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7.4

Mixed or average reviews- based on 830 Ratings

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  1. May 24, 2016
    7
    I'll be honest, I didn't come into Total War: Warhammer with much faith in CA. After the release of Total War: Attila, I was worried that the franchise might not rebound, but with Warhammer it seems to be on the right path, but not necessarily the right direction. What I mean is that I'm playing Warhammer, but it doesn't necessarily feel like Total War. The game has been dumbed downI'll be honest, I didn't come into Total War: Warhammer with much faith in CA. After the release of Total War: Attila, I was worried that the franchise might not rebound, but with Warhammer it seems to be on the right path, but not necessarily the right direction. What I mean is that I'm playing Warhammer, but it doesn't necessarily feel like Total War. The game has been dumbed down dramatically, in particular with managing provinces and raising armies. It's not necessarily a bad thing, but it lacks the Total War feel. Of course you have to expect some give and take in that regard, but it's also the reason why I only gave it a 7 and not an 8-10.

    Yes the game has great graphics, yes it runs much smoother than Attila, however it didn't really expand on the elements that made so many of us love Total War in the first place. In fact it felt like they tried to do the same things they did with Attila, for instance, there are only 4 starting races, with one bonus race if you pre-ordered. That's about the same amount of factions in the first game, as far as unique unit types. So what you can expect is numerous new factions being added, but only at a cost. The trick to appeasement is to offer new stuff, but not significant amounts of new stuff, to make us believe that they're not trying to nickle and dime us on additions to the game.

    Alright, so the game play is good, simplistic, but good. The addition of a fantasy element really does make you think. Is it a bad game? By no means. Is it everything I'd hoped for? By no means. Would I still buy it knowing what I do now? Most likely, but I'd still be griping about what I felt should've been changed or kept the same. Maybe I'm just one of those people that can't be satisfied. Anyways, I hope that helped.
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  2. Jul 5, 2016
    7
    If you have never played a Total War game but love strategy titles, you'll love this game. Dripping with atmosphere and it nails the Warhammer licence visually.

    If you've played Shogun 2 though... bit of a different story. See, this game is not "bad", and is actually comfortably ahead of the more recent Rome 2 and Attila Total War games, but the problem is the rampant streamlining of
    If you have never played a Total War game but love strategy titles, you'll love this game. Dripping with atmosphere and it nails the Warhammer licence visually.

    If you've played Shogun 2 though... bit of a different story. See, this game is not "bad", and is actually comfortably ahead of the more recent Rome 2 and Attila Total War games, but the problem is the rampant streamlining of the game at the expense of immersion and challenge.

    In fact, it's so stripped down that at times you feel each individual battle is a tech demo of what could be, rather than a finished product. I feel incredibly harsh saying that, as so many things are done right here and the level of detail involved is stunning, but all of that is tainted by the game alternating between too easy and too obvious. Would it have hurt to put a bit more focus on the "behind the scenes" elements of getting your armies together and so on? How about making the battles feel like the epic blood and thunder encounters the Warhammer universe is famed for? Why are all the battles incredibly short? Why is every single siege in the game the same thing over and over again?

    It's like they had the basics there, and forgot to build on them. Can I still recommend this game? Yes, I really can. In fact, I know this review is going to look unduly harsh, but it's because I've played Total War games in the past that are simply hands down better than this one, even though if taken in isolation this is a good strategy game in its' own right.

    As a fan of both strategy and Warhammer, this is both a decent game and a massive disappointment at the same time.
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  3. Dec 12, 2016
    6
    The game with all of its DLC's and features is fun, even if many of the usual Total War systems are dumbed down to the simplest level.

    That being said, the cost for such dumb fun is around 150$ Canadian. Outrageously not worth it, not even close. Also it should be noted that against the wishes of an adamant fanbase CA was chopping the game up for DLC's long before it was out. The
    The game with all of its DLC's and features is fun, even if many of the usual Total War systems are dumbed down to the simplest level.

    That being said, the cost for such dumb fun is around 150$ Canadian. Outrageously not worth it, not even close.

    Also it should be noted that against the wishes of an adamant fanbase CA was chopping the game up for DLC's long before it was out. The "Chaos day one DLC" was just shameful, but even basic options like blood and gore are a DLC in this. Next Total War we'll probably have to pay for sound effects.

    So the base game itself, covered in insulting little dlc moneybags and locked content is about 70$ Canadian. This is why Creative Assembly earned a 2.
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  4. Jul 24, 2016
    7
    after rome total war 2 ca has left a bad taste in my mouth Attila suffered from that, in fact i tried getting refund on that one.... just couldn't enjoy the game, warhammer is a solid 7 its not great but its better then rome 2, at least gives hope that future total war titles wont suck a big D like ROME total war 2.

    although ca dlc is kinda lame that trend seems to be continuing
  5. Jun 10, 2016
    7
    Total War Warhammer is a great game that is missing a lot in my honest opinion but it is a solid foundation for a lot more content which will be added in free-LC and DLC, which I really don't mind because the game has so many new features and has fixed many problems that occurred in many other games in the franchise. This game is truly a fresh start for total war as they have never made aTotal War Warhammer is a great game that is missing a lot in my honest opinion but it is a solid foundation for a lot more content which will be added in free-LC and DLC, which I really don't mind because the game has so many new features and has fixed many problems that occurred in many other games in the franchise. This game is truly a fresh start for total war as they have never made a game like this before, veteran total war fans might be annoyed because certain thing have been dumbed down like how the map size is not as big as previous ones but the game its self is as I said a solid foundation for something great. Expand
  6. Aug 14, 2016
    5
    87 EUR ? Seriously ? :-D

    59 EUR for the game. Let's add an other 18 EUR for the Beastman race (should AND could have been included day one). 7.5 EUR for some extra Warriors. Icing on the cake : 2.5 EUR to add some gore. A good game (7/10), but certainly not worth 87 EUR, whether you are a Total War / Warhammer fanboy or not,.. Marketing people ARE insane. We probably are too if
    87 EUR ? Seriously ? :-D

    59 EUR for the game. Let's add an other 18 EUR for the Beastman race (should AND could have been included day one). 7.5 EUR for some extra Warriors. Icing on the cake : 2.5 EUR to add some gore.

