Mixed or average reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 16
  2. Negative: 0 out of 16
  1. Dec 26, 2017
    Oriental Empires is a fantastic option for seasoned RTS fans that are looking for something new and a little different. While this might not appeal to those that are either not excited about Asian culture or those not as familiar with strategy games due to the confusing menus and somewhat unclear “hints”, this certainly has its place in an RTS fans library especially at virtually half the price of other games of a similar nature.
  2. Sep 27, 2017
    Oriental Empires is a confusing game. There’s a lot to enjoy about it: the interface, the campaign map and the general style of the game are very appealing and perfectly on point with its theme. As a historical game, it’s great, but as a strategy game, it’s not sure entirely what it is. To put it plainly, the battle system isn’t good, and that would be fine if it felt like it wasn’t a necessary component of the game. There isn’t enough settlement management to cut battles out completely and go for victory via an alternate route. Without the Civilisation-esque buildable tile improvements and without the trade, there isn’t actually much to do other than to settle, accrue income, queue buildings and diplomatize. I’m sure like most 4Xes, time and technology bring greater depth, but I can’t see them improving the battle system. So if you’re a Civilization player and combat feels secondary to you, then I would recommend maybe looking this up, as it is a beautiful game and feels historically accurate. If you’re a Total War player, however, and battles are a must to you (like me) I would say stay away, or at least wait for a rainy day and a Steam sale.
  3. Nov 29, 2017
    Oriental Empires is a very well made strategy game that allows you to get through a campaign in a few hours instead of having saves that span days, though that is an option as well if you wish. Despite its smaller scope focusing on Ancient China instead of the globe, the stakes actually feel higher due to the limited resources and high number of factions fighting for them. While some of the systems require a lot of getting used to Oriental Empires is well worth persevering with.
  4. Nov 27, 2017
    Attacking a recently settled city near my borders and settling for peace immediately afterwards, instead of being embroiled in an eternal war against a drastically inferior enemy due to imbecilic AI diplomacy.
  5. 80
    Oriental Empires shall surely frustrate some players, though that really boils down to his or her shortcomings, not the any of the title. You shouldn’t be upset about historical accuracy: plagues happened, bandits are terrible, and — who would have thought — peasants hate building things for their oppressive overlords because they’d rather be with their families. Sitting down and learning how to be a sovereign to the people and not just field marshal to armies will open players up to a superb experience in the genre. The foundations of other efforts in the genre may show, but ultimately, Oriental Empires builds upon them anew, just like real life.
  6. Nov 26, 2017
    Quotation forthcoming.
  7. Dec 1, 2017
    Oriental Empires is an impressive debut from Shining Pixel Studios. It is apparent that a great deal of work was put into it, especially on aspects like the trade system. It manages to convey a immersive portrayal of centuries long Chinese conflict. The combat system though feels somewhat raw and counter-intuitive for a hex-based TBS, making combat more troublesome than fun on the long run.
  8. Oct 26, 2017
    A perfectly good 4X game with an innovative combat system that feels a bit bland when framed against the richness of its setting.
  9. Nov 27, 2017
    The game does have strengths. The visuals are quite pleasing. The historical elements are interesting and the overall setting is quite refreshing. There’s a lot of depth here for people willing to put in the work to understand the controls and the dynamics. Hero units can help inspire your troops and if they die their heir can take up their cause (at a slight cost to status quo). For the casual gamer I would probably give it a miss though as it’s not interested in holding your hand while you find your feet.
  10. Nov 24, 2017
    Oriental Empires is a title that is worthy of being called 4X. Yes, it has a good amount of flaws that pushes it away from the greatness, but it still can give to the fans of strategic adventures a great experience.
  11. Oct 18, 2017
    Oriental Empires is a solid, detailed first effort from Shining Pixel Studios that fans of the 4X strategy genre will enjoy. Unfortunately, newcomers and veterans alike might be disappointed by the unwieldy UI, unpredictable systems and lack of in-game tutorials or explanations.
  12. Sep 15, 2017
    Oriental Empires is a solid 4X, but with a lack of innovations.
  13. Nov 21, 2017
    Oriental Empires combines the ideas from Civilization, Europa Universalis and Total War, making a very interesting game based on Chinese history. Unfortunately, its balance is not great, but the game definitely has some potential.
  14. Sep 15, 2017
    Oriental Empires offers more than enough to keep long time strategy fans happy. It looks great and does try one or two new things that don't turn out as well as they could, lacking the depth and variety to push it into being a great game.
  15. Oct 9, 2017
    We've played games like this before, many of them really excellent and with depth and character. Oriental Empires certainly looks nice and has a classical Chinese feel that helps it along its way, but once you're through the surface, it's a lacklustre 4X without a great deal to set it apart from the pack. Much of the time, Oriental Empires feels like playing a game of Total War where you auto-conclude all of the battles, but with a penchant for very slightly unfair and unavoidable disasters.
  16. Oct 3, 2017
    A solid 4X strategy for fans of Chinese history, which, despite the decent craftsmanship, sometimes its mechanics and content stay behind the competition. However, the poor combat system is what drags the game down – and you can´t avoid it.
User Score

Mixed or average reviews- based on 18 Ratings

User score distribution:
  1. Positive: 13 out of 18
  2. Negative: 3 out of 18
  1. Oct 10, 2018
    This game is just bad... The trade system as an important revenue source and settlement building are kind of good i guess. But this wholeThis game is just bad... The trade system as an important revenue source and settlement building are kind of good i guess. But this whole thing can be summarized as good ideas, horrible execution. The game runs badly, it's buggy and the UI is just horrible.
    The worst thing that makes this pretty much unplayable for me is the confusing, weird, and just all around failure of a battle system. Calling it "raw" and "counter-intuitive" is a serious understatement. I really can't stress enough how bad and just game breaking it is.
    Diplomacy is the same as pretty much every other game, very few options and the bots make hilariously high demands even as they're losing one city after the other.
    Calling this game challenging is just a joke. I'm not going to try any higher difficulty, or even playing it again anytime soon(or ever), but on normal and hard there isn't any challenge there.
    Edit: Gave it another shot, aaaaaaand now it's 0.
    Full Review »
  2. Jun 28, 2018
    This game is a little fresh pleasure. Especially with multiplayer with friends.

    Some new (old forgotten) mechanics. All logical, all
    This game is a little fresh pleasure. Especially with multiplayer with friends.

    Some new (old forgotten) mechanics. All logical, all needed.

    Nothing flashy, just pure 4x fun.

    Full Review »
  3. Nov 24, 2017
    I'm a long time strategy gamer starting way back with the Avalon Hill board games on up to Civ 6 and the Total War series. This game worksI'm a long time strategy gamer starting way back with the Avalon Hill board games on up to Civ 6 and the Total War series. This game works very well on several levels, both as a historical military conquest game and equally as a diplomatic/economic game or even a little of both. I had over 100 hours into Orient Empires (on medium hard settings) before earning a win. In short, it's not easy but well designed and challenging. Full Review »