• Publisher: SCEA
  • Release Date: Aug 21, 2007

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 44 out of 45
  2. Negative: 0 out of 45
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  1. Folks who traded in their PSPs for lack of awesome games should be feeling substantial remorse right about now.
  2. 100
    Jeanne D'Arc manages to deliver on all fronts, from the presentation to the fast paced and streamlined open-ended battles and skill binding mechanics. Everything in this game is polished, pretty, highly functional and fun. At the end of the day it's hard for me to complain about anything in this game.
  3. Immediately becomes the best reason to own a PSP in ages. MUST… HAVE!
  4. Jeanne d'Arc does nearly everything perfectly, and I know I keep harping on this, but it's just a stellar first effort for Level-5. If your PSP has been collecting dust since, say, Crush, break out the dust mop and grab this game.
  5. Jeanne d’Arc is the best tactical RPG that I have played in a long time. The amount of skill customization and various character types with their own weapon types and skills is amazing as is the sheer level of detail in ever facet of the presentation.
  6. Jeanne D'Arc is one of the best games to be released on Sony's portable system to date.
  7. I was thoroughly enraptured by Jeanne D'Arc. It's a sweeping epic that has both the mechanics and visuals to make it a must-play title.
  8. By all means for you SRPG fans out there pick this game up! I can guarantee that you will not be disappointed! I myself have still yet to clear this game and it seems that there will be more than enough volume left to satisfy the casual to the hardcore gamers. This is one game that is worth its weight in gold. [JPN Import]
  9. The game is a must have for fans of the genre; it's very good looking, the music is excellent, and the game is just all around fun. Make sure you pick this one up to save France... again.
  10. 91
    What Jeanne d'Arc lacks in originality it makes up for in its polish. It's an all around solid strategy RPG that anyone into that genre will eat up and enjoy.
  11. Play Magazine
    This looks more like a triple-A PS2 game than a PSP game, and it weighs in at 40-plus hours. [Aug 2007, p.70]
  12. Hardcore Gamer
    There's just the right mix of story and gameplay, with a couple of cool twists thrown into both for good measure. [Sept 2007, p.69]
  13. PSM Magazine
    All in all, Level-5 has made a deep, varied, and challenging battle system with a handful of nuances you can utilize to you advantage. [Sept 2007, p.74]
  14. 90
    Jeanne manages to capture perfectly what we want from a tactical RPG: to make us care about the characters through a well-done but not distracting story; to give us enough choices in customization to make preparing for battle and spending our resources meaningful; and in providing us with battles that feel like certain doom from the first turn, even after we've won dozens of them.
  15. 90
    Extremely deep gameplay. Balanced tactical strategy and fast paced action with rich game mechanics. An intriguing twist on a well known tale. These three statements only scratch the surface of Jeanne d'Arc, which manages to deliver on all of these fronts.
  16. Jeanne d'Arc mixes history with fantasy in one of the finest strategy RPGs to grace the PSP.
  17. When all these ingredients – story, gameplay, and character customization – are thrown together and stirred, the result is an irresistibly scrumptious strategy RPG that would be an absolute shame to pass up.
  18. Jeanne D'Arc is a huge breath of fresh air for those looking for a kick-ass S-RPG game. This isn't just an S-RPG you can play to tide yourself until Final Fantasy Tactics hits, but this is an S-RPG you can put alongside FFT and hold it up as a standard for others to follow.
  19. There are really two categories of RPG's, the great ones, and the less than favorable ones. Jeanne d'Arc manages to get in the top category, which just shows that Sony really pushed this game to become great, and they succeed in doing that.
  20. If Jeanne d'Arc was a PS2 game, it'd be one of the last great games on the system. As a PSP game, it's definitely a reason to own the system, although it has a surprising difficulty curve that may frustrate some players.
  21. AceGamez
    The game isn't perfect, as there's a certain simplicity to the combat based on only attacking on the ordinal directions and some of the dialogue doesn't flow very well, but overall it's an engaging and fun game that you won't want to put down until the very end.