    A good game (7/10), but certainly not worth 87 EUR, whether you are a Total War / Warhammer fanboy or not,..
    Marketing people ARE insane. We probably are too if we keep buying from them.

    Hopefully we do not have to buy map extensions yet, and we still can produce units with IN-game resources. Lucky us !
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  7. Jun 1, 2016
    7
    Classic Total War experience. You manage your settlements and armys on the campaignmap and fight huge realtime-battles on the battlefield. Settlement management is a HUGE improvement over Rome 2, you don't have uncountable options to upgrade your buildings (with only minor differences) anymore. I even prefer this system over Shogun 2, where npc's just upgraded their provinces which costsClassic Total War experience. You manage your settlements and armys on the campaignmap and fight huge realtime-battles on the battlefield. Settlement management is a HUGE improvement over Rome 2, you don't have uncountable options to upgrade your buildings (with only minor differences) anymore. I even prefer this system over Shogun 2, where npc's just upgraded their provinces which costs you food (a valiuable resource) when conquered - which you couldn't make unhappen, you had to live with that. But that doens't exist anymore. You now have buildings that make sense, you always know what to build. You have your buildings for military stuff and upgrades (eg. forges) as well as buildings for money, towngrowth, public order and so on.
    There is also no Food in the game as a resource besides Gold anymore, but Towngrowth instead (you need to get it to upgrade your buildings). I don't mind that change, it's neither worse nor better then before.
    I am a 40k fanboy, and I like fantasy universes as well, so I hadn't any problems to get used to this new setting, and I quite like it. I enjoy the huge unit variety, the monsters and heroes you get attached to when watching them ripping your enemys apart doing their questbattles to gain special armour and so on, all the new spells and abillitys are fun to use as well.
    It's super fun and it was almost impossible to stop playing this game for the last 7 days, always stayed up to 1 or 2am even when i needed to get up early the next morning. There is so much to do in this game and you always want to play only one more turn.
    Game on higher difficulties can be challanging, I played Shogun 2 for about 700h and I'm quite good at that kind of games. But I had a hard time to survive with The Empire on very hard, hardest faction for me so far, and I played (and finished) all exept Chaos and Vampires (playing them right now) on very hard.
    If the performance would be better, I would rate this game 8/10. It's pretty damn good, not perfect, but a improvement over Rome 2 (and partly even Shogun 2). I see myself playing this game for the next 1-2 weeks quite excessive.
    Co-Op-Campaign is fun as well.

    Graphics are fantastic 8/10
    Animations are gorgeous 10/10
    Performance is slightly under average 5/10

    I'm playing on high with a gtx780ti, i7, 16gb and my fps are jumping between 30-60fps, both on the campaignmap and while playing fullstack-battles. Sometimes your fps will drop for no reason and you have to tap out and in again to normalise it. Same goes for v-synch, when you have it on (to avoid really annoying screentearing) you will have some graphical bugs until you retab the game. You have to do this every single time you start the game. Also Fraps won't show you the fps when playing the game, thats pretty odd (you'll need to use Steam for that). After 70h of gameplay (already) I only had one single crash (when I started the game for the first time).

    Besides the performance there are only a few things that bug me out. Like diplomacy isn't that important in the game, most factions won't agree to whatever you offer them, exept they want it themselfs too, but on that occasion they will come to you to make you the offer (like trading, non-aggression-pakts, alliances and so on). So you pretty much can ignore diplomacy for the most part.
    Another thing that I find annoying is the fact that you have to spend all those points your heroes get after almost every single battle (up to 29 at level 30) as well as the items and followers you get for them (who give you minor bonuses in battles or on the campaignmap). You get them and even lose them almost every single turn. It's a clickfest and I completly ignore them by now and doing just fine on very hard.
    On harder difficultys I didn't find myself using agents a lot, I actually play without them. They are hard to level up, will very often fail their missions and will get killed by enemy agents anyway who will have a ton of them. They aren't worth their money in my book.
    Autoresolve is broken, you're better off autoresolving then fighting for your own, you still can win when the enemy has the favour. When I played Greenskins on very hard I overfoold the map with my "Whaaags!" and played 6 (!) battles manualy. Rest (about 120+ battles) where autoresolves. Greenskins where the most easie and fast to play race so far.

    Well that's it for so far, I hope my review helped some of you guys out.
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  8. Mar 15, 2017
    6
    This is an average game, its basically rock paper scissors with Warhammer units. Id rather they came out with a tabletop Warhammer game based on the tabletop rules. Seems rather repetitive. I did have more fun with Rome and Napoleon. Something about the game makes it easy to put away and forget when your done with it. Certainly, there is the one more battle syndrome which can occur. I justThis is an average game, its basically rock paper scissors with Warhammer units. Id rather they came out with a tabletop Warhammer game based on the tabletop rules. Seems rather repetitive. I did have more fun with Rome and Napoleon. Something about the game makes it easy to put away and forget when your done with it. Certainly, there is the one more battle syndrome which can occur. I just think at this point it isn't such a fresh format, and seems like a Rome TW mod than a unique game. Expand
  9. Jun 5, 2016
    5
    Big Total War fan
    Big Warhammer fan
    Disappointed First the good: - Factions are distinct and flavorful both in unit roster and campaign mechanics - monsters and magic are awesome - city/province manegment is simplified without losing to much depth - modding support can fix a lot The Bad - sieges have been ridiculously simplified to "Improve the A.I." but the A.I. is still thick
    Big Total War fan
    Big Warhammer fan
    Disappointed
    First the good:
    - Factions are distinct and flavorful both in unit roster and campaign mechanics
    - monsters and magic are awesome
    - city/province manegment is simplified without losing to much depth
    - modding support can fix a lot

