User Score
7.2

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 3 out of 6
  2. Negative: 0 out of 6

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  1. Jul 28, 2018
    10
    Awesome game (reviewed v. 1.1.0.8) - but it's VERY important to spend time optimizing (in-game) settings, or the game may be unplayable. The game's graphics menu does not allow beyond super-sampling (SS) 1.2 (SS is called resolution in the game). Using an oc'ed GTX 1080 the game runs at (usually) 45 fps using SS 1.2, no antialiasing and all other settings maxed (including textures set toAwesome game (reviewed v. 1.1.0.8) - but it's VERY important to spend time optimizing (in-game) settings, or the game may be unplayable. The game's graphics menu does not allow beyond super-sampling (SS) 1.2 (SS is called resolution in the game). Using an oc'ed GTX 1080 the game runs at (usually) 45 fps using SS 1.2, no antialiasing and all other settings maxed (including textures set to Ultra) - and the good old Forceware 385.24 :-) But SS 1.2 is very blurry. Note that the game defaults to SS 1.0 everytime you load a scene or die (even if it still says 1.2 in your settings), needing you to constantly reapply a higher SS value than 1.0. Only lowering resolution increases performance, other settings like LoD, textures and shadows have no effect on frame rate. A GTX 1080 (Ti) is required for 90 fps SS 1.0 - or 45 fps SS 1.1 or 1.2. 45 fps SS 1.6 will probably require a GTX 1180 ;-) There's also a serious error causing the Tray Tool SS value to be multiplied with the in-game SS value. So SS 2.0 (global) in Tray Tool + SS1.2 set in-game resulted in SS 2.4 in-game and totally crashed the game - so beware! I tried to set textures to high instead of ultra and had a hard time seeing any difference. At first textures don't look that good, but when you get close a layer of extremely detailed textures becomes visible - I've never seen more detailed textures, but again - it's only visible when you're a few inches away from the texture. The game is a system hog - much more demanding than for example Lone Echo, Robinson, Doom VFR and Mage's Tale. The ground often looks tesselated - this could explain the extreme hardware requirements. Controls are great, you have options of full locomotion, teleport and more - and there's smooth turning (or angled and more). Your inventory is elaborate reminding me of FallOut 4 VR. Like in Subnautica I needed water and food, and craft items; there are nice light-weight RPG-elements included. This isn't a simple first person shooter, it's an amazing sci-fi experience! Expand
  2. Nov 23, 2018
    9
    This is an amazing vr sci fi game , first person shooter with elements of harvesting games as you have to collect items to craft ammunition and tools. The review is from end of November 2018 played on First Vive. The backpack and quick pick option as well as the locomotion movement are outstanding practical. Graphics are beautiful although could be sharper. Fantastic sound ( if it works -This is an amazing vr sci fi game , first person shooter with elements of harvesting games as you have to collect items to craft ammunition and tools. The review is from end of November 2018 played on First Vive. The backpack and quick pick option as well as the locomotion movement are outstanding practical. Graphics are beautiful although could be sharper. Fantastic sound ( if it works - game still in early access ) but the best part is that this game did not let me do anything else until I finished it .
    Which is very rare for me now pushing 40 as I did not had this urge to play in years.
    This game is on Vive subscription available and can be easily finished in a few hard playing days.
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Metascore
68

Mixed or average reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 8
  2. Negative: 0 out of 8
  1. Aug 7, 2018
    60
    It’s a shame that Seeking Dawn didn’t perform as well as I hoped, especially with the production values through the roof. Multiverse clearly has a firm grasp on creating worlds within VR. Hopefully, their next experience will trim the fat and give us the lean adventure VR game the team is certainly capable of delivering.
  2. Jul 18, 2018
    65
    Seeking Dawn is a VR sci-fi shooter with an ambitious list of features on top of its single or multiplayer campaign mission: weapon crafting, base defense, resource management, and survival elements. While all of these are certainly present, some feel shoehorned in for the sake of making a full length game. At its core though, it's a standard sci-fi shooter brought to life in VR, and done so with enough care and attention that would make it a really fun experience if it weren't for the crafting drudgery.
  3. Jul 17, 2018
    86
    Seeking Dawn is essentially a mix of different game styles, primarily a first person shooter but also a game of exploration and crafting. You could be excused for just wanting to walk around and explore the beautiful landscape and examine the wildlife… but you do have a job to do and as big as the world is it does guide you (gently) towards your goal. Ultimately it’s a great example of what can be done in VR and a well polished game. Touted as a multiplayer game, it’s no slouch as a single player game and is certainly worth a play through.