Metascore
80

Generally favorable reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 10
  2. Negative: 0 out of 10
  1. 90
    Going Under manages to upcycle the refuse of our everyday routines; its a Big Art Attack of 2-hour commutes, stolen tips and that one pinball machine your boss bought to make a chill room after he laid off three of your coworkers during a global pandemic. It’s one of the most honest investigations of existential digitisation and corporate greed ever made in videogame form. It addresses the farce of employment with creativity and humour, two things no malignant narcissist with a modest cash injection could ever take from us.
  2. Oct 8, 2020
    85
    If you are tired of the roguelike or have been looking for a perfect one to start with - you could try with the Going Under. A quirky, fast paced, humorous dungeon crawler, painted in neon baby colors that you didn't even know your TV could support. So be your friend and lower the color intensity, for you will most probably spend some hours with this one. Pretty addictive.
  3. Sep 27, 2020
    85
    Going Under not only does a great job as a roguelite, but also when it comes to delivering a great story and narrative. A parody of how business works that you need to play.
  4. Sep 22, 2020
    85
    Going Under perfectly combines the Rogue-lite genre in an irreverent and sarcastic environment. The frenetic and immediate action with a good level of difficulty without ever being frustrating goes hand in hand with a fun and ridiculously original story, a real breath of fresh air for those looking for a solid dungeon crawler without necessarily having to rescue a princess or recover fragments of some cursed artifact. A must-play if you love this genre of games, and also highly recommended if you want to give a try to a nice action game able to make you laugh between one kill and another.
  5. Sep 23, 2020
    84
    In all, Going Under is the type of game to go above and beyond in its quirky mannerisms, being unafraid to poke fun at both the real world it parodies and even itself. This is a game I highly recommend if any gamer has an appreciation for dungeon crawling, bright colors, or humor in sheer parody fashion.
  6. Sep 30, 2020
    80
    Going Under is a fun dungeon crawler that parodies capitalism and the culture surrounding it. While a shorter experience, the game is given a solid level of replayability thanks to the procedural generation and wide variety of weapons. Though the combat feels like it’s lacking depth at times, it’s still fun to sling office equipment around at foes. Going Under is a great offering from the team at Aggro Crab and Team17.
  7. Sep 28, 2020
    80
    Unfortunately, Going Under arrived in the same month as Spelunky 2, Hades and other prestigious indies who are also roguelike. However, its proposal is solid and has a lot of personality. All of this, along with the narrative, make it a more than interesting title that it should be recommended for lovers of this genre.
  8. Sep 22, 2020
    80
    Going Under is bright, colorful, and wickedly funny. The game's structure is enjoyable and using various weapons slap the hell out of monsters is entertaining, but don't expect anything particularly deep or lasting.
  9. Sep 22, 2020
    80
    Going Under may not be the equivalent of a monolithic business worth billions, but it still ends up being a highly-successful venture that provides a fun and enjoyable service. The combat is smooth and and rewards varied approaches, the weapons are a blast to play with, and everything is nice and challenging. Throw in a clever and sweet satire of tech startups and the end package is something worth checking out. Killing hordes of monsters may sound like a thankless job, but it does end up being something that nicely pays off here.
  10. Sep 22, 2020
    50
    While I got some enjoyment out of the combat, it doesn't offer enough variation and isn't as polished as other titans of the roguelike genre like Dead Cells or Hades. Running through the dungeons began to feel like genuine work, which is suitable considering the subject matter but not what I want from a game.

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