    The Bad
    - sieges have been ridiculously simplified to "Improve the A.I." but the A.I. is still thick as a brick so this was pointless and ruined a big part of the game IMHO
    - only 6 army rosters in the whole game which is disappointing for total war fans (1-2 unique units for some of the non-playable factions would have gone a long way)
    - agents can get frustrating
    - magic is messed up (doesn't scale with unit size)
    - general lack of content (will be better later with DLC /MODS)
    - disconnect between WFB units and TW units as a lot of units either don't exist (especially unit variants with different gear) or don't work as a warhammer player would expect (black orcs, ethereal units...)

    the game feels like early access
    not enough content and a bunch of little things that annoy you

    would recommend waiting until more DLC/MODS are released before buying
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  10. Aug 11, 2016
    7
    The base game is really good, but the fact that the 2 first dlc were 100% base game content really bothers me. And the 3rd dlc was good and all but then you look at the **** pricetag, not worth it. I would easily give this game a 9 or maybe even a 10 if they would have handled dlc better.
  11. Sep 19, 2016
    6
    So much wasted potential. I’m playing on hard.

    I’m not talking about the DLC policy. I’m not talking about few 5 playable races. I’m not talking about the choice of releasing Beastmen as first (or second) payable DLC, which is extremely stupid since they are simply a mix between Orcs and Chaos, which are both already playable… What will be next? Norska? Please provide us something
    So much wasted potential. I’m playing on hard.

    I’m not talking about the DLC policy. I’m not talking about few 5 playable races. I’m not talking about the choice of releasing Beastmen as first (or second) payable DLC, which is extremely stupid since they are simply a mix between Orcs and Chaos, which are both already playable… What will be next? Norska? Please provide us something DIFFERENT next time if you see what I mean… Skavens? Elves? THANK YOU.

    Anyway… The game, on paper, is great. Warhammer and Total war is (was?) the beloved dream of many geeks of my generation. The fact of having a scenarized game with the final Chaos Incursion is pretty cool. It provides consistency in a game where there is a rich lore. The regional occupancy Mod allows getting of regional occupation limitations (it would have been cleverer from CA to provide it official)

    It really is an immersive game. It’s a long time I haven’t been that much immerged in a game. Playing the Orcs and expanding from the Badlands to the snowy Northen Karaks of Dwarves was a cool experience on my first playthrough. Playing the Empire and expanding to the North and East to face as a protagonist the first Chaos Invasions was super cool. You can expect to have extremely Epic battles, 3vs3 to Death battles ringing the end of mankind! The graphics are great. The Lore is (except some “meh” things here and there) is superbly rendered. The epicness is really there. But…

    Then comes the late game (the first 100 turns are great, then it’s over…)

    In fact there is a core problem with this game. There is something wrong. There are actually 2 things that ruin the game.

    The first thing wrong is the way the Chaos Invasion is handled. Mixing Chaos and Northern Tribes invasion is pretty cool but Skaelings are the pain of my existence. Those Norsemen have literally free spawns. Irrelevantly from their holdings they can insta-spawn full army stacks and endlessly attack you over and over and over and over.

    I order to get rid of them, don’t expect to mobilize less than 2-3 full stack armies (representing probably 100% of your force…) in order to destroy them. In other words: IMPOSSIBLE to do when at the same time you need to deal with Chaos Invasions and spreading corruption causing your regions to revolt and full advanced troop Rebel stacks needing at least a full army stack of yours…

    This really is a problem: Skaelings are too powerful and it literally ruins the experience.

    Second problem: stupid A.I. When you mean Stupid A.I. you mean cheating A.I. When you mean cheating A.I. you mean: complete immersion destruction.

    I don’t care the A.I. being able to summon 2-3x more troops than I do. I care about having to constantly play “Chaos Whack-A-Mole” and “Skaeling Whack-A-Mole” because cheating A.I. goes faster than you do despite all your buffs and exactly exactly where you’ll land and knows how to avoid fight.

    I care about suffering all attritions and A.I. not suffering them.

    I care being overwhelmed by swarms of Agents corrupting my regions having like 90% chance of killing my agents while I have, on paper, 30% chance if killing them but in reality it more looks like being 1% chance of killing them.

    No… NO C.A. If you can’t make A.I. clever enough don’t make it cheat in any other way than spawning TROOPS FOR BATTLE!

    So now, mix problem 1 with problem 2: result is pretty simple: expect having s**tloads of small roaming armies running through your lands down to the least defended city (since A.I. doesn’t have fog of war he knows where to go), razing it and making your full stacks busy chasing them on a F***ING CONSTANT BASIS since Skaelings will stalk you all the F***ING TIME… Jesus… What a horrible choice from C.A….

    You want to make Chaos Invasion difficult: Make Skaelings a SMALL faction and make Chaos bigger. In my playthrough it’s easier for me to defeat chaos than Skaelings… It makes no sense… That literally ruins the immersion.

    On the top of that. Add other regressions:
    - River battles are not present anymore
    - Sieges are AWFUL. Either one or two side walls. No Squared cities. Thank you. Strategy please?
    - Fixed Story: Since the “story” is here and Chaos steps in very quickly, what will happen will always be the same. Don’t expect to play more than 2 or 3 times and experience every time a different playthrough. Source of lack of replayability.
    - Lack of playable factions. Second source of lack of replayability
    - Beastmen DLC: mix of orcs and chaos: doesn’t add much replayability
    I would like to much this game to be good. But for the moment it’s a hate and love feeling I have toward it. And so few would be needed;
    - Nerf Skaeling and make chaos stronger
    - Stop making cheating A.I. (no attrition, different RNG results, A.I. being always quicker than you despite all your movement buffs). If A.I. is not clever enough, simply make it spawn more troops. It’s a much better decision.
    - Take out Marching Stance: it destroys everything in this game.
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  12. May 29, 2016
    5
    A highly devolved form of Total war with pretty art and cool, unique factions.

