- Publisher: Paradox Interactive
- Release Date: Apr 10, 2014
User Score
Mixed or average reviews- based on 88 Ratings
User score distribution:
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Positive: 54 out of 88
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Mixed: 16 out of 88
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Negative: 18 out of 88
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Apr 13, 2014
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Apr 15, 2014
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Apr 13, 2014
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Apr 13, 2014
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Apr 14, 2014
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Apr 24, 2014
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Apr 18, 2014
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Apr 17, 2014
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Apr 20, 2014
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Feb 16, 2015
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May 8, 2014Great game. I loved the original and while the sequel doesn't add all that much.. it is certainly an improvement that I was happy to play through a few times again. Lots of good rpg/strategy army and empire building goodness.
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Mar 30, 2015
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Nov 23, 2017This is the best 4x fantasy game out there to be honest. It's even more addictive than civilization. It's too bad the game is no longer supported. Be prepared to consume hours trying to defeat the great mage. Good times.
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Nov 22, 2014A entertaining 4x strategy game with good replayability. The UI scales nicely on a 4K Monitor. Most graphics are very pleasing to the eye but the building icons are bland and should be redone.
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Jan 25, 2016Great game, reminds me the MoM feeling. But like in Civilization AI could be largely improved and I mean better use of spells not just number tweaking.
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May 25, 2021Game is text-heavy, as you would expect. Yet game doesn't offer any means to increase text size until it becomes readable. That basic failure requires so low an intelligence that you would wonder why the game maker even tried to make a strategy game. Anyway, it cannot physically be played, so the intrinsic value of the software is simply zero.
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LEVEL (Czech Republic)Jun 5, 2014A very challenging strategy game that depicts a world of sorcerers and their empires. Civilization with spells? Yes – and it bites hard. [Issue#242]
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Jun 5, 2014Warlock 2: The Exiled slightly innovates the original game's formula, but it meddles with its strong and weak points to a small extent. The game stays true to its action-oriented style along with content and troop imbalance. However, with the addition of a weird story campaign and especially restrictions that appear, the game gets annoying and spoiled.
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May 21, 2014Because the focus is on such small groups, distinctive visual design helps reinforce the idea that each piece of your army is special. Ships, lords, and even foot soldiers are remarkably well designed.