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Metascore
89

Generally favorable reviews - based on 6 Critics What's this?

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  • Summary: SPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual clicks and the passage of time to create and launch potato-based devices and probes from your nondescript satellite orbiting a mysteriousSPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual clicks and the passage of time to create and launch potato-based devices and probes from your nondescript satellite orbiting a mysterious planet. Unlock the mysteries of the galaxy or just kill some time in what the astrophysics community is calling the ‘best narrative sci-fi clicker game of all times’. Expand
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Score distribution:
  1. Positive: 6 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 0 out of 6
  1. May 8, 2017
    100
    While Spaceplan was only in my life for a few days, it was a major part of my life for those few days. It's a really cool and engaging experience, and a unique take on the clicker that even skeptics of the genre should check out. Also, it has more potatoes that you could ever imagine.
  2. May 10, 2017
    90
    Spaceplan isn't an exceptional clicker. It's an exceptional game that just so happens to be a clicker. It's a game that manages to be smart, funny, beautiful, and strange with a simple set of tools over a relatively short period of time. Most games can't do that. Spaceplan does so effortlessly.
  3. May 19, 2017
    90
    Still, if the only complaint I have about SPACEPLAN is that there isn’t more of it, that’s a pretty good problem to have. If you’re leery about spending money to buy a premium idle clicker, I get it — but you should really get over that hesitation. SPACEPLAN is about as clever and enjoyable as clickers get. It’s salty like french fries, but in all the right ways.
  4. May 15, 2017
    85
    Fresh and fun discovery that is just the opposite to the 'usual' AAA games. An example of what an indie game must be.
  5. May 10, 2017
    80
    SpacePlan won't appeal to everyone, but its absurdist sci-fi story and polished design makes for lacking gameplay mechanics.
  6. May 23, 2017
    80
    Even with a fatal crash and not seeing the end sequence, Spaceplan has provided me with one of the most memorable experiences of the year so far from a genre I didn’t think was capable of such a feat.
Score distribution:
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