    Defensive game play is all but dead, so is any form of defense based strategy as sieges are linear, nonstrategic, races. Everything happens fast, with most battles over in under 5-10 minutes. Garrisons are defeated by random rebelling and traveling heroes, which are impossible to beat. On VH and Legendary
    A highly devolved form of Total war with pretty art and cool, unique factions.

    Defensive game play is all but dead, so is any form of defense based strategy as sieges are linear, nonstrategic, races. Everything happens fast, with most battles over in under 5-10 minutes. Garrisons are defeated by random rebelling and traveling heroes, which are impossible to beat. On VH and Legendary its almost impossible to keep order in check as dwarves or empire, at least, to stop magic spawning rebels with the best tier troops and a general from quashing a settlement or two before you can even arrive.
    Melee heroes have no meaningful abilities, which last only seconds giving perhaps a 8-22% increase to some usually irrelevant stat like charge defense or speed. Magic is relatively useless and the number of spells one can use a battle is also fairly low to be meaningful. Since CA put focus on heroes and magic, all units have lost any micromanaging skills. There are NO shield walls, open rank formations, no cavalry formations; nothing. you set your line, and play stupid heroes, who are way too weak in late game and can beat anything in earl;y game.
    The economy and technologies are heavily dumbed down, and it becomes difficult to fund over 4-5 armies, except AFTER you've destroyed Chaos and conquered half the map. Heroes, generals, and units all cost upkeep, and the more you have, the higher the upkeep by a % for all.

    TLDR: Highly dumbed down and simplified total war with interesting world and factions but feels like a broken Beta and the simplest Total War to date, which quickly loses it's charm.
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  13. May 27, 2016
    6
    This review contains spoilers, click expand to view. don;'t try to play in this after paradox games, diplomacy primitive as always for total war series, map looks like circus crazy colored and lazy modeled (atmosphere killed with head shot) , units options so casual that it fills a spit in your face, achievements after combat make u feel that u play in mobile coffee game...
    seems like gamedevs are impotent for new ideas, only changing 3d models, year after year; sadly this game dissapoint of year
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  14. Jan 1, 2017
    5
    Since Empire, Creative Assembly have been slowly developing the engine used in modern Total War titles to simulate combat in a way that it both satisfying to look at and strategically engaging. With Total War: Warhammer, the engine's teething issues feel as though they have finally been resolved.

    The combat works in a similar way to how it did in Rome, albeit with more satisfying
    Since Empire, Creative Assembly have been slowly developing the engine used in modern Total War titles to simulate combat in a way that it both satisfying to look at and strategically engaging. With Total War: Warhammer, the engine's teething issues feel as though they have finally been resolved.

    The combat works in a similar way to how it did in Rome, albeit with more satisfying cavalry charges and better animations. It feels a bit strange to be applauding a game for feeling like a game from 2004, but the teething problems have taken a long time to resolve.

    However, despite the actual simulation of melee combat taking a huge step in the right direction, I cannot in good faith recommend Total War: Warhammer to any veteran of the series, for a number of reasons.

    The campaign has taken a step back from all previous titles. The map feels small, and the joy of expanding out, conquering varied factions and culturally assimilating them into your new borders just doesn't exist here. For a start, you can only conquer regions that belong to your faction's designated nemesis: This will mean that you will either be ruining an extant civilisation or reclaiming what was yours anyway.

    This design philosophy also seriously restricts the replay value of the campaign. Previous Total War games allowed you to go into a campaign and adapt to whatever scenario you decide. Even in Attila as Western Rome (which on the surface feels very set in stone), you have a huge range of possibilities: You can attempt to hold onto your thinly spread territories with military might; you can cede territories to the raging hordes whilst redesigning your inefficient and corrupt empire into a wealthy, centralised Italian kingdom with the intent to reconquer once you're in good stead; you can disregard your poor holdings in the north, betray your Eastern Roman brothers and create a powerful Mediterranean empire, or you could just attempt to create a huge range of vassals and client states with your struggling empire at the helm.

    With Warhammer, none of these options are afforded to the player. As the Empire, you will always start in-fighting with your elector neighbours (and face hundreds of strategically uninteresting battles where you just fight the same units you field). As your empire begins to take shape, you will turn your attentions to the Vampire Counts (who need to be destroyed as a win condition), before ultimately consolidating your empire, allying with the Dwarves and defeating Chaos. The first time you do this, it feels amazing, but every successive playthrough is exactly the same. There will never be a need to fight the Greenskins or Dwarves as the Empire as their settlements cannot be captured.

    Another issue is that each faction has very specific mechanics to consider: whilst this sounds good on paper, it makes playing them far less interesting. The mechanics of offices, family trees, religious conversion, trade and diplomacy have been split up and assigned out to different factions.

    The battles also lack many of the more in-depth tactical elements that previous Total War games had. You can no longer pick from a range of arrow types (unless you're Wood Elves), you don't have access to special formations (such as wedge and spear wall), and your options for unit spacing and preset formations are severely limited. Every faction only has two formation types: archers first and melee first. This doesn't work very well given that two of the playable factions don't even have access to archers, so your only options are to deploy in a straight line. It also makes all units feel very basic, put there to fulfil a single role like the units in Command & Conquer games. Your spears are for monstrous units, your swords are anti-infantry, your guns are anti-armour etc. It seriously limits your strategic options and forces you to just hope you've taken the right army for the job instead of working with what resources you have.

    Graphically, the game has significantly less fine-detail than previous titles. Guns and artillery pieces no longer have reloading animations, model variance is much smaller than even Medieval II, and all cavalry have the same coloured mounts. This makes playing as chaotic forces such as the Greenskins very jarring, as they look far too ordered.

