• Publisher: Capcom
  • Release Date: May 10, 2005
Metascore
67

Mixed or average reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 33
  2. Negative: 3 out of 33
Buy On
  1. The game delivers creepy moments aplenty, and your German Shepherd makes a unique and neat teammate to play with, but some gameplay oddness and dog artificial intelligence quirks mar the adventure.
  2. Pelaaja (Finland)
    70
    Even if Haunting Ground is visually great and is in many ways a refreshingly different representative of its genre, but does have its own set of problems. [May 2005, p.68]
  3. Some elements of story and gameplay are left disappointingly underdeveloped, and the grand environmental puzzles of the opening section become all but absent in the later locations - but when Belli's running for her life, you won't stop to notice.
  4. Cheat Code Central
    70
    Good but not great, Haunting Ground is technically impressive albeit fundamentally flawed. Dog lovers may want to prepare themselves for the horrors ahead.
  5. games(TM)
    70
    Stands as an interesting attempt to broaden the appeal of horror games, even if its innovative successes are counterbalanced by an adherence to old-fashioned adventure sleuthing. [May 2005, p.118]
  6. It's the best game to emerge in the genre since "Project Zero II." Just bear in mind you'll almost certainly reflect on your time with the game with a few mixed feelings. It's so nearly brilliant it hurts.
  7. 70
    What the game lacks in shock value, it more than makes up for in sheer psychological terror.
  8. Why Capcom didn’t name this survival horror game "Clock Tower 4" is beyond me. Other than the reduced gore, single location and reliance on canine companion Hewie to save Fiona’s backside at every turn this is basically the same game.
  9. I try to play it alone in the dark, by myself, late at night, and I'll be darned if I haven't gotten scared more then once. For me, that speaks volumes.
  10. 70
    The game ultimately feels anchored in a very traditional Capcom style, with its fixed viewpoints and the stalwart, somewhat clunky control system, though admittedly it is one of their better efforts.
  11. The story is interesting and the mood – from music to visuals and cut scenes – is consistent and well executed. If you're an RE veteran who's ready to move on, it'll feel like you're playing an old game with a new skin.
  12. Like a breath of fresh air in the survival horror world. Although its gameplay is a direct copy of CT3, it is still something that hasn’t been seen much.
  13. PSM Magazine
    65
    Becomes more a decent action game with a cool twist rather than the psychological thriller it's so obviously meant to be. [June 2005, p.79]
  14. 65
    It comes on the heels of Capcom's own "Resident Evil 4." After you've played a game as breathtakingly beautiful and exhilarating as that, it's hard to take a step back and play something that just feels dated by comparison.
  15. A mix of clever ideas and petty annoyances, Haunting perches on the point between fascinating and irritating. It is original, atmospheric and infuriating, with an intriguing story that fizzles out.
  16. Electronic Gaming Monthly
    62
    Pares down the survival-horror experience to its most basic, frightening form - running for your life. [June 2005, p.100]
  17. 60
    Despite a few fresh ideas, Haunting Ground is no classic. The thin story relies too often on clich? and titillation, the villains aren't terribly frightening, and the gameplay becomes too predictable too quickly.
  18. Obstacles prove satisfying to overcome, but enduring a lengthy Benny Hill-style pursuit is frustrating. Patience is required.
  19. To be fair, Capcom is pitching Haunting Ground as 'psychological' horror rather than a straight-ahead survival horror, but that's hardly compensation when the supposedly terrifying lead baddie looks more like 'Sloth' from The Goonies after a bad makeover. [PSW]
  20. 60
    It may not be a revolutionary new type of horror or even the beginning of a great new series, but for what it is Haunting Ground is generally worth trying.
  21. Official U.S. Playstation Magazine
    50
    Most of the mechanics in the game hearken back to an era when the survival-horror genre was still in its infancy. [June 2005, p.92]
  22. In the end, after hours of playing, Haunting Ground left me wanting to rent an old "Friday the 13th" movie: fewer headaches and just as scary.

Awards & Rankings

60
#60 Most Discussed PS2 Game of 2005
34
#34 Most Shared PS2 Game of 2005
User Score
8.8

Generally favorable reviews- based on 81 Ratings

User score distribution:
  1. Positive: 70 out of 81
  2. Negative: 4 out of 81
  1. Mar 1, 2012
    7
    This is a decent game with good atmosphere and a strong character. Gameplay consists of puzzles, object collecting, and training your dog. ItThis is a decent game with good atmosphere and a strong character. Gameplay consists of puzzles, object collecting, and training your dog. It is sort of like old Resident Evil in style and that might be a little bit bland in the modern era of gaming. Some elements are extremely fun and new, but I don't think there is enough to call this game addictive. Sometimes it is too confusing as to where you are supposed to go next. The anxiety and confusion factor is actually part of the gameplay as you stumble through while trying not to get attacked. I felt this game was solid, but not addictive for me personally. This game will keep value because its premise is so bizarre and the dog training very fun. Get this if you love old Resident Evil style games. Full Review »
  2. Apr 19, 2020
    10
    Still the best horror game to this day and so sought after. They really need to re release it to lower the price and generate profits,Still the best horror game to this day and so sought after. They really need to re release it to lower the price and generate profits, otherwise people are paying 300+ dollars for a USED COPY. This and Clock Tower 3 are my go-to PS2 games! Full Review »
  3. Jan 4, 2020
    8
    This game should really be more well-known in survival horror circles. It looks great, sounds great, it's hella atmospheric and has some legitThis game should really be more well-known in survival horror circles. It looks great, sounds great, it's hella atmospheric and has some legit heart-pounding moments. And unlike many other games, it has its own personality... the only reason people are calling it a clone of anything is the fixed camera presentation, the "girl being stalked" protagonist and the map grinding. But this game stays in its own pocket at all times, and that makes you want to keep at it even the action slows down some.

    Really very well done.
    Full Review »