Metascore
80

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 11
  2. Negative: 0 out of 11
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  1. PLAY
    Nov 30, 2022
    70
    A homage to 1990s survival horror that recognises where improvement is needed, Signalis has its own issues, but it emerges as a mostly gripping adventure. [Issue#21, p.92]
  2. Oct 29, 2022
    60
    SIGNALIS does a decent job of offering a retro survival horror experience yet it doesn't do much to make it stand out from the crowd.
User Score
8.3

Generally favorable reviews- based on 59 Ratings

User score distribution:
  1. Positive: 50 out of 59
  2. Negative: 8 out of 59
  1. Nov 4, 2022
    10
    Phenomenal Game, I enjoyed every part of it, From the story telling to the artwork. Signalis is a very touching game with its story of PromisePhenomenal Game, I enjoyed every part of it, From the story telling to the artwork. Signalis is a very touching game with its story of Promise and Love with the touch of vague and non linear story telling makes for one of the best solo game experiences I’ve ever had. Props to both developers for delivering one of the best games in the Survival Horror genre. Full Review »
  2. Nov 4, 2022
    1
    a port so bad it bricked my console
    a port so bad it bricked my console
    a port so bad it bricked my console
  3. Dec 25, 2022
    8
    Recommend for any 90s survival horror fan.

    Definitely hits the nail on the head replicating a PSX era Silent Hill/RE video game. Also some
    Recommend for any 90s survival horror fan.

    Definitely hits the nail on the head replicating a PSX era Silent Hill/RE video game. Also some similarities with Metal Gear Solid.

    The puzzles created are intuitive and fresh, although at the same time very typical. Combat is a little janky, but is to be expected with the genre.

    I really enjoy when a game doesn’t hold you hand, tell you what to do, where to go and make courtesy auto saves every minute so this goes down well in my book. There is a sense of pressure knowing that if you make a mistake it will bear a cost.

    Price point is fair at £15 for the game complexity and length.

    My only gripe is trying to enter rooms seems to be troublesome when being chased. Almost as if when in danger, the action button to open a door doesn’t register several times causing the player to take damage! I am not sure if this is ‘coded’ this way to create suspense, sheer coincidence, or due to frantic panic, but it is deeply annoying!

    I would love to see what the team could do with a bigger budget and larger scale game.
    Full Review »