• Publisher: SCEA
  • Release Date: Jun 7, 2011

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 77 out of 90
  2. Negative: 0 out of 90
Buy On
  1. Jun 20, 2011
    inFAMOUS 2 is as solid as the original game if not more-so. Sucker Punch has nailed the superhero formula and created what could be the perfect superhero simulation for any platform. This game is the perfect way to scratch that desire in your imagination to be more than human...
  2. Jul 4, 2011
    Combined with the first, the Infamous saga is some of the best action gaming you can experience, and it's exclusive to the PS3.
  3. Sep 28, 2011
    Sucker Punch delivers another knockout game.
  4. Jun 15, 2011
    The addition of UGC, the less angsty - but still serious - storyline and plethora of new abilities make inFAMOUS 2 a much better game than its predecessor.
  5. Jun 9, 2011
    File this game under 'must have' for your PS3 library. Sucker Punch has done a great job building upon their first success in nearly every way.
  6. Jun 7, 2011
    If you enjoy comic books or superhero games you truly need to experience this.
  7. Jun 7, 2011
    Excels with a varied open world, bookended by monumental set-piece battles. The inclusion of user-generated content constitutes almost as a game unto itself, and while the morality system isn't one that calls for tough decision making, it pushes even further to provide two dramatically different gameplay experiences.
  8. Jun 4, 2011
    This sequel improves upon the original and will please both classic action and sandbox fans. The campaign is lengthy and the game includes a level editor which will be loved by the community.
  9. Jun 23, 2011
    inFamous 2 is as close to an essential PS3 game as you're going to get in the run up to Uncharted 3, and with the inclusion of the UGC feature, it might even last you until then. Cole McGrath isn't winning any awards for emotional input, but he is tearing the house down with his acrobatics and incredible firepower. When you play this, you'll feel like a real superhero, or super villain, and whichever way you swing, you'll love every minute.
  10. Jun 8, 2011
    inFAMOUS 2 is focused without being linear and wild without ever coming completely unhinged. It has all the exhilarating derring-do of Saturday morning do-gooders but with the wickedly wry smile of those who stay home on Sunday to watch Saturday's fare all over again.
  11. Nov 14, 2011
    Whether you're a fan of the first inFAMOUS or new to the series, the amount of gameplay and riveting story should please all. A few small tweaks to the Move controls would go a long way in improving the overall feel of the game but an absolutely fantastic and worthwhile title nonetheless.
  12. Playstation Official Magazine Australia
    Oct 6, 2011
    inFAMOUS 2 is an electrifying sequel that has risen to the challenge and bettered the series on every conceivable level. On top of this Sucker Punch has resisted the urge to throw in an utterly superfluous multiplayer mode in favour of an extremely versatile User Generated Content system that'll ensure this game is constantly brimming with new content. [August 2011 p63]
  13. Jul 7, 2011
    Even with some tiny flaws this game is truly amazing. The choices you make really impact the storyline, making you feel more involved. inFamous 2 improves on almost every level so we'd definitely recommend buying it.
  14. Playstation: The Official Magazine (US)
    Jul 1, 2011
    InFamous 2 easily meets and surpasses these requirements, but it's a number of subtler tweaks that make it a better game than its predecessor. [Aug 2011, p.80]
  15. Jun 29, 2011
    The new adventure of Cole McGrath is even better than the previous one. The new powers, abilities and the possibility to make your own missions and share them with the world, works great. A great PlayStation 3 exclusive.
  16. Jun 24, 2011
    I thoroughly enjoyed my time with inFamous 2, and while it may not be the best game on PS3, it sure as hell tries its best to be.
  17. Jun 20, 2011
    There is no question that inFamous 2 is one of the most enjoyable experiences thus far in 2011. inFamous 2 is quite the epic experience and one that if you enjoyed the original you have to pick up this game and see what Cole has in store for himself this time.
  18. Playstation Official Magazine UK
    Jun 19, 2011
    Sucker Punch has raised its game and then some. [July 2011, p.86]
  19. Jun 17, 2011
    Quotation forthcoming.
  20. Jun 15, 2011
    Infamous 2 improves upon the original in nearly every way with a fantastic setting and great mechanics but the story just wasn't quite a home run.
  21. Jun 15, 2011
    The song 'Harder, Better, Faster, Stronger' by Daft Punk describes inFamous 2 like no other. The story hits you harder than its predecessor did, the gameplay works better and faster and Cole feels stronger with his new powers. That the game isn't much deeper, is a fact you'll take for granted while taking over the world as a hero or villain.
