VideoGamer's Scores

  • Games
For 2,459 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Halo 3
Lowest review score: 10 Monster Trucks DS
Score distribution:
2,459 game reviews
    • 84 Metascore
    • 90 Critic Score
    I had no idea I'd enjoy Axiom Verge so much. Whereas many modern takes on classic retro genres fall foul of style over substance, this has been built with such skill that it doesn't need to rely on our annoying fondness of the past to impress.
    • 93 Metascore
    • 90 Critic Score
    God of War pushed the PS2 to breaking point on its release in 2005 and this sequel amazingly outdoes the original in every respect.
    • 87 Metascore
    • 90 Critic Score
    Minor problems aside, DIRT 2 is everything racing fans will want from an off-road racer. The driving is fast, fun and be tailored to your skill level. Hardcore fans will work hard shaving split seconds off their best times, while novices can still work through the career and have fun with their fiends online.
    • 89 Metascore
    • 90 Critic Score
    Even the most modern, pretentious, sensationalist piece of art can't hope to rival Rez's bold blend of craftsmanship, fun, interaction and sensory tantalisation. While art hangs on the walls in plain white rooms, Rez is out in the playground and at the front of the rave, and you're obliged to join it.
    • 92 Metascore
    • 90 Critic Score
    Chrono Trigger is brilliant for loads of reasons: the unobtrusive combat, the time-traveling plot, the incredible character design, the entrancing music, but what impresses most is how great it plays despite the fact it's 14 years old. It feels fresh, vibrant and innovative.
    • 90 Metascore
    • 90 Critic Score
    It's wonderfully colourful and completely unique, and it should provide the usual hundreds of hours of gameplay for the hardcore. Those worrying about a retrograde step being taken for the series shouldn't have done so - it's a classic, no question.
    • 86 Metascore
    • 90 Critic Score
    Not only are the controls and attributes of the gameplay itself consistently representative of the chosen sport, but everything from the gloriously dynamic soundtrack and the competition commentary through to the selection of legendry skaters and the division of challenges into schools of skating hits the nail on the head with prowess.
    • 89 Metascore
    • 90 Critic Score
    I don't think I've ever seen a game do such a great job of catering to its target audience, and at every step Harmonix displays a deep understanding and appreciation for the Beatles license.
    • 90 Metascore
    • 90 Critic Score
    The combination of all these elements have certainly made this the most playable Civilization game to date.
    • 87 Metascore
    • 90 Critic Score
    For those of you who can open your minds to the possibility of something genuinely new, this is mana from heaven. Heavy Rain is one of the most exciting things to happen to video games for a long, long time. It's not a threat to the old way of doing things, but it does hint at the possiblity of a whole new genre.
    • 85 Metascore
    • 90 Critic Score
    Regardless of such niggles, Diamond and Pearl are among the best Pokémon titles so far, if not the best. Visually the game is fantastic, ably juggling 2D and 3D elements, and the soundtrack is catchy, upbeat and distinctly Pokémon themed.
    • 87 Metascore
    • 90 Critic Score
    Thankfully, what we got is new layers of depth that, while not revolutionising the series, have made this year's game a more accurate and more immersive managerial experience.
    • 91 Metascore
    • 90 Critic Score
    Super is a tremendous update to a tremendous game. It addresses many of IV's weaknesses, subtly tweaks old features so that they work better, and introduces some characters that exceed the high quality bar set in February last year. It is a game tailor made for hardcore Street Fighter fans.
    • 96 Metascore
    • 90 Critic Score
    Skyrim is easily one of the strongest and best examples of the Western RPG, and it further establishes Bethesda's reputation as one of the most talented and creative forces in the gaming industry. Moreover, it offers players a world so vast they could easily become lost in it, and so beautiful they may never wish to return from it.
    • 84 Metascore
    • 90 Critic Score
    Crytek's fourth game is their most confident to date, carefully balancing silliness, seriousness, and spectacle, and despite looking like a laundry list of bad shooter clichés at first glance the end product is surprisingly fresh-faced and triumphant. Switching to New York gives Crytek what it desperately needed: a credible sense of menace to go alongside gorgeous technical fortitude and impressive artistic direction.
