While Nuclear Throne might at first appear to be another difficult bullet-hell or punishing roguelike, a little practice quickly reveals a system that is meant to make the game accessible by a broad range of players. Thanks to the procedurally generated levels, weapon drops, and opponents, the game has virtually endless replay value and is an outstanding free game from Epic Games this week.
It’s wonderful, evil, gorgeous, horrible, satisfying and merciless. You might hate its lack of checkpoints, or bad levels spawns that almost instantly kill you. It doesn’t care. Screw you. It hates you. But you’ll love it.
Обычно прохожу игру на все ачивки и забываю, эта игра одно из двух исключений. Ооооочень реиграбельная при небольшом количестве контента. Багов практически нет. Наиграл 940 часов и пока что не собираюсь останавливаться.
Una obra maestra atemporal de los juegos roguelike, con partidas que duran lo justo e ideal, una dificultad dura pero bien fundamentada en la habilidad, y un cast de personajes perfectamente balanceados, como debe ser.
Nuclear Throne esta diseñado con mimo, y realmente poco se siente innecesario, de relleno, o fuera de lugar, hay armas para todos los gustos, y solo algunas contadas pueden considerarse como intrínsecamente inútiles. Absolutamente cada personaje, cada arma y cada mutación, da para un abanico de estrategias locas y diversas.
No dejen que el aspecto grafico de este juego los engañe, es una maestría en lo que al genero se refiere, y es uno de los pocos que logra enganchar hasta volverte un adicto. Derrotar al trono es simplemente el comienzo del juego y de las cosas que se pueden hacer dentro de el.
Nuclear Throne manages to walk a fine line between challenging, with options for the player who wants to succeed in the post-apocalypse, and unfairly difficult, filled with obstacles that will induce frustration for even the most hardened fans of the rogue-like genre.
The issue with games like Nuclear Throne, Crypt of The Necrodancer, Enter the Gungeon, et cetera, is that it's one of those games where you get crazy good at the first handful of levels. With rather unforgiving gameplay, the sheer amount of **** it'll throw at you at random times, and lack of any form of retaining progress means you'll end up really liking seeing Desert and Sewer over and over again, or make the time commit to become psychotically good.
Case in point, I was having a awesome run, encountered a whole crap ton of enemies huddled around something I couldn't identify. I open fire, suddenly the unknown diamond thing explodes, lights up, and cut to the Nuclear police (???) beaming in and murdering me dead regardless of Halo. All of that took place over the course of about 2 seconds. Maybe the Rogue-like genre isn't for me? Though I don't quite grasp the mindset that enjoys potentially having a amazing run ended by the slightest mistake, which can very easily happen as early as level 2-1 with frogs things that explode and ninjas that can and will take out all of your health in 1 hit with practically no warning.
It's good, it's fun, but like other games like it, the lack of literally any form of progress retention breaks it a bit for me, and at the time of writing, I'm really getting sick of seeing the desert because I didn't notice the one ninja in the cloud of enemies and bullets that took me from 12 HP to 0 in 1 hit.
Vlambeer is one of my favorite indie developers for several reasons. I've seen the devs quite a bit in various videogame documentaries and so to some small extent I feel like I know them. A consist level of quality, along with their unique retro-style, can be found across their various titles. Its in the aesthetics that there games really shine, from the beautiful art to the superb sound design. Yet, as much as I like the studio for some reason I have yet to really fall in love with any of their games. This is not to say Nuclear Throne is bad by any means but there just isn't quite enough there to keep me coming back.
So from what I understand this game takes place after a nuclear fallout and the mutated creatures that spawned from the event are competing with each other to be the best in order to eventually reach the illustrious heights of the Nuclear Throne. That is all the story you're getting because this game is clearly focused on gameplay. In Nuclear Throne you're simply dropped into a room where you have to kill all the enemies. Once thats done you're **** into a warp hole where you'll teleport to the next level where you'll do the exact same thing. As you progress you'll be rewarded experience and every time you level up you'll get to choose between four random upgrades to aid you in the increasing challenging battles.
As you can imagine, with such a simple concept there must be a variety in the means of which you clear these rooms. There is a handful playable characters each with a unique special power and passive trait. Thankfully, you'll find a good selection of weapons as you fighting for your life. There are five different ammo types including bullets, shells, bolts, etc which leads you find different kinds of machine guns, crossbows, shotguns, and so on. For the most part they all feel quite good and its easy to quickly find your preferences. This is an intense, fast-paced game, and you'll need to be able to adapt quickly as the enemies will be shooting right back at you. With the cross-hairs a fair distance from your character aiming can be quite a challenge in itself.
Its the visuals and sound effects that really make this game worthwhile. The guns in this game sound like they really got some nice kick to them. All the playable characters and enemies look great. There is a lot of charm in the theme of this game. This is really important because the gameplay can get quite repetitive. Even though the maps are procedurally generated you're basically always stuck fighting in fairly cramped arenas. Every two or three levels you will face a different group of enemies but after you've played several times the battles tend to all feel pretty similar. That being said you'll always being on the edge of your seat trying to make every shot count while at the same time trying to avoid the onslaught of enemy fire.
The fact is this is a simple shoot-em up. There is nothing wrong with that if thats what you're in to just don't expect much more. Since this is such a though game the hope is that you'll keep learning as play and just get a little bit farther after each attempt. Since this is a rogue-like once you die thats it, you have to start right at the beginning and there is nothing to carry over from one run to the next. This is a game the requires a lot of dedication for mastery. Although I personally don't have the patience to get really good I did have fun while playing this game. I would only recommend it to those who really think they're up for a challenge.
SummaryNuclear Throne is a post-apocalyptic roguelike-like top-down shooter. Not 'the final hope of humanity' post-apocalyptic, but 'humanity is extinct and mutants and monsters now roam the world' post-apocalyptic. Fight your way through the wastelands with powerful weaponry, collecting radiation to mutate some new limbs and abilities.