Resident Evil: Operation Raccoon City Image

Mixed or average reviews - based on 36 Critic Reviews

User Score

Mixed or average reviews- based on 281 Ratings

Summary: It is September 1998 and the action centres on the ill-fated Raccoon City and the horrific consequences of the deadly T-virus outbreak, developed at the Umbrella facility. With a cover up required, Umbrella orders an elite team into Raccoon City to destroy all evidence of the outbreak and eliminate any survivors. Meanwhile, the US Government has quarantined the city and dispatched its own team of elite soldiers to determine the source of the mysterious outbreak. You are an Umbrella Security Services soldier (U.S.S.), competing alone or in up to four player co-op in a battle against all the competing forces at play in Raccoon City. Expect the return of original Resident Evil enemies, iconic landmarks such as the Raccoon City Police Department and fan favourite characters, including Leon S. Kennedy, who, as a rookie police officer in Raccoon City, is on your hit list to eliminate. Three Corner Conflict: Bio-Organic Weapons (B.O.W) and zombies create an unpredictable third force and additional challenge on the battlefield, adding chaos to the shooter game play. Campaign Mode - both single player and up to 4 player co-op: You are part of the Umbrella Security Service. Protect the truth behind the T-Virus outbreak by any means necessary. Fight Online: Robust and fully featured online multiplayer modes. Define your Play Style: Gain new abilities and skills unique to your playable character as your experience level increases. International Team Development: a high quality, fully loaded, third person co-op / multiplayer shooter developed in collaboration between Capcom Japan development studios and an experienced Western multiplayer specialist studio. [Capcom]
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Rating: M
Official Site:
Developer: Slant Six
Genre(s): Shooter, Sci-Fi, Action, Action Adventure, Horror, Horror, Shooter, Third-Person, Arcade
Number of Players:1-8 Players
ESRB Descriptors:Blood and Gore Intense Violence Strong Language
Number of Online Players:Up to 8 Players
Cast Credit
Peter Chan AI Engineers
Adam Bullied Initial Concept, Script Writing & Game Direction
Jono Lee Character Artists
David Chan Environment Artists
Keith Silverstein Voice Actor: Hunk
Milo Casali Level Designers
Paul Martin Director Of Technology
Chris Lee Game Designers
Nick Bamford AI Engineers
Gideon Emery Voice Actor: Carlos Oliveira
Cat Taber Voice Actor: Party Girl
Rebecca Riedy Voice Actor: Willow
Simon Mills Technical Artists
Sean Thompson Graphic Artists
Stuart Ure Environment Artists
Nathan Harris Gameplay Engineers
Eiichiro Sasaki Game Design Assistant Directors (Capcom)
Sean Barner Environment Artists
Mike Jones Assistant Producers (Capcom)
Hiroshi Ohno Audio Support (Capcom)
Philipp Tiqui Animators
Loksoon Lim Character Artists
Darren Woo Graphic Artists
Cedric Lee Graphics, Systems & Tools Engineers
Ian Christy Lead Campaign Designers
Robert Peet Technical Artists
Yasuhiro Seto Game Design Director (Capcom)
David Cooley Voice Actor: Spectre
Chris Larsen Environment Artists
Jay Evans Lead Character Artist
Ryan Leeper Animators
Fiona Mok Environment Artists
Jon Curry Voice Actor: Lone Wolf
Jeff Martens Animators
Laurent Ancessi Software Engineers
Yoshito Kato Audio Support (Capcom)
Andrew Kishino Voice Actor: Vector
Matt Cairns Graphics, Systems & Tools Engineers
Hideki Okugawa Audio Support (Capcom)
Masachika Kawata Producer (Capcom)
Kenneth Nicol Graphics, Systems & Tools Engineers
John Bresky Lead Animator
Courtney Taylor Voice Actor: Ada
James McLaren Graphics, Systems & Tools Engineers
Mike Cline Software Engineers
Jeremy Kersey Lead Technical Artist
Harlan Galer Character Artists
Nigel Knox Network Engineers
Nick Unden Animators
Paige Meekison Producers
Taylor Stewart Game Scripters
Tatsuya Ogawa Art Director (Capcom)
Lydia Look Voice Actor: Bertha
Ken Lai Character Riggers
John Li Animation Engineers
Rick Wasserman Voice Actor: Nicholai Ginovaef
Robin Atkin Downes Voice Actor: Dee-Ay
Brad Anderson Audio Producer
Desmond Askew Voice Actor: U.S.S. Command
David Smith AI Engineers
Jack Angel Voice Actor: Spec Ops Command
Nika Futterman Voice Actor: Lupo
Alyson Court Voice Actor: Claire
David Evans Development Support
Scott Paterson Studio Art Director
Darren Gough Concept Artists
Ramon Fernandez Voice Actor: Beltway
John Harvey Graphics, Systems & Tools Engineers
Dan McBride Director Of Development
David Kuo Character Artists
Aaron Koenig AI Engineers
Ernie Patzel Special Effects Artists
