While there isn’t much to do after your first playthrough, Reigns is a short and sweet micromanagement adventure game filled with quirky characters and amusing conversations.
Despite the banal gameplay mechanics, Reigns is a great little game that will keep you engaged for hours. Nerial is another studio proving that minimalism can go hand in hand with great gameplay.
A clever idea that's perfect for smartphones. Reigns has ample thought put into it's complicated yet easy to grasp idea. Being a King has never been more fun and challenging. Perfect to play for short bursts on the go, or long stretches at home. And there's no microtransactions, even on tablets and smartphones!
Reigns is a Python-esque text adventure rougelike played out with the swipe-mechanics of Tinder. If that sounds at all appealing, then Reigns is absolutely worth the small investment. Light and undemanding, it offers short, great bursts of play perfect for the mobile platform.
Reigns provides hours of entertainment for a cheap price. Presenting more of a balancing act than a moral dilemma, it can be equally as satisfying as it is frustrating at times. One thing it always does, though, is it keeps players interested.
Reigns is shrewd and playful, with a straightforward interface and a handful of terrific twists thrown in for good measure. Whenever things risk getting too stale, a new event or set of cards can turn up to keep one hooked, and a single playthrough won’t uncover all the secrets, as well as the ways to meet some grisly fate.
Reigns offers a pretty, innovative and charming diversion, then, but don’t let yourself care too deeply about what actually happens, or the charm will give way to frustration fast.
A clever idea that's perfect for smartphones. Reigns has ample thought put into it's complicated yet easy to grasp idea. Being a King has never been more fun and challenging. Perfect to play for short bursts on the go, or long stretches at home. And there's no microtransactions, even on tablets and smartphones!
A great game? I do not think. The gameplay of this game is very simple and after a while it becomes boring. The music is good but that's it. It does not have special graphics. This game is suitable to entertain yourself during lunch time at work. But I don't think it's worth playing much other than during work breaks.
Reigns is a fun casual game full of quirky conversations and fun times . Its stylised graphics also greatly improve the experience . After a while it does get pretty old though
It is an extraordinarily unique idea that is accompanied by good design and really takes you back to the medieval ages. The choices you make feel like they matter, and you can very easily ditch out lots of hours playing this game mindlessly sitting at your desk or laptop.
The cards do get repetitive very quickly, but they must so that you can learn to strategize which decision you'll make in which circumstances.
Main issue for me is that it's way too hard to actually finish the game, or get anywhere with the underlying plot. The quest lines that excite you once you see them will never get you anywhere unless you research and spend lots more hours re-doing it to get anything satisfactory.
If you don't want to get out of your way for a half-decent ending, then it's a simple mindless never-ending mobile game ported to PC.
A rather pointless and randomness-driven game where you pretend to be a king making decisions, mostly by saying "yes" or "no".
The good:
- the system is unque, I haven't seen any game simplify what usually is a strategy game to simple yes/no swipes
The so-so:
- primitive, yet stylish graphics
- quite a lot of situations and different decisions which generally don't repeat themselves. Even on your 3rd playthrough you will be seeing new stuff and reading new text
The bad:
- the outcomes from the decisions feel very random and sometimes don't even make sense (e.g. the military asks for your permission to attack a neighbor island because it's a "menace", yet when you agree the attitude of the military drops)
- sometimes the decisions are very unclear, and one leads to your death. E.g. will you go hunting? Yes, why not. But during the hunt you fall from a horse and die. Game over. WTF? This isn't decision making.
I'd call this game an "excercise in futility": intelligence generally doesn't help to be good at this game. You could be just a well playing the following game: throw a dice. If it's a "1", game over. Otherwise you proceed to the next turn and get 1 score point. Dull? Well, let's add to that the requirement that you read a medieval-themed paragraph of text before each throw of your dice. Not so dull now.
Actually, on mobile this game can be quite appropriate because tired office plankton returing from work on a subway will find it "relaxing" to mindlessly sweep left and right and see what happens. Here I'd suggest an even better mobile game for 1 year olds: you touch the screen, and a random animation plays, e.g. birds fly across the screen. You could keep a toddler's attention for a couple minutes with that. Sadly, you need to be able to read to play "Reigns". They didn't make the game accessible for 1 year olds!
SummarySit on the throne as a benevolent (or malevolent) medieval monarch of the modern age and swipe your royal fingers either left or right to impose your will upon the kingdom. Survive the seemingly never-ending gauntlet of requests from your advisors, peasants, allies, and enemies while maintaining balance between the influential factions o...