    This review feels like it is being negative, but I will close by saying that Creative Assembly have succeded in creating a game that captures the Warhammer universe: I just believe that the sacrifices made to pull off this vision have created a game that feels much less detailed, vibrant or interesting that any previous title.
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  15. May 29, 2016
    5
    5/10

    Cons: 1. So arcade like. It couldn't be more arcade like if it tried: when winning a battle as Chaos fireworks erupt and a treasure chest slaps up on screen telling you the loot you've won.... There are also no death animations when you slay the rival army. 2. Graphics are average at best, and I have a 780ti. No night battles that I can see. Units look caricature like and
    5/10

    Cons:

    1. So arcade like. It couldn't be more arcade like if it tried: when winning a battle as Chaos fireworks erupt and a treasure chest slaps up on screen telling you the loot you've won.... There are also no death animations when you slay the rival army.
    2. Graphics are average at best, and I have a 780ti. No night battles that I can see. Units look caricature like and blocky, rather than refined. the maps are small, and on maps with an element of sea view, you can see the corners of the maps, since when did the sea have corners...
    3. Arcade like. Again I feel I need to mention this. I got so bored after a few hours. The battles are click fests with little tactical oversight needed and the campaign is so light on features that I roll through the turns at lightning pace, quicker than any TW game
    4. The list goes on. All through the game you will be like "what happened to x feature? Where did it go?"
    5. Music is forgettable, which is a crying shame

    Pros?
    1. Umm.... it works day one. The fact that this should even be mentioned as a win shows how poor the TW series has become
    2. One day it will come good when the modders have had 2 years to work on it, adding features and improving graphics that CA should already have done.
    3. Unit variety. Different races makes for slightly more imaginative unit rosters
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  16. Mar 9, 2017
    7
    I played Total War games from Empire onwards and I will say to me personally their peak was Shogun Total War 2. This however is a nice feeling game and has provided more of a challenge to me compared to other TW games I have played. However I did not enjoy the random bugs that would appear such as when my 5 of units at full health suddenly rout to 1 unit that has less morale and is nearI played Total War games from Empire onwards and I will say to me personally their peak was Shogun Total War 2. This however is a nice feeling game and has provided more of a challenge to me compared to other TW games I have played. However I did not enjoy the random bugs that would appear such as when my 5 of units at full health suddenly rout to 1 unit that has less morale and is near destruction for no reason other than AI being dumb. It has caused me to go from winning a battle with 80% certainty to suddenly a heroic defeat. This has more or less killed a few campaigns I have played seeing as once I encounter that bug I immediately step away from my PC and not boot this back up again. Other than the occasional bug I appreciate what CA tried to do here and if they would release a TW WH40k version I would give it a shot since the promise was there and hopefully the execution is better. Expand
  17. Apr 2, 2017
    6
    Buen juego, pero con muy poco contenido de base, más de la mitad va a través de DLC, algo inadmisible al costar casi 60€ de salida y que acaba arruinando la experiencia del juego al verlo tan corto y que cobran por casi todo (incluso por la tontería de hacerlo más gore). No sé si me da más pena porque el juego es bueno, o vergüenza por el sablazo que nos quieren meter
  18. May 25, 2016
    7
    The good: Looks great, runs better at launch than the previous two titles, diverse faction warfare styles, Warhammer!

    The bad: No blood/gore, Only 4 (5)* factions (*Chaos available free for 1st week of purchases)

    The ugly: Dumbed down campaign map, stripped down barebones multiplayer, game breaking technical glitches
  19. Jun 1, 2016
    5
    -graphics 6/10 : The trailes lie. I got all maxed out and it seems to look a bit worse than Rome 2, because of missing shining armor, same weather all the time, muddy textures and not enough grass. The spells look lame, like in some Nintendo 64 game. The Map got the same look since the last 5 TW games. Same for the textures and units.
    -sound 5/10 : mediocre, generic, nothing special,
    -graphics 6/10 : The trailes lie. I got all maxed out and it seems to look a bit worse than Rome 2, because of missing shining armor, same weather all the time, muddy textures and not enough grass. The spells look lame, like in some Nintendo 64 game. The Map got the same look since the last 5 TW games. Same for the textures and units.
    -sound 5/10 : mediocre, generic, nothing special, doesnt speed up the pace or give you the feeling to fight great battles
    -AI/gameplay 5/10: The same problems all (most) TW games got. Units not hitting each other, units just hitting into the air. Just 2 formations (ranged in front or in back), ranged units feel weak, no gore. Siege is lame, you could just storm the walls or land with air units behind the gate and it is open.

    If CA adds gore, more tactial options like formations, real hitting/fighting units instead of this "air-guitar" farce, some decent spell-graphics this could be fun. this was its just a dumbed down version of TW with Warhammer skins.
    I cant recommend it now. Maybe in 6 to 12 month if we got some patches and more mods. I would love to see improvements to the graphics and AI from modders and im looking forward for the time we got some more nice mods.
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  20. May 24, 2016
    7
    I've played the game for about 5 hours now, and am enjoying it. The game takes a really long time to start but other than that performance is very good (i6700k & GTX970). The graphics are excellent and it really feels like a Warhammer game, you can tell a lot of effort has been put into the graphics and music to make it feel very much like a Games Workshop game. The perks you get forI've played the game for about 5 hours now, and am enjoying it. The game takes a really long time to start but other than that performance is very good (i6700k & GTX970). The graphics are excellent and it really feels like a Warhammer game, you can tell a lot of effort has been put into the graphics and music to make it feel very much like a Games Workshop game. The perks you get for winning battles are all Warhammer themed and add nice boosts to your stats.