  22. Jun 14, 2011
    inFAMOUS 2 is another strong example of a super-hero game done right, and serves as a great example that sequels can expand on the original formula without being derivative.
  23. Jun 13, 2011
    Sucker Punch hasn't taken any risk with inFamous 2. They have assembled all the positive gameplay elements and mixed them up with a new setting and some fresh gameplay elements.
  24. Jun 13, 2011
    inFAMOUS 2 isn't perfect, but it has fewer rough edges than the original. The camera is this game's only serious problem, and it's never enough of one to drive you away from the game. The new UGC system has the potential to be tremendous, even if player-created mission selection is a bit sparse now. The game controls like a dream, has some impressive visuals and voice work, and some intense music. If you loved the first game, snatch this up ASAP. If you're like me and liked it, but didn't love it, still give this one a shot because the sequel fixed the original's problems.
  25. Jun 13, 2011
    In conclusion, inFamous 2 is a worthy successor to the original game and although its fundamental nature is a rebadged gaming engine, there are several memorable moments in the game and for me, the story was much more down to Earth and relatable as opposed to the fast pacing of the original.
  26. 90
    By making the game world feel alive, and having all the elements of the game underline the true meanings of choice and decision, inFamous 2 is a masterpiece of game design and execution.
  27. Jun 10, 2011
    Thanks to its karma system which translates in two different adventures for the price of one, inFamous 2 would already prove itself a real must buy, but if we add to that a refined gameplay, impressing visuals and an all-rounded fun and engaging adventure, the game surely deserves a place in any gamer's collection.
  28. Jun 6, 2011
    Whichever way you look at it Infamous 2 is an electrifying sequel that consistently improves upon every single facet of its predecessor. Couple this with the near-limitless, free DLC potential of the new UGC system and this is one shockingly good must-buy for any PS3 enthusiast.
  29. Jun 6, 2011
    Infamous 2 tows a perfect line between too-strong and too-puny, between human and superhuman, between risk and restraint. It halfheartedly delivers on a few of its promises, but its shortcomings are far outweighed by this one stellar achievement: It knows how to make you feel powerful.
  30. Jun 6, 2011
    The first title established him and set our expectations for Sucker Punch's universe, but the sequel expands it into a highly entertaining, thrilling, and responsive action game bursting with stout combat.
  31. 90
    Infamous 2 is simple and uncompromised but with depth and structure to shine.
  32. 90
    While it isn't an Uncharted beater, strong advances in the visual area with polished, spectacular presentation and a boost to the all important fun-factor make this a must play for PlayStation fans. It absolutely deserves to be up there with the console's best exclusives.
  33. May 30, 2011
    With Infamous 2, Sucker Punch has gone a step beyond what they created with the first game. The game is even more dynamic and has incredible powers giving you the possibility of trying different tactics to kill your enemies. The idea of freedom is well-established in the game and not just for the gameplay. This is something required to create a great sandbox, but of course the game delivers also a great story. Users demanded an improved Karma system, as they were not satisfied with the fact that choosing one side, bad or good, didn't have any impact on the story; now you can play the whole game twice and find that some missions or even the end of the game might be different. Another great addition to this second instalment is the user-created content - we are glad to see how the main game can be expanded. Definitely a must have for your PS3.
  34. May 27, 2011
    Nothing exists in Infamous 2 just because, and that's something developer Sucker Punch should be commended for. When combined with how well-executed just about everything in the game is, the overall package is one of PlayStation 3's best and a must-play for fans of the first game.
  35. Pelit (Finland)
    Oct 19, 2011
    A very good superhero's sandbox. There's a lot fighting, but it's good fighting. A lot of replay potential. The level editor is a worthy bonus, too. [Aug 2011]
  36. Jun 4, 2011
    Quotation forthcoming.
  37. Jun 1, 2011
    The more I played Infamous 2, the more I found myself disengaged with the story, instead enjoying the experience solely for its amazing open-world superhero fights. The game sacrifices its narrative flow for more fantastic elements. This isn't a necessarily a bad thing; it just ends up being more about the action and random moments than Cole's journey.
  38. May 27, 2011
    inFAMOUS 2 is a compelling game with improved and pretty graphics plus a perfect control system that is greatly integrated with the entertaining gameplay. It's a pity that the game lacks the perfect balance between action and platform sections like the first chapter and that it looks like Sucker Punch didn't put the same attention on the game design like we have would expected.