  22. 90
    Jeanne D'Arc skillfully balances an engrossing story with equally impressive combat.
  23. A handheld tactical RPG that is visually wonderful and does a great job in terms of gameplay. Give Level 5 credit for taking some of the best elements of the genre, combining them with a few new ideas and dropping them into a solid gaming backdrop.
  24. Right now, it’s the best strategy RPG on the system, though Final Fantasy Tactics: War of the Lions rears its head in October to challenge for that crown.
  25. Overall Jeanne d’Arc is not ground breaking in an innovative frame of mind. Nothing is really new but everything is still excellent.
  26. Overall, Jeanne d’Arc is possibly the best strategy-RPG found on the PSP.
  27. However, if you're an RPG fan it's hard not to like the game and the breath of fresh air it brings to an often tired genre. So go out there and stop the English … with orcs!
  28. Jeanne d’Arc’s story and gameplay are both first-rate, but they are essentially separate entities; you watch some story, fight a little and keep doing that until the game ends.
  29. Graphics are good, controls aren't frustrating, and the gameplay challenges me. I can't see how this could be a better title.
  30. Level 5 hardly reinvents the wheel of strategic, turn-based grid combat, but instead offers a well-thought out title stuffed with combat and character options – and what Level 5 game would be complete without the chance to combine items to create new, more powerful objects?
  31. Like the legend of Joan of Arc, Level 5’s Jeanne D’Arc has marked itself along side some of the other great turn based strategy RPG games that we’ve come to adore over the years.
  32. After a two year wait, PSP owners finally have a role-playing game worth bragging about. Jeanne D'Arc is everything it promises to be, even if it is a by-the-books tactical RPG.
  33. It's the best SRPG I've played in years and crushes just about everything else on portables, straight up... if you don't get that PSP back and give it a shot, you're missing out, bro.
  34. Overall there's nothing incredibly ground breaking about Jeanne d'Arc. However it has an extremely compelling story with some great “Holy Crap!” moments.
  35. 80
    However, what it does right it does well, and it doesn't weigh you down with some of the more cumbersome aspects it shares with other titles in the strategy RPG genre. [Sep 2007, p.86]
  36. Incredibly accessible thanks to an ample introductory section of the game which teaches new players the ins and outs of the genre.
  37. 80
    But it has to be mentioned, forever again, that what is here was a game brilliantly executed on many fronts.
  38. History is turned on its head with a great story and compelling gameplay that keeps the tempo moving.
  39. 80
    A gaggle of inferior strategy-RPG options sporting higher asking prices already litters the PSP's substandard role-playing pool, so this fully competent, polished game should be an instant no-brainer for fans of the genre.
  40. Easily one of the best titles yet for PSP, Jeanne d'Arc triumphs not just in its fictional reenactment of the Hundred Years' War, but in refining the tactical role-playing genre with rock-solid gameplay.
  41. With a strong story, a main character that is actually pretty interesting, a very competent visual package, and gameplay that is enjoyable, Jeanne D'Arc is a solid tactical-RPG overall, and arguably the best RPG available for the PSP at this point.
  42. 80
    While Jeanne D'Arc lacks an in-depth job system found in titles like Final Fantasy Tactics, the pre-defined characters can be outfitted with four types of skill stones; granting your warriors with new spells, attacks, and more.
  43. 80
    There’s no doubt that coming to this game from something such as Final Fantasy Tactics or Disgaea will prove to be too easy a ride for those experienced with the genre, but for anyone looking for a more portable Strategy-RPG, with a wonderful story to tell, Jeanne d’Arc will be a perfect fit.
  44. Electronic Gaming Monthly
    While it certainly doesn't reinvent the genre, Jeanne's gameplay wisely blends aspects from other successful tactical-RPGs. [Sept 2007, p.97]
  45. The storyline, while clearly bonkers, makes a refreshing change to the standard RPG fare, if only because it draws at least superficially, on historical characters and events.

