TT Isle of Man 2 showed up at the test drive in excellent shape, invigorated by a consistent injection of content and a more full-bodied and structured career.
These two additional years of development will have made an excellent motorcycle game. TT Isle of Man 2 is more successful on all fronts. It is above all the new content and the additional features of a real Tourist Trophy season that gives it a more ecumenical aspect. You no longer need to be an insider and a fierce competitor to the Isle of Man event. You can now discover this event gently and progress step by step with a real evolution curve. The fact remains that its demanding handling puts you to the test, so that you can enjoy all the pleasure of both finishing a race, but also being in good standing.
This game is really fun. I played the first and loved it but I genuinely think the second is much better. I love the new physics, the way the rider moves around and more. The colour pallet is a bit blue when your playing at noon but the game looks incredible at evening or morning and the textures seem to be more sharp and higher quality. There are more tracks, riders and more. I love the career mode and in general if you like racing games I think you will love this game
With the tt cancelled this year and many of us feeling having the tt blues the way to get your tt fix is right here.
If you played the first then forget it!!!
This is completely different
in way the bike handles and turns.
The braking system has been much improved and graphics slightly sharper.
We have a new free mode, we’re your free to experience driving around Ireland the uk and the Isle of Man.
A more in depth career mode. Bike customisation and just generally more to sink your teeth into.
A Worthy Sequel definitely worth the price of admission.
Jon
The most dangerous moto race doesn't exactly make for the most dangerous videogame, but it comes admiringly close. There's room for improvement, especially as far as loading times and multiplayer content are concerned, but overall this realistic race sim will keep you firmly glued to the tip of your seat.
A blisteringly quick and dangerous-feeling racing game, TT Isle of Man: Ride on the Edge 2 is a plain package and doesn’t quite nail the balance between its serious tone and arcade-style flourishes, but it packs some top-notch two-wheeled racing. If you have the reflexes, that is.
Ride on the Edge 2 is a well crafted, enjoyable and unique motorcycle racer, but KT Games needs to lower the difficulty and make it accessible to more players if they have any intentions in continuing this franchise.
With the real-life Isle of Man races cancelled this year due to current health concerns, TT Isle of Man - Ride on the Edge 2 is the only place to get your adrenaline-filled motorcycle kicks this year. As a simulation of how fast, dangerous and difficult racing at this event can be, there isn’t anything better. Sure, the elements surrounding the riding, such as AI, career structure and track list, still need some refining, but despite these foibles, this is still the best motorcycle game out there.
TT Isle of Man: Ride on the edge 2 does not know whether to be a simulation or an arcade, becoming an enjoyable, exciting and fast racing without being as memorable as the race it is inspired by.
This is a really hard title to review. On one hand they made the handling more responsive, realistic and sensitive. On the other hand the added sensitivity and realism means that I cant possibly in my whole lifetime complete a whole Isle of Man lap without bailing... Which is something that I could do on the previous game, which had severely flawed physics... So how come?? Well I've never been to Isle of Man, nor seen the race firsthand, so basically all I've learned about this track comes from these 2 games. On the first game I took the time and learned all the sectors by heart, and by the time I could foresee the glitched spots/bumps which made the bike crash by default and avoid them for a clean consistent lap. On this outing however, this knowledge holds no value at all. This is a much more realistic seeming physics model and I just cannot figure it out. Although I can feel and see the bumps and jumps and the controller feedback is much more precise, I cannot ride the same corner the same twice. The speed, angle and the grip is seemingly completely randomized, (not talking about tire wear btw). It more seems like the developer really and REALLY hard hit the realism zone, but we don't have bike shaped controllers at home, and my little thumbstick really isn't enough to feel a real bike's applying forces all over it. The review: huge improvement in physics and a huge disappointment in gameplay.
I would like to say that I enjoyed the first game TT Isle of Man a lot, became one of my favorite racing games ever, love the sound of the bikes, the handling very different between all the bikes and between supersport and superbikes, love the rear camera the one that is closer, love the graphics and its extreme difficult even the if game have frustating glitches with the times.
Then I bought the second game with a lot of expectations due to the good reviews and the my personal experience with the first game and its has been a big disappointment for me. The game seems to turn like an arcade where all the bikes have the same behavior, horrible rear cameras both of them because the bikes feel so smalll like a toys, the traction control is useless because either is deactivate or in the highest option the bike feel exactly the same, worst graphics and environment, worst sound of the bikes and worst feeling with the vibration of the controller than the first game, that was one the best vibration feeling I ever had in a racing game, I played both on PS4.
SummaryMeticulously detailed Mountain Course replicated with each stretch and bend of the circuit. OFFICIAL RIDERS AND THEIR SUPER-POWERED BIKES - 24 riders, 38 bikes, and sidecars rocketing along village and mountain roads at 200 mph.