Metascore
71

Mixed or average reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 16
  2. Negative: 1 out of 16
  1. Aug 17, 2020
    100
    What sets this game apart is such a captivating and detailed story that is intelligently written, well presented and delivered with light-hearted comical imagery (and occasional unacknowledged thievery). Although the ending did feel a tiny bit rushed, it was absolutely complete without leaving you wanting. Hands down, this a great game.
  2. Sep 25, 2020
    90
    Willy Morgan and the Curse of Bone Town is great for both newcomers to the point and genre, as well as hardened veterans. Regardless of which category you fall into, you’ll likely be able to finish the game in an evening. With its charming visuals, captivating story, and inviting puzzles, Willy Morgan and the Curse of Bone Town has plenty to offer.
  3. Sep 1, 2020
    80
    Point-and-click games may not be as high-profile as they once were, but games like Willy Morgan show that they can still be fun, rewarding escapes. While some innovation may have given people more reason to grab this over older classics, those looking for a classic adventure experience should look no further.
  4. PC Games
    Aug 11, 2020
    80
    A really nice, sweet, entertaining game that, however, cannot tie in with the point and click milestones to which it alludes over and over again.
  5. Aug 11, 2020
    80
    Willy Morgan and the Curse of Bone Town is a great adventure, worth playing for the fans of the genre, even though they will likely need just a few hours to reach to the end credits. We just hope that Willy's adventures will continue.
  6. Aug 23, 2020
    73
    An interesting, but too short, adventure about a kid searching for hi lost dad. A very good tribute to classic LucasArts games from a promising studio. Unfortunately the ending of the game is somehow rushed, with linear progression and simplified puzzles and situations.
  7. Sep 14, 2020
    70
    Willy Morgan is a fun and enjoyable take on point-and-click adventure, but it lacks depth.
  8. Aug 14, 2020
    70
    Willy Morgan and the Curse of Bone Town’s mystery fizzles with a rushed ending, but it’s perky and pretty and packed with puzzles and peculiar characters.
  9. Aug 11, 2020
    70
    For fans of the point-and-click games of old, and for anyone looking for a charming, investing mystery to unravel, Willy Morgan and the Curse of Bone Town is a creative, well-crafted reminder that even the simplest game mechanics still hold up today.
  10. Aug 11, 2020
    70
    With one foot in the classics, and one foot in the modern era, and a plethora of fun and witty puzzles, Willy Morgan and the Curse of Bone Town is worth your time. It’s just a shame it’s such a short amount of time.
  11. Aug 12, 2020
    68
    A nice game, too short and hasty in its conclusion.
  12. Aug 26, 2020
    67
    Willy Morgan and The Curse of Bone Town is a simple title with a well-intentioned premise. Despite its cast of colorful characters and relatively interesting narrative, it really struggles to find its stride and unfortunately feels like its potential is squandered by both the undercooked game and sound design.
  13. Aug 11, 2020
    64
    A decent addition to your library of classic point & click adventures, without anything spectacularly good or bad worth mentioning.
  14. Aug 11, 2020
    63
    The strengths of this all-Italian point-and-click graphic adventure therefore lie in the characterization of the protagonist and in the structuring of the puzzles.
  15. Sep 8, 2020
    50
    Though there’s nothing in the puzzles of Willy Morgan and the Curse of Bone Town that offends, there’s also nothing that surprises or delights. The story and visuals equally lacked anything to seize my attention. Willy Morgan and the Curse of Bone Town is a passable few hours of adventure gaming, but its design would have been below-average in the ’90s and is well behind the curve of what’s available today.
  16. Game World Navigator Magazine
    Sep 3, 2020
    48
    Willy Morgan tries to ride the wave of nostalgia for old-school adventures like Broken Sword, but the comparison is clearly not in its favor: characters lack charisma, and the story isn’t even close to being intriguing. [Issue#247, p.55]
User Score
6.2

Mixed or average reviews- based on 11 Ratings

User score distribution:
  1. Positive: 1 out of 11
  2. Negative: 2 out of 11
  1. Sep 11, 2020
    5
    I'm really sorry, but I think the developers should prepare themselves way better before trying to make a point and click game that adds upI'm really sorry, but I think the developers should prepare themselves way better before trying to make a point and click game that adds up something to the genre (which I loved for 25+ years). There are entire sections and even scenarios that are pretty much a ripoff from The Curse of Monkey Island. Puzles are unimaginative, dialogue feels vague and uninteresting, and honestly, it seems to be written by very, very young and amateurish people... Sorry, but having good taste for games and good intentions isn't enough to make something actually good by your own. I can see some players enjoying it. Sadfully, I'm not counting myself among those. Hopefully the next game will be better, but this one is really, really flat, nice art aside. Full Review »
  2. Sep 5, 2020
    4
    The art of the game is quite nice, with beautiful locations.
    The story is simple and predictable, also the puzzles.
    Too short and simple.
  3. Mar 23, 2021
    7
    It is not a very original game but it's a very enjoyable one, which normaly pales in comparison to most people's childhood memories of MonkeyIt is not a very original game but it's a very enjoyable one, which normaly pales in comparison to most people's childhood memories of Monkey Island (a game which, I'm sorry to say I dislike, the only reason I understand people liking it is nostalgia, it's objectively a bad game in today's standards due to its game design).
    Getting to the point, it has a very beautiful art style and fun puzzles, the devs decided to approach level and game design on a horizontal scheme instead of vertical, meaning 90% of the map's areas are open throughout the game and you have to gather little pieces of a big puzzle in each location, which is an interesting idea and seems well executed.
    The story is predictable but not unenjoyable, the voice acting I found enjoyable (not very professional still) and overall the game feels refreshing, although it fails to root its story deep inside your heart and memories till the end of time, which, from a subjective standpoint of how I experienced the game, makes it inferior to other fantasy p&ca's like The Day of the Rabbit.
    Full Review »