- Publisher: SCEA
- Release Date: Feb 15, 2012

- Summary: Little Deviants is a series of madcap adventures that will showcase the multitude of features and functions of the NGP, including rear touch pad, touch screen, the motion sensor, front and rear cameras, augmented reality and microphone.
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- Developer: Bigbig Studios
- Genre(s): Action, Miscellaneous, Platformer, Platformer, Party / Minigame, 3D, 3D
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 2 out of 62
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Mixed: 48 out of 62
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Negative: 12 out of 62
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Feb 13, 2012Little Deviants has great potential as a franchise with its range of incredibly fresh and entertaining mini-games, though we can't see players spending too much in their company in this first instalment.
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Feb 22, 2012A "showcase game" that was created in order to advertise PSVita's technology. With a right price tag and some truly funny and enjoyable mini-games it's a safe bet for a day-one purchase.
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Official PlayStation Magazine BeneluxMar 4, 2012Sometimes the touch controls work magnificently, like in a game of Wac-A-Mole. At other times, though, they drive you crazy because the creators tried to cram every single feature the Vita has to offer into their collection of minigames. [March 2012, p.52]
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Feb 13, 2012Little Deviants has become the Wii Play of the PlayStation Vita; quite boring, not challenging and just not that fun to play. The multiplayer however can be great at times. But that's all there's to it.
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Mar 8, 2012Don't get me wrong, there is some fun to had with Little Deviants, however the $30-$40 price tag hurts this collection of mini games. If they were on an iOS device, I might pay a dollar for one or two of them.
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Feb 13, 2012Between the travel sickness, the lurid colours and the nightmare-inducing soundtrack, one level is the playable equivalent of food poisoning. Another over-used puzzle has you rolling around collecting stars as time ticks away in a manner horribly reminiscent of a smartphone app that would cost around £17 less.
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Feb 13, 2012The largest issue is that the games simply aren't much fun. It's clear that players are expected to repeatedly play each game, hoping for a high score and the elusive gold rating, but I found myself intentionally failing after achieving a bronze, the minimum requirement for unlocking new games. "New games," might be a little generous, actually, considering many of them are simply new levels for game types you've already played.
Score distribution:
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Positive: 3 out of 15
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Mixed: 7 out of 15
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Negative: 5 out of 15
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Feb 16, 2012
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May 10, 2020A fun game to test the different functionalities of the console. Recommended
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Feb 25, 2012
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May 2, 2012
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Feb 15, 2012
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Jan 12, 2014
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Feb 17, 2012
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