Metascore
60

Mixed or average reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 33
  2. Negative: 5 out of 33
Buy On
  1. AceGamez
    60
    If the rest of the game was half as well thought out and interesting as the crafting and combat systems, then Blade Dance: Linage of Light would easily be the best role-playing game for the PSP - but after a while it gets tedious, and neither the crafting nor the combat can save the experience from sinking into mediocrity.
  2. There is no co-op mode but you will get a few good hours out of this mode, as well as few interesting goodies.
  3. 65
    The combat system is one of the finest I've seen in ages, but the rest of Blade Dancer is nothing shy of mediocre.
  4. The item-creation system and battle system are laudable, but Blade Dancer: Lineage of Light falls on its own sword when it comes to delivering interesting characters or an intriguing storyline; as a result, the game falls short of must-have status.
  5. That's really Blade Dancer in a nutshell: a decent combat system and an interesting crafting mechanic, but in terms of the rest of the game, Hitmaker doesn't really cut it.
  6. If you have played RPG's in the past then you will know exactly what to expect out of this game. The game will not captivate you like some RPG's.
  7. Game Informer
    55
    At its best, Blade Dancer offers familiarity, along with a half-hearted attempt at multiplayer. [Aug 2006, p.93]
  8. The battle system whips along, only to have its toes stomped by the boring crafting system. In the end Blade Dancer: Lineage of Light has a fine sense of rhythm, but two left feet.
  9. Games Master UK
    67
    Decent and entertaining, but you've seen it all before. [Oct 2006, p.84]
  10. Blade Dancer plays by the book as far as the narrative goes, but an interesting crafting mechanic and an adaptive battle system with real-time elements help set it apart.
  11. 60
    A worthwhile romp for RPG lovers that don't mind the hackneyed story and characters. The backtracking and endless travel are a chore, but once you get all four characters on board, the combat and crafting systems make it almost worth it.
  12. Blade Dancer doesn’t stray from the tired formula of classic Japanese role-playing games when it comes to the storytelling and cast of characters.
  13. The goal of the game seems to be that you level up to the point that you can walk through a new area without dying in the middle, and this isn’t enjoyable in the slightest.
  14. NIS tried hard with this new game built specifically for the PSP, but design flaws and a weak story hold back what could have been a good game.
  15. 65
    Blade Dancer suffers from an odd mixture of first-rate and mediocre elements. Fans of the genre will definitely appreciate the combat system and weapon-crafting features, but newcomers won't have the patience to stick with the bland story and ho-hum characters.
  16. Official Playstation 2 Magazine UK
    60
    Great to look at and a thrill to explore, but its plodding, turn-based fights are enough to put off all but the most patient of RPGers. [Nov 2006, p.100]
  17. Playstation Official Magazine UK
    50
    RPGs can be emotional, sadly this one is all about raging dispair. [Mar 2007, p.111]
  18. The ability to build your own weapons and suchlike with things that you’ve found is a nice inclusion which – while limited – works out to be cheaper than going to ye olde item shoppe to pick up a new blade every time your favourite one decides that it’s going to break.
  19. For as decent as the battle system and item crafting parts of the game are, they simply can't hold up the entirely mediocre or cliche other bits. The game is solid, yes, but I was hoping the first console-level RPG would be a little more, well, engaging.
  20. 50
    For all that it does right with its combat engine and Lunar system, Blade Dancer does something wrong. Playing the game frequently feels like you're taking two steps forward and one back and you'll get the sense that you're not really going anywhere.
  21. 60
    It's not a game that hums with careful design or thoughtful implementation. Nevertheless, if you can cope with its many flaws it'll reward you with a lengthy and addictive experience.
  22. 70
    The crafting and battle system alone are worth the price of admission and the multi-player really seals the deal. While the storyline and character development are certainly below average Blade Dancer is still worth picking up if you are a huge fan of the genre.

Awards & Rankings

51
#51 Most Discussed PSP Game of 2006
49
#49 Most Shared PSP Game of 2006
User Score
6.5

Mixed or average reviews- based on 22 Ratings

User score distribution:
  1. Positive: 10 out of 22
  2. Negative: 5 out of 22
  1. Dec 6, 2020
    6
    Difficoltà mal bilanciata... storia e personaggi che non si accendono Mai...ma non si può nemmeno dire che sia fatto poi cosi male...meritaDifficoltà mal bilanciata... storia e personaggi che non si accendono Mai...ma non si può nemmeno dire che sia fatto poi cosi male...merita una run senza troppo impegno... Full Review »
  2. Nov 12, 2018
    7
    Довольно неплохой проект. У игры один явный минус - гринд.
  3. JohnC.
    Apr 17, 2007
    4
    The forging of weapons can be a disadvantage some times like when your fighting a boss or something. It was fun at first but ones you get in The forging of weapons can be a disadvantage some times like when your fighting a boss or something. It was fun at first but ones you get in to the game you'll realize that your character doesn't even have a goal or a reason for fighting all this monsters and rescuing this girl. Full Review »