    • 88 Metascore
    • 90 Critic Score
    If 2K had managed to tell a story that equalled or bettered that found in the original, we'd have been left with an unquestionably better experience, rather than just a more exciting, smarter shooter.
    • 82 Metascore
    • 90 Critic Score
    It really is a modern take on the Mario Kart formula, done in a way that feels incredibly cool and refreshing. It's a game anyone could pick up and enjoy, yet there's depth here that only the very best players will appreciate.
    • 91 Metascore
    • 90 Critic Score
    If there was ever a game that needed you to experience it first hand, this is it. Screenshots or word of mouth can never fully convey what Red Octane has done here.
    • 85 Metascore
    • 90 Critic Score
    Crytek's fourth game is their most confident to date, carefully balancing silliness, seriousness, and spectacle, and despite looking like a laundry list of bad shooter clichés at first glance the end product is surprisingly fresh-faced and triumphant. Switching to New York gives Crytek what it desperately needed: a credible sense of menace to go alongside gorgeous technical fortitude and impressive artistic direction.
    • 77 Metascore
    • 90 Critic Score
    I can't recommend Final Fight enough. It's the perfect port of a retro classic; the original game buckles under the pressure of the fan service that's been added to it. But it's also got online co-op, making it a hugely enjoyable beat-em-up even by modern day standards.
    • 91 Metascore
    • 90 Critic Score
    This is a massive game: in a month that's seen the release of five or six of the year's best titles, I reckon this is the absolute peach. It's packed with interesting places, with choices to make, with that nebulous sense of adventure you only find in the best RPGs.
    • 86 Metascore
    • 90 Critic Score
    Crytek's fourth game is their most confident to date, carefully balancing silliness, seriousness, and spectacle, and despite looking like a laundry list of bad shooter clichés at first glance the end product is surprisingly fresh-faced and triumphant. Switching to New York gives Crytek what it desperately needed: a credible sense of menace to go alongside gorgeous technical fortitude and impressive artistic direction.
    • 86 Metascore
    • 90 Critic Score
    It nails the alienating sensation of feeling lost in a place that should be your home, and perfectly emulates the mild fear that comes with exploring a big dark house - especially when it appears that something might be wrong. If you think that great narrative is its own reward, you'll love Gone Home.
    • 82 Metascore
    • 90 Critic Score
    This is ultimately a modern game deeply rooted in nostalgia, and you can still see the component parts of Tony Hawk's Pro Skater, Trials, Sonic the Hedgehog and Excitebike in Joe Danger 2: The Movie, but this time around the amalgamation is seamless, unique and completely coherent.
    • 87 Metascore
    • 90 Critic Score
    It's flawed in places, but it's still one of the PSP's best games and an absolutely essential purchase.
    • 79 Metascore
    • 90 Critic Score
    Every moment is exhilarating, and Drivatar isn't just a buzzword but an example of what the next-gen can do.
    • 89 Metascore
    • 90 Critic Score
    It's a game that makes you think about what you're doing. It hasn't perfected the RPG, and in truth isn't close to doing so, but it's a massive step in the right direction and a beautiful game to boot.
    • 74 Metascore
    • 90 Critic Score
    If you enjoy rich worlds, interesting stories and endearing characters, however, I implore you: don't let this pass you by.
    • 87 Metascore
    • 90 Critic Score
    The physics-based fighting is simply brilliant, the career mode will last you an age and the online functionality is solid. If you're not into boxing Round 4 is simple to learn, so you could still become the next Mike Tyson or Muhammad Ali with a little practice. It's not perfect, mainly down to a slightly soulless career mode, but it's still a significant step up over Round 3.
    • 84 Metascore
    • 90 Critic Score
    'Splosion Man has come out of nowhere, with little to no hype surrounding its release, but it easily ranks as one of the best XBLA games we've played. It's a remarkably simple idea that's been turned into a truly devilish platform puzzler, and it's full of charm and humour without coming across as cheesy.