• Publisher: Ubisoft
  • Release Date: Jan 28, 2002
  • Also On: PC
Metascore
71

Mixed or average reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 19
  2. Negative: 1 out of 19
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  1. It's got excellent battle mechanics, plenty of character building choices, a bright airy feel, some witty interjections from Ryduo and Skye, and has hours and hours of gameplay.
  2. Enjoy Grandia II for its appealing characters, interesting story, 30+ hour length and the best active-time battle engine in the business.
  3. 80
    The voice-acting is noteworthy, but there are some just rudimentary audio effects and the music is sometimes dramatic, sometimes just unexciting...Good, basic RPG fare.
  4. The battle system still rocks the house if you're a fan of fast-paced turn-based systems.
  5. Grandia II happily dwells in a genre where its players will sacrifice a bit of visual quality for a compelling story and excellent combat and character mechanics. Luckily, these are delivered in spades.
  6. Grandia II still stands out as a fantastic RPG...[though] the graphics took a punch in the teeth in the translation.

Awards & Rankings

55
#55 Most Discussed PS2 Game of 2002
94
#94 Most Shared PS2 Game of 2002
User Score
8.8

Generally favorable reviews- based on 56 Ratings

User score distribution:
  1. Positive: 48 out of 56
  2. Negative: 3 out of 56
  1. May 2, 2013
    10
    I loved this game, I couldn't put it down once the story picked up. The characters, battle system and story really held my attention and madeI loved this game, I couldn't put it down once the story picked up. The characters, battle system and story really held my attention and made this a game I played constantly, I'm looking forward to picking up more in the Grandia series someday. Full Review »
  2. May 18, 2011
    10
    This is one of the best RPG games I've played. Without giving away too much, you go around destroying different parts of an evil god. He needsThis is one of the best RPG games I've played. Without giving away too much, you go around destroying different parts of an evil god. He needs to absorb all of these pieces to become whole again. Where the game really shines is the battle system. Your characters and enemies are constantly moving around, though the game pauses to give you a chance to give commands to your characters. Depending on how far away a character is from an enemy depends on how long it will take to attack them. You can use "critical" attacks to cancel out an enemy's move if timed carefully.

    You should know this is a Dreamcast port, so the graphics are Dreamcast era. This is one of those games that would have been better by not using 3-D real-time graphics. However, the characters are animated well, doing everything from scooting out of bed to going into an angry pose while speaking.

    For people that like to read, the characters consistently have outrageous and funny puns to say. An alter ego of one of the characters flirts with the main character, who likes to think of himself as a tough guy, but he eventually softens up. The dialogue reminds me of that written for Disgaea.

    It would be unfair of me to rate the game lower because of the technical flaws, but it's way TOO noticeable. The graphics clip in and out constantly, there's MASSIVE slowdowns within towns and a few dungeons. Fog and reflection effects double the slowdown. There's even glitches that affect the menus and text sometimes, but they are not deal breakers. Gold coins that appear after defeating enemies turn black half of the time. To be fair, the game never froze once. I give this game a 10 despite its technical flaws, which I feel shouldn't detract from the game. It's definitely worth trying, but pickup the Dreamcast version if you can.
    Full Review »
  3. Apr 11, 2020
    9
    Played on PlayStation 2.
    Gameplay: GREAT.
    Story: GREAT.
    Graphic: GREAT.
    Control/Voice Acting: GREAT.