Awards & Rankings

#5 Most Discussed PSP Game of 2007
#5 Most Shared PSP Game of 2007
User Score

Generally favorable reviews- based on 98 Ratings

User score distribution:
  1. Positive: 76 out of 98
  2. Negative: 7 out of 98
  1. Jul 19, 2011
    The most awesome game on PSP, period.
    Don't believe those who say it's not as good as Final Fantasy Tactics, as it is in fact much better! But
    The most awesome game on PSP, period.
    Don't believe those who say it's not as good as Final Fantasy Tactics, as it is in fact much better! But don't take my word for it...

    Quick question: What do God Of War, MGS, GTA, Final Fantasy, and all the other games that are rated higher than this one have in common? Answer: All of them are part of a franchise that was already massively successful, before a new episode was ported to the PSP.

    As one of the few people who tried the PSP versions of the new franchise episodes with fresh eyes, from not having played almost any of the previous instances from these series on any other platform, I can't help but find that scores are massively biased. God Of War, GTA, FFVII, Persona 3? Meh. MGS? Will never come close as its first instalment on PS1. The only title from an existing franchise actually worth its place around the top on PSP is Ridge Racer. If critics were actually objective, all the others would be much lower rated.

    But let's also compare with non franchise games: Lumines better than Jeanne D'Arc? Not a chance. The Lumines guys haven't spent 10% of the development time that went into Jeanne D'Arc, and, as addictive as the game may be to some, it shows.
    Siphon Filter: very good game, which deserves a lot of credit for managing to be highly playable despite Sony's idiotic lack of insight with regards to the second analog stick. But still a bit too predictable and not as polished.
    And then you get all the stuff like Patapon, LocoRoco, LittleBigPlanet, etc., that tries so hard that it actually gets into the way of the gameplay.

    Sorry, but this game is miles above the rest, graphically, story-wise and in terms of playability and, what matters most, enjoyment for players. Truly of a class of its own!
    Full Review »
  2. LudwigV.
    Oct 4, 2009
    I really wasn't impressed with this game. I heard great reviews picked it up tried it for a couple of hours, is the beginning cliche orI really wasn't impressed with this game. I heard great reviews picked it up tried it for a couple of hours, is the beginning cliche or what? As someone who knows the history of Joan of Arc quite well I am not impressed. I expected a much different game. I tried to grab on to something about this game to make me like it so it wasn't a complete waste but I just couldn't, even the battle system has been done better by older games (Disgaea, FFT) Full Review »
  3. Nov 23, 2011
    Not impressed. The graphics are great for PSP, and I love me some turn-based RPGs. However, what's with the super-archaic turn structure?Not impressed. The graphics are great for PSP, and I love me some turn-based RPGs. However, what's with the super-archaic turn structure? Super slow heavily-armored knights get to move just as many times as my super fast thief guy (with the exception of Jeanne's special ability, which will have her skipping all over the entire level, killing 4-5 guys in a single turn)? Spells and skills don't have to charge at all? Every single one of my units gets to move before every single one of their units does? Forgive me for making the comparison, but this is nowhere near the strategy level of Disgaea or Final Fantasy Tactics. It feels like a beginner's introduction into turn-based games (which never needed an introduction). The whole point of mixing which team moves when (one of mine goes, one of theirs goes, 2 of mine go, etc etc) is to give it a vaguely real-time feel. This game feels like the enemy stands there waiting for all my people to move and attack, until finally asking "is it my turn now?"

    Production values are very high (liberties with the story aside), and you can tell it was well-thought out and executed, but given the cons I listed above and the stupidly arbitrary mission-success requirements (ie you have to "escape" your enemies by making it to one edge of the map, but you can still fail even if you kill them all), I will probably never end up playing it again.
    Full Review »