    Unfortunately the Total War part of the game, the core gameplay, has been dumbed down and simplified quite a lot from previous TW games. In some ways it makes the game easier but reduces the strategy involved and the overall satisfaction of completing a campaign. There are only 4 races, plus an included DLC race, and you can only go to war with certain factions, so it feels pretty barebones and restricted. I'm sure CA will be adding more races as DLC but I feel even with the Chaos as a pre-order inclusion there are not enough races. Not being able to play factions like the Skaven, Lizardmen or Tomb Kings is a shame and when you start the game just seeing 5 of the factions as playable is very disappointing (much more so than I was expecting, I knew there would be 5 factions before I bought the game) it feels very much like the game has been chopped down to sell to you in pieces. I don't think making the Chaos faction a pre-order hostage was a very good move either, it should be included free for everyone, without Chaos the game would feel even more limited than it does already.

    TLDR: What is in the game is very polished, but it feels like Mannfred von Carstein has rampaged through the game and only left the minimum bare bones that CA could get away with selling at full price.
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  21. Jun 6, 2016
    6
    The opinion you have of this game will be wholly based on your experience with previous titles in the same line -- if you played them, you'll be able to enjoy the game rather quickly. If you have not, enjoy the STEEP learning curve as you're trying to micro-manage things the game just really doesn't feel it should have to explain to you.

    It took me several tries to get going in the
    The opinion you have of this game will be wholly based on your experience with previous titles in the same line -- if you played them, you'll be able to enjoy the game rather quickly. If you have not, enjoy the STEEP learning curve as you're trying to micro-manage things the game just really doesn't feel it should have to explain to you.

    It took me several tries to get going in the game, and I still feel a bit clueless as to how things work. Granted I don't mind games that don't hand you every nuance and move on a platter and allow you to figure it out, Total War: Warhammer is at times akin to learning a foreign language you know nothing about by lip reading.
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  22. Aug 9, 2016
    7
    Been a long time Total War player, starting from Shogun 1 as a kid and having played all TW games. I had long wanted a Total War in a fantasy setting, thinking that it could allow some epic battles and gameplay.
    I was really excited and bought TW: Warhammer near launch. It runs great and was fun for a bit. However, soon lost interest.
    Pros- Not many bugs interesting for a short
    Been a long time Total War player, starting from Shogun 1 as a kid and having played all TW games. I had long wanted a Total War in a fantasy setting, thinking that it could allow some epic battles and gameplay.
    I was really excited and bought TW: Warhammer near launch. It runs great and was fun for a bit. However, soon lost interest.

    Pros-
    Not many bugs
    interesting for a short while.

    Cons:
    -only assault cities from one side of a wall.
    -can only build a couple different buildings per faction, with a handful of unique building that can be build on specific cities. these unique buildings only give a bigger bonus compare to other buildings. Some of these building provide bonuses such as troops starting with more experience, more gold of turn..
    -no naval battles.
    -no unit formations. ex. loose formation
    -shallow character skills. your unique leaders has 3 more skills (and these only give some passive bonuses. all other heroes have the same skills as their class. Could be more interesting if they could randomize this a bit
    -can only capture specific cities for each race.
    -very few and pointless story battles.
    -Seems like lots of content is not yet implemented (more factions, leaders) and are going to be sold separately in the future.
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  23. Mar 25, 2017
    5
    Total War: Warhammer has been one expected marriage between two franchises which we all wanted to happen. But, the final product deserved a very better finishing.

    The game itself it's correct. A simple copy-paste based on previous Total War games (Rome 2 and Attila). The map maintains the system started back on Rome 2, and basements are build in that way. It is far the time of Medieval
    Total War: Warhammer has been one expected marriage between two franchises which we all wanted to happen. But, the final product deserved a very better finishing.

    The game itself it's correct. A simple copy-paste based on previous Total War games (Rome 2 and Attila). The map maintains the system started back on Rome 2, and basements are build in that way. It is far the time of Medieval 2 or Shogun 2 where the building of a base was some kind more open, with a lot of chances to be done. The graphics should be better. Yes, the battles are quite awesome, but nothing that we haven't seen on RTW2 or Attila. The map looks nice, and it's close to what the world of Warhammer is.

    By the way, one very negative aspect is that Total War franchises had become pure DLC games. If you want to experience the game fully, you need to spend a very big quantity of $ on the DLC content. Yes, it adds new races, with their own units, but this is something old Total War games used to bring on the base game. DLC contents should be intended for expansions like Napoleon Total War or the Kingdoms expansion from Medieval 2.
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  24. Jul 3, 2017
    6
    I bought this game for 60€ at the release,with only 4 fractions in this game, serious bugs, a lack of variety in units and, well, missing important fractions. The world itself and the graphics looked really good, so did the new hero and general system, which added a nice rpg part. The game itself got best, when all of its DLC´s had been released and all updates had been made, since theI bought this game for 60€ at the release,with only 4 fractions in this game, serious bugs, a lack of variety in units and, well, missing important fractions. The world itself and the graphics looked really good, so did the new hero and general system, which added a nice rpg part. The game itself got best, when all of its DLC´s had been released and all updates had been made, since the game lacked content. But overall, after buying all DLC´s to get the real Warhammer feeling, i already spent more than 100€, which is actually too much. The fact that CA already implemented new factions in the campaign despite you havent bought the certain DLC, made me pretty angry (18€ for one single faction, seriously, this is too much).
    While being within the battle, the KI sucked even more than in the previous total war games. The only thing that made the KI tougher on higher difficulty were cheats on the campaign map, but sadly not in the battle. Even legendary difficulty was a joke... .So i won battles were i was underpowered 1 to 5 easily thanks to crappy KI. This brought me to installing mods, but still i can´t judge this game with content created by other people than CA. But sadly even on the campaign map, when you wanted allies to attack something, sometimes it tooks at least 10 turns for them to actually show up, neither did i recieve help when i had a city under siege. And i shouldnt even start talking about establishing trading relationships...
    So after the last DLC was released and everything has been updated, the game was enjoyable, but still hasn´t used it´s full potential.
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  25. May 26, 2016
    7
    It's a good game, but it's all about Chaos and destruction, humans and dwarfes are so weak, even on very hard difficulty. Chaos is too strong...., TW Attila was better, 7/10
  26. May 24, 2016
    5
    The release got off to a rocky start where most people were stuck in the splash screen, if we managed to get past that then some were experiencing lock ups in multiplayer. Not exactly a good first impression.

