friends, the developer’s first step away from PS3 exclusivity is just one more time around the world of this generation’s most habitual design choices.
    • 78 Metascore
    • 50 Critic Score
    If anything can be said against the Battle Mode, it is that by modern standards, it feels a little slight.
    • 51 Metascore
    • 50 Critic Score
    A brain numbingly dull title that is only partially saved by its above average presentation.
    • 40 Metascore
    • 40 Critic Score
    Licensed games can get away with a lot, but this doesn't even reach mediocre quality, with its core mechanics becoming woefully boring a fraction into the campaign.
    • 66 Metascore
    • 40 Critic Score
    Ultimately, this was an ambitious game for the DS, and it's reaching just slightly too far.
    • 46 Metascore
    • 40 Critic Score
    The sad thing is that every once in a while you get a brief sense of what this game could have been. The trick-based gameplay shows occasional flashes of potential, and the board peripheral could have worked. Maybe somewhere in a parallel universe there's a reality where Robomodo pulled it off; unfortunately, we're stuck here - and in this world Tony Hawk: Ride falls on its arse, big time.
    • 51 Metascore
    • 40 Critic Score
    A mess of a game in all senses of the term. Its gameplay is at least one generation behind the competition, its presentation is like a collection of every graphical effect thrown into a mixing pot and poured onto the screen and the online implementation leaves a lot to be desired.
    • 58 Metascore
    • 40 Critic Score
    Incredibly, this is an in-house attempt and a £40 launch window title. If Steel Diver is an example of how the Big N is planning to treat first-party 3DS games in the months to come, the future is bleak indeed.
    • 43 Metascore
    • 40 Critic Score
    It’s messy, it’s stale, and traces of it will linger with you for days. And the worst part of it all? You paid for this garbage.
    • 49 Metascore
    • 40 Critic Score
    It's really hard to understand how anyone thought such a meagre selection of mini-games and a lacking single-player component warranted such a high price tag.
    • 37 Metascore
    • 40 Critic Score
    With this winter full of high profile shooters it's almost certain that Midway felt a summer release for Hour of Victory was essential, but what's been released is hugely disappointing - especially on a console that has been relatively dross free.