  39. Games Master UK
    Jul 8, 2011
    A great amalgamation of many open-world titles makes for a polished superhero romp. [Aug 2011, p.76]
  40. Jun 14, 2011
    Cole MacGrath is once again reluctantly playing the hero, trying to destroy his nemesis The Beast. With all new abilities, frost- and fire-attacks, a new melee system and a vivid city, Infamous 2 beats his predecessor in all areas. It suffers from a few technical issues though and the controls are a bit rough here and there. Also the AI tends to alternate between good and awful.
  41. Jun 7, 2011
    It's the chaotic frenzy of the exploration and combat that cements inFamous 2 as a no-holds-barred winner.
  42. Sep 21, 2011
    If you liked the original, there's nothing here you won't fall back in love with. It's a true sequel in the sense that it builds upon what was great in the original and fixes up some of the bad. For those that weren't exactly excited with the first one, I urge you (as I did) to give this one a try. You just might be shocked at how much you like it (sorry for the bad pun).
  43. PSM3 Magazine UK
    Jul 3, 2011
    Electrifying sequel that vastly improves on the polarising original. [Aug 2011, p.78]
  44. 85
    The stunningly designed city of New Malais and Cole's range of superpowers are two of the main highlights, but the content creator really pushes the genre to a whole new level. inFamous 2 is, in almost every way, better than its predecessor.
  45. Jun 14, 2011
    Complaints aside, inFAMOUS 2 makes huge strides in almost every facet of development. Story and character, combat, environment, enemy AI, the powers, and visual polish all receive an upgrade in this iteration.
  46. Jun 13, 2011
    It's not a revolution for the franchise, but rather a safe evolution -albeit very well executed. The pacing is greatly improved, along with the necessary variety of missions for the 12+ hours adventure. An honorable mention must be made for the amazing inclusion of the mission creation tools that will probably lead to a "Little Big Planet" phenomenon.
  47. Jun 10, 2011
    Infamous 2 is a solid follow-up to the original game, although it doesn't bring anything overly new to the series, it still provides an excellent vice for superhero escapism.
  48. Jun 7, 2011
    A good sequel, but not one that ups the ante in any real way. Anyone who enjoyed the first game will most likely love the sequel, just don't expect a leap in quality like you see in some other sequels.
  49. Jun 15, 2011
    A very good sequel. It doesn't add much to the formula, but it polishes everything down to its very core, resulting in a more accomplished and entertaining action free roaming.
  50. Play UK
    Jul 19, 2011
    Betters the original in many ways, but simply doesn't improve on it in some others. [Issue#207, p.84]
  51. Jun 18, 2011
    I just hope that Sucker Punch can take the combat/traversal/power mechanics of this game, and then apply the pacing, storytelling, and flow of the previous game, to then create an utterly fantastic open-world superhero action game.
  52. Jul 19, 2011
    While it would be easy to scoff at the game's repetitive level design, a refreshing combat system means that Infamous 2 is still great fun to play. The addition of user generated content doesn't excuse the game's shortcomings, such as poor characterization, a predictable story and repetitious level design, but it does go some way to prove that Infamous has a lot more to give. There's a fantastic game tucked away inside in Infamous 2. Unfortunately, it's up to you to build it...
  53. Nov 28, 2011
    inFamous 2 doesn't make many missteps. It may lack the polish and big name license of the recent Batman games, but for a solid and dependable superhero videogame, there aren't many more enjoyable and more consistent than this excellent superpowered romp.
  54. LEVEL (Czech Republic)
    Jul 30, 2011
    New inFamous mostly "just" recycles ideas from the first game. But it does it with grace and every new feature added to the game is just great. [July 2011]
  55. Jul 24, 2011
    Everything from the graphics to the gameplay has been amped up significantly and the end result is an excellent sequel. This could easily have attained classic status with a little more refinement, specifically where the level creation mechanic is concerned.
  56. Jun 27, 2011
    It no doubt has several minor flaws, but is otherwise a fun sequel that clearly understands the weaknesses of the original and addresses them all.
  57. Jun 25, 2011
    This is still an excellent follow-up, with a clear improvement on combat, visuals and story mission design.
  58. Jun 22, 2011
    inFamous 2 is graphically way more polished version than it's predecessor, but it doesn't fix any of the inherent problems from the first game. The decent platforming, exploration and the varied and fun combat mechanics are slightly marred by repetitive mission structures and pacing problems, but ultimately the game delivers a really good romp in New Marais.
