User Score
Generally favorable reviews- based on 25 Ratings
User score distribution:
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Positive: 20 out of 25
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Mixed: 2 out of 25
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Negative: 3 out of 25
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PeteS.Jun 4, 2007Inventive, mind-bending topography make you wonder how the designers worked out the level design! Really nicely put together - just difficult enough to make the moment when you solve a puzzle give you a warm, fuzzy feeling.
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AnonymOusJul 27, 2007Best puzzle game ever played! And god knows i have played ALOT of game in my life but this one is just fantastic! Enough said!
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[Anonymous]Jun 18, 2007Easily the best PSP game I've played in a long time. Very challenging, and most importantly, fun. Aimed precisely at the handheld crowd (not a dumbed down port), with levels that are (amazingly) exactly as long as your interest in finishing them. Well done, must buy.
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ToddS.Dec 13, 2008It's a good game, I'm not arguing against that. Though, the pros and cons of the game makes it a mixed bag. I enjoyed the unique genius puzzle gameplay engine, but I didn't find that too rewarding. The only reward for your hard work is an art gallery. Though, it's fairly lengthly, the only replay value it has is repeating missions.
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Aug 13, 2015
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Aug 8, 2020A genuinely fantastic game, and worth going back to in current day. The aesthetic is great, the concept is awesome, and the gameplay is thought-provoking, fun, and utterly unique.
Awards & Rankings
7
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47
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#47 Most Discussed PSP Game of 2007
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48
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#48 Most Shared PSP Game of 2007
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A very engaging and original puzzler, Crush presents unique gameplay and stages that grow increasingly more complex, but never too difficult. While the controls could be a bit tighter and there could be more environments, it’s still a fun experience from start to finish.
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The best compl[i]ment possible to give a puzzle game is that the real reward is the playing itself. You don’t need fancy stories, or whiz-bang effects when you’ve got solid, addictive gameplay. And CRUSH has this in spades--not to mention the presentation is quite nice as well.
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Puzzles are fiendishly intricate, and it is a thrill when you finish a circuitous, mind-bending route to the exit.