- Summary: In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.
Jul 28, 2016Starbound excels as a crafting and exploration game, as a 2D platformer with varied and engaging combat, and as a Zelda-esque story RPG with a detailed world and memorable alien cultures to interact with. The sheer volume of different kinds of locations to discover, items to craft and build great structures with, and flashy ways to vanquish aliens prevent any part of the experience from getting boring quickly.
Sep 5, 2016If Starbound has one major downside it’s that there is no pause button. A pithy consideration, I know, but it means if you’re exploring a cavern found deep within the recesses of a new planet, you cannot pause to take a much-needed bathroom break. And since enemies can spawn at any time, you can’t walk away from your computer in confidence, either. But the lack of a pause button almost feels apt: in Starbound, there can be no pause button, no way to suspend you from this childhood fantasy.
Aug 16, 2016Starbound is coming into a genre that most people either love or hate. I really wonder if there is room in someone’s schedule for yet another crafting game. Starbound is certainly a good one of those, but it doesn’t really stand out among the many challengers.
May 19, 2014Don't follow what the haters say. Play the game yourself and you will see that its amazing. The music, the art, the adventure is all greatlyDon't follow what the haters say. Play the game yourself and you will see that its amazing. The music, the art, the adventure is all greatly done, and plenty of mods from the community and the fact that you need little to no knowledge to mod the game too, its just a amazing game! Sure, it might be terraria-like but its mostly pure inspiration. Its a great game, and don't forget that its currently just a beta so things will change often.… Expand
Nov 17, 2019why is the user score for this game so low lol, i see that most of the negative reviews are from release date when the game was unfinishedwhy is the user score for this game so low lol, i see that most of the negative reviews are from release date when the game was unfinished early access. this is ridiculous reason to rate a game 0/10.
heres a 10/10 to counter the ridiculously low scores.… Expand
May 21, 2014I believe this game is truly something of beauty and amazement. It's lore is the best I've seen in a long time, combined with the aspect ofI believe this game is truly something of beauty and amazement. It's lore is the best I've seen in a long time, combined with the aspect of building, combat, and most important, exploring. Hopping from planet to planet, system to system, makes the whole game seem never ending. So much to see do and build is beyond anything I've seen in a long time.
What makes this game differ from an incredibly similar game like Terraria? One thing major thing that caught my eye was the animations. They're beautiful, bouncy and fun to look at. Even swinging a sword feels good. Another major difference is that this ones more surface-based. You'll be finding yourself wandering on the surface a lot more which I personally enjoy, considering you may encounter npcs like avians or glitches, which are actually birds and robots.
I encourage anyone questioning whether or not to purchase this to not be off put by reviews that say it's not worth it because its a Terraria clone. Many have said the same thing about Terraria and Minecraft in fact, that Terraria is just a 2D clone of Minecraft, which depending on your definition, really isn't. I say take a risk, spend a few bucks, and have a great time exploring the universe. Creativeness bursts within this game.… Expand
Sep 9, 2014The game is initially very fun and kills a lot of time. After a while it gets extremely repetitive and the different races are really justThe game is initially very fun and kills a lot of time. After a while it gets extremely repetitive and the different races are really just different visually, they all play exactly the same.… Expand
Oct 3, 2014Note: I will update this after the full game is out
I kinda like this game,It has a potential to be good! HOWEVER,How it's beingNote: I will update this after the full game is out
I kinda like this game,It has a potential to be good!
HOWEVER,How it's being executed is questionable
So here is the basic pros/cons review!
Endless travel places
No mod support
Note: Like I said,I kinda like this game at its beta state,It's okay,NOT WORTH BUYING,Just wait til' it updates a little and then buy it,It has the potential to be the best,Yes,Better than terraria,minecraft and "PP".
But its in beta state and this is my "Beta" score ,6/10… Expand
Jul 23, 2016There were high expectations for this game after three years of development and a long beta process, and it missed almost all of them.
TheThere were high expectations for this game after three years of development and a long beta process, and it missed almost all of them.
- The music is excellent, and the game sounds great overall
- The art style is fun
- The variety of weapons (although the combat mechanics make this almost meaningless)
- The inventory system - which should be the core of a game with thousands of items - is badly broken. This is after years of testing. There are now five separate inventory screens, and the UI that controls them is clunky and frustrating. Items that used to stack no longer do, which leads to inventory crowding almost immediately.
- The story is bland and unoriginal. This would be fine if it wasn't a mandatory part of the early-game, but you're now required to run the same broken dungeon you were in beta before you can do any real exploring. It still sucks.
- The quest hub/town area has undergone only cosmetic changes since early beta, only now there's a story dungeon sloppily cobbled onto it.
- You now drop healing items and other important items on death on the normal difficulty mode, which adds a layer of meaningless frustration.
- Combat is the same 'try not to let the monster hit you' snoozefest as before, only now you sometimes have functional weapons when they aren't glitching out.
- Enemy variety was supposedly going to be huge, but I found myself running into the same six aliens over and over. I guess this got scrapped?
I know $15 isn't very expensive, but considering how much money these developers made through early access and what a long development cycle this had...I expected much more. Unless Starbound gets the fixes it still needs and an almost complete inventory/combat overhaul, I see no reason to come back. Save your money.… Expand