Robert Butterworth Technical Artists
Tuomas Pirinen Co-Game Director
Gary Steinke Graphics, Systems & Tools Engineers
Jason Verhiel AI Engineers
Sebastien Guay Game Scripters
Alan Bucior Technical Director
Yann Le Maner Graphics, Systems & Tools Engineers
Christian Lanz Voice Actor: Leon
Peter Doidge-Harrison Lead Producer
Andrew Santos Game Director
Barry McDougall Art Director
Michael Kerr Producers
Gerald Magnusson Producers
Devon Detbrenner Associate Producers
David Lin Associate Producers
Naoki Shimmachi Associate Producers
Vivian Tan-Ng Associate Producers
Aaron Breukers Assistant Producer
Greg Lesky Lead Campaign Designers
Rebecca Lathangue Game Designers
David McAnerin Game Designers
Tyler McCulloch Game Designers
Michael Nightingale Game Designers
Jason Au Game Scripters
Same Veliveau Game Scripters
Benoit Busque Game Scripters
Simon Cameron Game Scripters
Caley Charchuck Game Scripters
Blair Thorburn Game Scripters
Nguyen Tran Game Scripters
Andrew Li Level Designers
Amanda Doiron Script Writer
Dylan Loney Design Support
Cody Shankey Design Support
Darryl Spratt Design Support
Stephen O'Grady Lead Environment Artist
Kirk Takei Lead Lighting Artist
Keswick Allen Environment Artists
Kevin Brunt Environment Artists
Jocelyn Fung Environment Artists
Tyler Haider Environment Artists
Jordan Kocon Environment Artists
Matthew Massier Environment Artists
Jen Morgan Environment Artists
Landin Kent Special Effects Artists
Steven Mumford Special Effects Artists
Robert Hexter Technical Artists
Alex Carigi Concept Artists
Brandon Reimchen Concept Artists
Chris Cairns Animators
Peter Donnelly Animators
Mike Drew Animators
Christine Hubbard Animators
Andrew Hudec Animators
John Mohr Animators
Scott Xiong Character Riggers
Richard Ahtow Lighting Artists
Dayna Bland Lighting Artists
Simon Beaumont Lead Gameplay Engineer
Mohammed Hussein Animation Engineers
Drew Davenport Gameplay Engineers
Jason Filsinger Gameplay Engineers
Wei Hu Gameplay Engineers
Frederick Kimberley Gameplay Engineers
Ryan Lu Gameplay Engineers
Jason Voisin Gameplay Engineers
Craig Penner Co-Op Engineer
Alexander Matveev Network Engineers
Ryan McDougall Network Engineers
Alexei Polkhanov Network Engineers
Ben Hanke Graphics, Systems & Tools Engineers
Angus Graham UI Engineers
Aaron Netz UI Engineers
Andrew Wright UI Engineers
Lawrence Cheung Build Engineers
Daniel Kobelsky Build Engineers
Jon Wiedemann Build Engineers
Ciaran Llachlan Leavitt Documentation Engineer
Anton Crnkovic Audio Engineer
Dorian Pareis Build Engineers
Michael Gerylo Quality Assurance Manager
Mervin Ooi Quality Assurance Manager
David Lindsay Development Support Lead
Robert Bruynooghe Development Support
Michael Caswell Development Support
Tristan Coyle Development Support
Sean Currie Development Support
Ivan Donik Development Support
Mike Ennik Development Support
Jason Fosti Development Support
Joe Klymkiw Development Support
Gabriel Koenig Development Support
Lawrence Long Development Support
Sarah Mah Development Support
Curtis Nickerson Development Support
Shannon Nystedt Development Support
Joshua Pang Development Support
Greg Priebe Development Support
Martin Rzepka Development Support
Christopher Sevigny Development Support
Steve Waldman Development Support
Greg Salter Producer
Armin Bahramshahry Software Engineers
Philip Bull Software Engineers
Sandro Furini Software Engineers
Kelsey Wagner Animator
Will Sheldon Technology Services Manager
Oliver Sterczyk Technical Documentation Engineer
Michiteru Okabe Assistant Producers (Capcom)
Kenji Matsuura Game Design Assistant Directors (Capcom)
Kentaro Nihei Game Design Assistant Directors (Capcom)
Yoshitatsu Mori Game Design Assistant Directors (Capcom)
Tess Masters Voice Actor: Tweed
Imari Williams Voice Actor: Shona
James King Environment Artists
Michael Knowles Development Support
Terence J. Rotolo Voice Actor: William Birkin (Human)
David Smith AI Engineers
Dan McBride Director Of Development
Scott Paterson Studio Art Director
Brad Anderson Audio Producer
James King Environment Artists
Darren Gough Concept Artists
John Harvey Graphics, Systems & Tools Engineers
David Evans Development Support
Michael Knowles Development Support
Nika Futterman Voice Actor: Lupo
Ramon Fernandez Voice Actor: Beltway
Gwendoline Yeo Voice Actor: Four-Eyes
Desmond Askew Voice Actor: U.S.S. Command
Robin Atkin Downes Voice Actor: Dee-Ay
Gregg Berger Voice Actor: Harley
Gregg Berger Voice Actor: Nemesis
Jack Angel Voice Actor: Spec Ops Command
Alyson Court Voice Actor: Claire
Michelle Ruff Voice Actor: Jill
Designer/Producer/Programmer credits provided by GameFAQs.
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