  59. Jun 21, 2011
    As a free-roaming title intent on affording gamers the experience of a supercharged, structure-hopping badass, Infamous 2 succeeds in a variety of ways.
  60. Jun 18, 2011
    New Marais is a great new city to be a superhero or supervillain in and the powers are really cool, especially the ones you unlock later in the game. If you can withstand the bugs and some boring missions it's a great ride.
  61. Jun 17, 2011
    Whatever complaints you might make about the ways Infamous 2 could be better, the core of the game is so much fun that it's inarguably worth playing. It's only because the series has so much potential, and already makes good on so much of that potential, that I feel compelled to point out those faults at all.
  62. Jun 17, 2011
    Cole MacGrath returns in style and his personal progress reflects itself it the game's quality. InFamous 2 is a sequel that develops knows ideas in a good way. The story is more compelling and expressive and our hero has some new, useful powers. The game takes us to some interesting (but a little imitative) places and guarantees a lot of fun challenges and spectacular battles. All of it would benefit from some basic tweaking – mission differentiation, city landscape upgrades and control improvements. But these faults are nothing when compared to the game's advantages. InFamous 2 is a dream come true for fans of the original and other similar games.
  63. Jun 17, 2011
    A game worth playing through twice to see both sides of Karma. A game for fans and a good buy for the console.
  64. Jun 16, 2011
    A huge improvement over its flawed predecessor, InFamous 2 injects more variety, personality and explosive fun into the first game's promising formula, while removing or fine-tuning its most irritating problems.
  65. Jun 15, 2011
    InFamous 2 is a much better game than the first but not a better story, and still suffers from a few inconsistencies which keep it from being truly excellent.
  66. Jun 15, 2011
    Sucker Punch has fixed everything that was annoying on the first inFamous, making a great sequel that ends up being one of the best games for PS3 this Summer.
  67. Jun 15, 2011
    If you were a fan of the original Infamous, you should absolutely love Infamous 2. While it really doesn't do a lot to really push the game into new territory, it also doesn't try to fix a formula that isn't broken. Terrific presentation values, a long campaign, and tons of replayability round out a very solid title; but before you venture to New Marais just make sure to play the original game first!
  68. 80
    Infamous 2 is certainly a good game, but in its attempts to go bigger and better on all fronts, it misses out on some of the things that made the first one so special. It tries to do too many things, and ends up being a somewhat uneven albeit still very entertaining experience.
  69. Jun 8, 2011
    inFamous 2 takes the flawed brilliance of its predecessor and improves upon almost every aspect. Missions are slightly more varied and characters are much more rounded. It breeds empathy and it encourages experimentation in the ways supporting characters play off the protagonist and each other.
  70. Jun 5, 2011
    Bigger and Better. Infamous 2 has a solid gameplay and a complex main adventure. Finally Sucker Punch found an interesting formula for its new franchise.
  71. Jun 3, 2011
    inFAMOUS 2, as with its predecessor, shines mainly thanks to its thrilling action in a beautifully rendered open environment. Visually stunning, this new chapter in Cole's story would have gained much with more variety for its optional tasks, but it still offers to action-cravers a game that's dense, rich, quite loaded with stuff to do and more importantly really fun to play.
  72. 80
    Infamous 2 is our favourite kind of sequel – one that evolves the concept and polishes the experience to perfection. The new adventures of Cole are not perfection though, but not far from it.
  73. Jun 2, 2011
    During its best moments, it feels like something we might have been given by the Assassin's Creed team if they'd grown up immersed in the works of Steve Ditko rather than Umberto Eco: a hard-edged pulp adventure where your tools are perfectly matched to your missions. If the original game gave Cole a purpose, this one provides a little personality to go with it.
  74. Jun 28, 2011
    Ultimately, if you loved inFamous, then you're going to love inFamous 2. If you had doubts about the franchise, then inFamous 2 probably isn't going to change your mind. inFamous 2 is a good game, and definitely one of the better ones in the superhero genre, but it feels too similar to its predecessor and there are too many issues that keep it from being the electrifying knockout Sucker Punch wanted it to be.
  75. Jun 12, 2011
    It ultimately sags under the weight of trying to do too much.
  76. Jun 4, 2011
    Small problems hold Infamous 2 back from greatness, but there's still a lot of electrifying fun to be had in Cole's latest adventure.
  77. Jun 17, 2011
    When it comes down to it, Infamous 2 is not the game we were hoping it would be. It starts off fun but, due to a lack of personality, originality and complexity, soon feels tiresome and repetitive.