    CA did manage to patch it later on. When i finally got into the game i started playing a campaign as Empire, my first battle was a mixed experience, sure the unit detail is
    The release got off to a rocky start where most people were stuck in the splash screen, if we managed to get past that then some were experiencing lock ups in multiplayer. Not exactly a good first impression.

    CA did manage to patch it later on.

    When i finally got into the game i started playing a campaign as Empire, my first battle was a mixed experience, sure the unit detail is nice and the hero 3d portrait is a nice idea, but the battles still feels like something is missing like blood and gore, limbs seperation and decapitations.

    Do i need to add that it's a must.

    It seems Creative Assembly has little worry of how much the rating and Denuvo cripple the game and it is more than likely they will lose more customers than they plan to get with it.

    I feel a 5 is generous right now considering the state the game is in, the lack of blood and gore makes the game come off as a average cartoon game to me.
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  27. Aug 11, 2016
    7
    Looked good at start , but went boring so fast not worth it imo.
    graphics/music are amazing ! but game play really nothing new ,i don't feel excited they way i was while playing shogun2 when starting new campaign
  28. Mar 14, 2017
    6
    Tras completar una campaña larga, y probar en distintas partidas un poco a cada una de las razas (disponibles en la versión base), puedo decir que es uno de los mejores Total War de los últimos tiempos.

    Esta primera afirmación se que puede generar un poco de polémica, sobre todo viendo la cantidad de votos negativos que contiene esta entrega a comparación de los anteriores, pero es por
    Tras completar una campaña larga, y probar en distintas partidas un poco a cada una de las razas (disponibles en la versión base), puedo decir que es uno de los mejores Total War de los últimos tiempos.

    Esta primera afirmación se que puede generar un poco de polémica, sobre todo viendo la cantidad de votos negativos que contiene esta entrega a comparación de los anteriores, pero es por el mero echo de que actualmente las personas se esta dando cuenta del timo de los DLCs, cosa que yo no valorare en este análisis por un simple motivo. ¿No os gusta? no lo compréis, veréis como, si todos hiciéramos eso mismo, al final o los pondrían más baratos o añadirían algunos de estos de modo gratuito (una cruzada que lleva mucho tiempo activa, pero que poca gente utiliza). Dicho esto, paso a valorar el juego.

    Esta valoración esta solo enfocada al modo campaña, no toco el multijugador.

    La historia y los acontecimientos en el juego son interesantes y bastante variados, dejando interés a lo largo de toda la partida por mucho que la mayoría de facciones ya no os planten cara. Orcos salvajes, tribus, Caos... sin duda son variados y dan guerra. Añadir que no tengo mucho conocimiento del Universo Warhammer (lo poco que conozco es por los juegos relacionados que he jugado, y por pequeñas cosas que he leido), asi que no puedo valorar este apartado desde un punto de vista rolero, solo jugabilitico.

    Las facciones por fin son mínimamente variadas entre ellas, ya no en aspecto solo, si no en forma de juego. Por ejemplo, el amor por la guerra y la sed de sangre Orca se traslada muy bien al juego. Una de las cosas en este tema de las que más he oído discutir es el sistema de conquista, ya que las distintas facciones no pueden conquistar todo el mapa por sus afinidades con el entorno y demás. Mucha gente lo odia y a un pequeño grupo le gusta, yo soy de los segundos por que me encanta la estrategia que otorga esto, ya que al no poder conquistar todo, tienes que pensar por que zonas puedes moverse de una manera más correcta para poder ganar una guerra con un enemigo que este lejos.

    En cuanto a gráficos ya sabéis que esta saga siempre ha destacado. Animaciones, mapa, variedad en las animaciones...

    Sin duda yo lo recomiendo para todos los amantes de Warhammer y Total War, hacia tiempo que no me lo pasaba tan bien con un juego de esta saga.
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  29. Aug 3, 2016
    7
    Aslında ingilizce yazıcaktım.Ama gördüm ki türkçe bir inceleme yazılmış ve bu yazımı hem oyun hakkında fikirlerimi ifade etmek hemde türkçe yazılmış incelemeye cevap niteliğinde olması bakımından türkçe yazıcam.

    Serinin müptelası bir total war fanı olarak şunu belirtmek gerekir ki, evet seri ivme kaybetmiş olabilir ama bu demek değildir ki en son çıkan tüm total war oyunları çöplük
    Aslında ingilizce yazıcaktım.Ama gördüm ki türkçe bir inceleme yazılmış ve bu yazımı hem oyun hakkında fikirlerimi ifade etmek hemde türkçe yazılmış incelemeye cevap niteliğinde olması bakımından türkçe yazıcam.

    Serinin müptelası bir total war fanı olarak şunu belirtmek gerekir ki, evet seri ivme kaybetmiş olabilir ama bu demek değildir ki en son çıkan tüm total war oyunları çöplük olsun bu kesinlikle kabul edilemez.Özellikle oyunu europa universalis ile mukayese etmek son derece yanlış.İkiside aynı kategoride olabilir ancak total war adı üstünde savaş meydanına odaklanmış bir oyun dolayısıyla diğer strateji unsurları ikinci plana bırakıyor.Ayrıca diploması zayıf diye yapılan eleştiride doğru değil.Makul seviyede diploması oyuna eklenmiş ticaret anlaşması müttefik olma savaş ilan etme vs.daha fazlasını beklemek oyunu farklı bir evreye sokar ki buda savaşa daha çok odaklanmış bir oyunun yapısını bozar.

