I hate quest games. Even more - I hate point and click adventure games. But when I heard that a Lovecraft-inspired adventure games is coming to a certain number of devices near me, with a free first chapter no less, I had to try it just in case. The case was in, and it was a strong one.
The Last Door is said to be survival horror. I disagree. It's a creepy game, even a tad scary at times.I hate quest games. Even more - I hate point and click adventure games. But when I heard that a Lovecraft-inspired adventure games is coming to a certain number of devices near me, with a free first chapter no less, I had to try it just in case. The case was in, and it was a strong one.
The Last Door is said to be survival horror. I disagree. It's a creepy game, even a tad scary at times. But the thing that should describe this game is brilliant direction. The game is extremely well paced and this can be easily told from the introduction of the first chapter. It gets only better from there.
The tale it tells is a very gripping one, and indeed it is very Lovecraft inspired. Though the theme of outer-spacial madness isn't present, it's presence can be very strongly felt. The story is very much structured like a good Lovecraft story, striving to maintain the same levels of mystery and out-worldly, undiscribable terror. It succeeds, delivering a nice knot for you to untie during gameplay. The surprise at the end I found to be very nicely thought out.
The pixelated art style is very atmospheric and even beautiful at times, but it seems to go against gameplay at times, with some key items being represented only by two to eight pixels on the screen. On smaller devices, this becomes even a bigger issue. Some minor slowdown can be felt in scenes with more animated backgrounds, but other than that graphically the game is firm, though not particularly outstanding in general art style.
The soundtrack, on the other hand, is stellar. It's only sin is that the tracks are very short and change often. But they set a grand and perfect mood. Honestly, I listen to the OST quite often and I grow more fond of it than tired. Also soundwise - the game could have benefited from some voice work. Not that the text is that much, rather some good voice acting could have given us even more atmosphere to delve in.
Being an adventure game, The Last Door also gives us some really nice chalanges, to some of which I even applauded. It was very satisfying to solve these unsettling riddles and some of them I will remember for a long time. Some objectives are a bit unclear or seemingly illogical, but that just comes with the genre. It was aggrovating at times, when the character tipped me with a line of what should I keep my eye open for, but at the end the thing I had to interact with was not the thing mentioned in that line.
Never the less, I loved The Last Door. Beyond some graphical misconceptions and some convoluted puzzles, this game is a very strong title. I recommend this to anyone who finds the concept interesting. I can't wait for Season 2. Kudos to the developers, I did not expect it to be this good of a game.… Expand