  78. Jul 26, 2011
    inFamous 2 is so derivative that "2" in its title should have been an exponent. This game navigates the sea of superhero clichés as easily as Cole McGrath slides on tram cables.
  79. games(TM)
    Jul 23, 2011
    A short, sharp tinge of static electricity rather than the unrelenting shock of high-voltage conductors. [Issue#111, p.104]
  80. CD-Action
    Jul 4, 2011
    The freedom to move around the city and the ability to use powers that everyone would like to have as a superhero are this game's undeniable pros. It does not overwhelm you with activities though so those who enjoyed training assassins and renovating shops in Renaissance Rome will probably be disappointed. [July 2011, p.72]
  81. Jun 23, 2011
    Despite beeing one of the gameplay-wise most compelling open-world games out there, inFamous 2 struggles with its ability to let the player immerse into the storyline. With great graphics, physics and truly fin abilities, it is fun to ravage around New Marais, but the component which are suppose to glue everything together, is partially missing.
  82. Jun 20, 2011
    While Sucker Punch should be applauded for its efforts (and successes) in adding user-generated content to an open world game, there's a real sense that the developer should have sorted out the foundations of its own house before inviting others to come over and redecorate.
  83. Jun 17, 2011
    In the end, it's hard for me to recommend Infamous 2. If you played the first one, you'll want to play this in order to get the conclusion to the story. However, the lack of real innovation may be a turn off, and makes the second go through a real chore. For those reasons, I'd recommend that players rent this one.
  84. Jun 11, 2011
    Quotation forthcoming.
  85. Jun 1, 2011
    The missions are unimaginative (even compared to the original), navigation issues prevent you from ever attaining a movement rhythm, and the various narratives are a mess. But worse still, the combat isn't as tight as it could be and the world itself just seems less polished than its predecessor. Yet, for those moments when the game shines, it shines brightly.
  86. Jun 21, 2011
    As a campaign inFamous 2 is a sub-par experience, but it makes up for that disappointment plenty with a rich and enjoyable sandbox. It's still recommended that you play through the story for context, but this is a game enjoyed most when you color outside the lines. The flaws in this game would kill any other, but the sense of freedom and strength that come with playing Cole MacGrath outweigh any complaints making this a more than competent experience for anyone looking for a power trip.
  87. Jun 19, 2011
    If anything a step back from the already generic original, with combat and powers as underdeveloped as its characters.
  88. Jun 15, 2011
    A good game that, on a few occasions, desperately feels like it's trying to be better than it is, but lacks the juice to succeed.
  89. Jun 9, 2011
    The game's second half descends into a fiasco...One thing's for certain: if there's a great action game in Infamous 2, no one's actually built it yet.
User Score

Generally favorable reviews- based on 1135 Ratings

User score distribution:
  1. Jun 15, 2011
    Mindless and boring. Wait for an icon to appear on your in-game map, run to it, kill some bag guys by repeatedly tapping the same button, thenMindless and boring. Wait for an icon to appear on your in-game map, run to it, kill some bag guys by repeatedly tapping the same button, then wait for another icon to appear on your map, and then run to it and... you get the idea. That's pretty much all you'll the entire game, other than collect hidden shards that are scattered about the city, which aren't very well hidden. In fact, they're pretty much out in the open, and all you have to do is click a button to make them appear on your map, then run to them and pick them up. Extremely simple, repetitive and stupid. Those that are giving this piece of crap high scores are either high themselves, or were dropped on their heads when they were kids. One of the worst games of all time. And one of the most overrated. Full Review »
  2. Jun 17, 2011
    Liked it but didn't like it.. I is an improvement over Infamous but it lacked the excitement that the first did. I found I spent more timeLiked it but didn't like it.. I is an improvement over Infamous but it lacked the excitement that the first did. I found I spent more time collecting shards and unlocking powers than actually playing the game. Having the militia, monsters, and ice soldiers fighting all at once around you really slowed down the game play. The damage counter was also aggravating to say the least.. Instead of taking away energy, u had to recover from combat for a few minutes. So you could almost get one shotted by a shotgunner Full Review »
  3. Jun 7, 2011
    Great game !!! Another exclusive to ps3 and again it's brilliant! The rest obviously have no taste if they insult this game!!!Thanks suckerGreat game !!! Another exclusive to ps3 and again it's brilliant! The rest obviously have no taste if they insult this game!!!Thanks sucker punch!!!Wow Full Review »