So, after playing Rhythm Thief and doing everything there is to do in the game, I must say, I'm impressed! The game does to the rhythm genre what Layton does to the puzzle genre: Add a plot to a genre which is normally just minigames. And it does it in an anime style, too, which I love, being a huge anime fan. The plot is basically this: You play as a guy named Raphael who lives a secretSo, after playing Rhythm Thief and doing everything there is to do in the game, I must say, I'm impressed! The game does to the rhythm genre what Layton does to the puzzle genre: Add a plot to a genre which is normally just minigames. And it does it in an anime style, too, which I love, being a huge anime fan. The plot is basically this: You play as a guy named Raphael who lives a secret life as the famous Phantom R, a thief who steals artwork, artifacts, and a bunch of rare stuff like that from museums around Paris only to return them later.Phantom R's father left him when he was a child and left him with a coin with an unusual mark on it. He looks in the newspaper and sees that the Louvre has a bracelet which has the same mark. Thinking it has something to do with his father, he and his dog, Fondue, set out to steal it and the plot fleshes out from there. I'll go ahead and say that the entire game isn't getting the bracelet. You get it in the first chapter, actually. So it's not one of those kinds of games where the entire game is doing one set goal. Like any good game, the plot has plenty of twists and turns to keep you going, with most of the important parts told in anime cutscenes. It's all incredibly entertaining and the plot is one of the best aspects of the game. As for the main attraction, the gameplay, then it's all excellent. Unlike most rhythm games, there are variations in the gameplay. In the first level, you have to slide the stylus in different directions in time with the beat. In the next, you have to hide behind statues to prevent being caught by guards. In the next, you have to fight the henchmen of the main villain, Napoleon. Yes, Bonaparte. He's the game's main villain. But back to the gameplay, each of the 50 levels in the game are all varied and original. Even though some minigames share gameplay types, then the missions that do are far apart enough to make you not notice. It's all brilliant and the way it's set up makes it create a story that doesn't cut corners. You know how Dragonball Z games skip story to get to the fights? Well, in this game, the story IS the rhythm games. So the plot isn't butchered because of the lack of minigames. None of the segments in the game feel shoved in the plot for the sake of it. As for the games themselves, they all are incredibly fun and the controls are responsive enough to make it be your fault if you mess up and not the game's. The only levels that I have a problem with are the ones that use the 3DS gyroscope. To be specific, the fighting levels. Though, there are only 2 of those in the game. 2 more missions that I hate are the 2 poodle levels. You have to control Fondue and a Poodle both at the same time and unless you have two pairs of eyes, you're going to lose. A lot. The other 46 missions are great, though. Another thing: much like Layton, you move around in a point and click kind of world. You can search for coins in the game, which are much more plentiful than Hint Coins in Layton because there are some on every screen, and purchase things from Auban's shop, like cutscenes you've viewed and help for minigames for those levels where you're just stumped. I like the coin system and I think it works. Also, did I ever mention that Paris is bigger than all of the worlds in Layton combined? It's huge. REALLY huge. In fact, it's somewhat of an issue. Some of the names for the parts of Paris are french, making them hard to tell apart. The game helps with this by making the path to the story colored red on the map. Follow the red, follow the story. Of course, it's great with how its set up and I just love it. Also, as for characters, they're all awesome. Every. Single. One of them. Seriously. A few of our characters other than Raphael and Fondue are Marie, a girl who plays violin and has the same mark on her violin as on the coin and the bracelet, Inspector Vergier, who is a cop who is trying to catch Phantom R and loves Paris and wants to protect it with all his heart, Charlie, Vergier's kid, who wants to help Vergier catch Phantom R, and Napoleon, the main villain, who has control over the world's suckiest army and has supposedly been revived from the dead. All of the characters are lovable and, out of all of them, my favorite is Vergier. His love for Paris really shows in the later half on the game and you have no choice but to respect a guy who goes through a bunch of stuff to protect Paris. The music is also, great. So great, that I'm listening to it as I write this review. Considering that if I talked anymore about how great this game is then I would run out of characters, then I should rap this up. Rhythm Thief is a great game that anyone should check out. Even if you don't like rhythm games. In fact, this is the first rhythm game I've ever played and I love it! Go Moonwalk over to the nearest game store and pick this up. You're sure to love it. I give Rhythm Thief and the Emperor's Treasure a 9/10… Expand