VideoGamer's Scores

  • Games
For 2,442 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Path
Lowest review score: 10 ATV Quad Frenzy
Score distribution:
2,442 game reviews
    • 75 Metascore
    • 70 Critic Score
    There's a scrappy little multiplayer brawler to be had with this game, but the fact DiRT Showdown feels a lot like DiRT 3 with a new lick of paint is both the game's greatest strength and its ultimate downfall.
    • 68 Metascore
    • 70 Critic Score
    SBK '07 succeeds at being accessible to casual Superbike fans while also catering for the hardcore market.
    • 74 Metascore
    • 70 Critic Score
    At points Comic Jumper will frustrate to the extent that you'll want to walk away and never look at it again, but if the humour grabs you then it's possible to overlook the many problems.
    • 77 Metascore
    • 70 Critic Score
    With a bit more ingenuity in the puzzles, more made of the time travel and a little more graphical "oomph", Raven and Activision could have had a real gem on their hands. It's still well worth a look though.
    • 72 Metascore
    • 70 Critic Score
    While the game's superb comedy feel makes the experience great fun, any evilness is all but lost, which is a shame as a touch more comedy cruelty would have been brilliant.
    • 68 Metascore
    • 70 Critic Score
    Orcs & Elves is no revolution. It's Western role-playing the way it used to be - hidden passages, mountains of gold, dead dwarves and a temperamental dragon. It's perfect fodder for the geek in you, and a half-an-hour train ride, but don't expect it to rock your world.
    • VideoGamer
    • 70 Metascore
    • 70 Critic Score
    If you're coming into the series afresh, Crackdown 2 is well worth checking out, but for those of us who have patiently waited over three years for a sequel, it's a mild disappointment.
    • 75 Metascore
    • 70 Critic Score
    A great port of a good game that has a few problems, the result being something well worth picking up if you’re looking for some decent home console Resi action, or just something to get rid of the lingering taste of Resident Evil 6. Although this re-release is somewhat surprising, it is far from unpleasant.
    • 69 Metascore
    • 70 Critic Score
    Despite a few niggles with the note structure changes and the nagging feeling that this could have all been DLC, Greatest Hits is still a lot of fun.
    • 69 Metascore
    • 70 Critic Score
    On the one hand it's highly entertaining and almost obscenely violent and crude, but for a next-gen title with a next-gen price tag it doesn't quite deliver.
    • 69 Metascore
    • 70 Critic Score
    The good driving mechanic and excellent presentation found in Parallel Lines are only let down by some rather mundane missions.
    • 74 Metascore
    • 70 Critic Score
    The combat can be slightly uninvolving at times, and the exploration side of proceedings serves little more than to connect one battle to the next, but the experience as a whole is surprisingly enjoyable.
    • 70 Metascore
    • 70 Critic Score
    Oversights, like not being able to access downloaded GH:3 tracks, are baffling and the number of covers for non-Aerosmith tracks is disappointing. For die-hard GH and Aerosmith fans it's a no-brainer, but everyone else might want to save their money for World Tour.
    • 66 Metascore
    • 70 Critic Score
    Knothole Island is a good effort but far from the standard the full game set.
    • 76 Metascore
    • 70 Critic Score
    Once you get over the fact that playing EndWar makes you look and sound like a bit of a twat, you start to have quite a lot of geek-fuelled fun ordering your army about the battlefield, but we can't help but feel that EndWar is more proof of concept technical showcase than fully fleshed out triple-A title.
    • 76 Metascore
    • 70 Critic Score
    The combat can be slightly uninvolving at times, and the exploration side of proceedings serves little more than to connect one battle to the next, but the experience as a whole is surprisingly enjoyable.
    • 79 Metascore
    • 70 Critic Score
    A solid effort that, in some ways, changes the Gears formula for the better. Whether it will be remembered as anything other than a stopgap is questionable, but small qualms aside, it's a good one.
    • 77 Metascore
    • 70 Critic Score
    Regardless of that feeling of déjà vu, Carbon is another solid racer from EA, and the Auto-Sculpt feature is absolutely fantastic, not to mention the impressive car roster and functional online component.
    • 73 Metascore
    • 70 Critic Score
    Essentially, Mario Party 9 is a great leveller. No matter if you play games for a living or only touch a controller when one is forced into you hand, chances are you'll be in with a shot of winning come the end of the each game. The Wii has always been about bringing people together to play, and Mario Party 9 does that considerably better than I thought it would.
    • 62 Metascore
    • 70 Critic Score
    Anyone with an established affection for roguelikes (apparently there are a lot of you) and even the slightest liking of Pokémon will really enjoy this. And ultimately, I did too - played one mission at a time, Mystery Dungeon's old-fashionedness in the context of the adorable setting is charming, and you can't fault it for a lack of longevity.
    • 80 Metascore
    • 70 Critic Score
    The game engine is certainly in need of a makeover, and this might be the last year THQ can offer what is more or less a slight update, but it's a fun game and something that will get more than a few hours play with some mates.
    • 69 Metascore
    • 70 Critic Score
    I Am Alive only really becomes a proper tale of human survival if you can look past the wonky mechanics and rough engine, if you can see past the rustic models and amateur dialogue, and if you can actually connect with the wailing cast of cardboard cut-outs. Ubisoft's vision is clear and ambitious, but it lacks the development talent and budget to be effectively realised.
    • 78 Metascore
    • 70 Critic Score
    It's often gorgeous to look at and the story is worth experiencing, but the multiplayer is nothing more than a slight distraction and the lack of co-op is a missed opportunity. Bound in Blood is worth a look, but as a sequel it doesn't take the series on enough.
    • 59 Metascore
    • 70 Critic Score
    Without any online modes though, and a lack of visual polish, it's a game that will struggle to appeal to players wanting more than a basic racing sim.
    • 71 Metascore
    • 70 Critic Score
    In truth, the gameplay has begun to tire slightly – certainly the stealth sections feel strained due to a lack of options – but this is still a strong piece of content and a genuinely pleasant surprise. Rocksteady will always be the true Dark Knight, but Cold, Cold Heart proves Warner Bros. Montreal is a decent Dick Grayson after all.
    • 65 Metascore
    • 70 Critic Score
    Decent ideas married to some questionable execution. In short doses Godfather II can be an absolute hoot, but sadly its shortcomings become more and more obvious the longer you spend with it.
    • 74 Metascore
    • 70 Critic Score
    While the game insists on holding your hand a little too tightly and the time limits can cause a lot of unnecessary stress, de Blob 2 remains a solid platform game with an interesting mechanic at its core.
    • 64 Metascore
    • 70 Critic Score
    Ultimately, C&C4 is a curiosity, one that succeeds in moving the RTS genre forward and is at times brilliant fun, but it fails as a fitting finale to one of the most loved science fiction tales in gaming. In 1995, Westwood popularised the RTS genre with a landmark title. It seems unlikely that history will judge Tiberian Twilight quite so fondly.
    • 72 Metascore
    • 70 Critic Score
    A modestly brilliant game throughout, and is thoroughly playable and very addictive. It has some inspired boss and bullet pattern design, and gives an immediate, rewarding sensation that truly belongs to the world of retro games.
    • 72 Metascore
    • 70 Critic Score
    It's fun, accessible, full of educational info and should keep young'ns happy for a good while.