    Gelgelelim dövüş sahnelerine birimlerin dizilişlerine.Şimdi biraz düşünün her bir birim için ayrı ayrı dövüş animasyonu yapmaya kalksalar bunu kaldıracak bir gpu zaten mevcut değil.O açıdan optimizasyonuda düşünerek toplu halde hareket eden grupların nasıl kılıç kalkan sallayacağını siz bir düşünün oyundaki bu tür animasyonlarda yapımcılar gayet iyi iş çıkarmış.Hadi bunu geçelim gerçek hayatta 100 kişi karşılıklı
    insanı bir araya getirip sopa ve tavalarla birbirlerine doğru saldırtın işte o zaman yapımcılara hak verirsiniz.Rome ve attilada barbar kabilelerin tam disiplin halinde olması diğer ordulara karşı dengeli olması içindir.Hayal edin bir roma lejyonu karşısında dağınık halde duran barbar kabilelerin hiç şansı olmaz yapımcılar burda biraz gerçekçilikten ziyade dengeli olması bakımından çabuk ezilip gitmemeleri için böyle düşünmüşlerdir.Yani savaş esnasında her taraf eşit ve dengeli olsun diye uzun lafın kısası budur.Her askeri farklı tipte yapmaya kalksalar bilgisayar bunu kaldırmaz.Öyle yaptılar diyelim canavar gibi sistem isteyen optimizasyon özürlü bir oyun olur çıkar.Dövüş animasyonları ise tatmin edici seviyededir kaldıkı yüksek savaş tecrübesi ve iyi zırhı olan birimlerin çabucak ölmesi zaten mantıksız olur

    Yazının başında söylediğim gibi sırf çaptan düştü diye bir oyuna 0 vermek adil değildir.Elbette eksikleri olan mükkembel bir oyun değil.Kaldıki en iyi total war oyunu hiç değil.amma velakin iyi yanları mevcut ve farklı bir evreni yansıtıyor.7/10 diyorum ve yazıyı noktalıyorum.
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  30. Jun 18, 2016
    6
    É Razoável e levemente viciante (por um tempo) e como sou fã de Warhammer adorei a adaptação para Total War. Porém é naquelas néh, parece um Tema do Windows novo, mudando o icone do mouse, o papel de parede etc... tem novas animações e missões exclusivas para cada campanha. Mas ficou o gostinho de que poderia ter inovado, não só trocado o "tema" mas sim evoluído a engine, jogabilidade,É Razoável e levemente viciante (por um tempo) e como sou fã de Warhammer adorei a adaptação para Total War. Porém é naquelas néh, parece um Tema do Windows novo, mudando o icone do mouse, o papel de parede etc... tem novas animações e missões exclusivas para cada campanha. Mas ficou o gostinho de que poderia ter inovado, não só trocado o "tema" mas sim evoluído a engine, jogabilidade, etc. Expand
  31. Jun 26, 2019
    7
    Not a bad game. Good game.

    + * versatility; * decent story; * upgrades and so on; * good performance; * diplomacy. - * as usual you need a huge army; * your heroes (not lords, aka agents) suck. Even if you push them to tasks all the time and promote they will suck. Save-load as it was in Rome TW; * as agents suck, enemy agents succeed; * as usual enemy army SUDDENLY comes to
    Not a bad game. Good game.

    +
    * versatility;
    * decent story;
    * upgrades and so on;
    * good performance;
    * diplomacy.

    -
    * as usual you need a huge army;
    * your heroes (not lords, aka agents) suck. Even if you push them to tasks all the time and promote they will suck. Save-load as it was in Rome TW;
    * as agents suck, enemy agents succeed;
    * as usual enemy army SUDDENLY comes to the only unprotected corner of the map. Lame;
    * need at least to save automatically every 3 turns.

    I almost finished the game and all researches. But I was too bored to fight with the sudden green skins and just deleted the game.
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  32. Oct 20, 2021
    6
    Who tf came up with the idea of not being able to occupy 70% of the settlements in the game. 6+/10
  33. Feb 26, 2020
    7
    Warhammer makes total war definitely more interesting. But heroes abilities and agents, as well as buildings could have been better developed. Overall it seems as total war has barely evolved over the years.
  34. Nov 18, 2018
    6
    It is not as good as other TW games. It isn't quite a WH game. It is fun for a while, but if I want to play TW, I play Shogun or Medieval TW. If I want WH, I play Dawn of War. So I have struggled to find this satisfies me on either count. Still, it is fun.
  35. Mar 2, 2019
    7
    Takes hdd about 4min to load campaign & manual fights. AI is challenging even on easy mode, Greenskins can rake in a lot by sacking & raiding kinda like in Attila
  36. Aug 11, 2019
    7
    one of the better total war games, like empire rome 1 good fx you need all free addons to install first for best experience!
  37. Apr 22, 2021
    6
    Bad map, bad unit design, laggy, bad transpassing from old version of total wars.
  38. May 9, 2022
    7
    My truthful honorable incorruptible conclusive rating of this considered game: 7.
Metascore
86

Generally favorable reviews - based on 77 Critic Reviews

Critic score distribution:
  1. Positive: 72 out of 77
  2. Negative: 0 out of 77
  1. Aug 5, 2016
    90
    By building on a strong foundation, it allows its players the freedom of determining their own destiny, with little in the way of flaws holding it back. Sure, I may have some grudges that may never be removed from the great book, but in the end, this is the best experience I’ve had, bar none, when it comes to real time strategy games.
  2. Games Master UK
    Jul 25, 2016
    92
    A richly-crafted recreation of the Warhammer world and the best Total War game in years. [July 2016, p.66]
  3. CD-Action
    Jul 21, 2016
    95
    Total War and Warhammer are a match made in heaven and Creative Assembly’s latest release is a dream come true for the aficionados of both franchises. As a fan of Game Workshop’s tabletop original I have waited my whole life for this game. [07/2016, p.70]