Trials Rising Image
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78

Generally favorable reviews - based on 13 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 37 Ratings

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  • Summary: Explore over-the-top action and physics-bending motorcycle racing in the latest edition of the Trials franchise. All-new features, more competitions, and more tracks mean more to play!.
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Trials Rising - Extreme Mode And Tandem Bike Gameplay
Score distribution:
  1. Positive: 9 out of 13
  2. Negative: 0 out of 13
  1. Mar 15, 2019
    91
    Trials games have always been all about that feeling of “just one more try…”, and Trials Rising is no different. This is the best game of its type on the Switch, and one that’s sure to get its hooks into you and keep them there.
  2. Mar 2, 2019
    90
    Trials Rising is a very addictive game. The great amount of hours that we will spend to get that gold or platinum medal will make us overlook small mistakes in the graphics section. Its level design is splendid.
  3. 85
    Even with a few issues, Trials Rising is an excellent experience on Switch, filled with a slew of creative levels and a lot of reasons to replay and tweak your experience. Sure, the version on Switch might not be as pretty as other versions, but it’s just as playable, aside from a few handheld framerate problems. Steady your hand and get to navigating the peaks and valleys of the world of Trials. Just make sure you’re connected online.
  4. Feb 25, 2019
    80
    Trials Rising is the (mostly) full package you’ve been waiting for. With its huge list of tracks to tackle and all the races and trick-based stunts you could ask for, RedLynx has served up the best instalment in the series since Trials Evolution. With a killer soundtrack, tons of customisation and an impressively deep tutorial mode, it’s only really let down by a tutorial-free Track Editor. The drop to 30fps might put off those also playing on other platforms and the drop in visual fidelity can be hard to miss at times, but despite its blemishes, Trials has proved its right at home on Nintendo Switch.
  5. Feb 25, 2019
    80
    Trials Rising, on Switch, delivers a great amount of content, with a lot of customization, from character to tracks itselves. That being said, we would have liked better graphical performances, some new ideas for the franchise and more interesting multiplayer tracks.
  6. Feb 25, 2019
    79
    The Nintendo Switch version of Trials Rising is similar enough that this review still holds true, but it’s definitely not quite up to par with the others. The graphics are reduced (though not distractingly so, especially in handheld mode), but the Switch’s lack of analog triggers is the real pain point here. It means you have zero throttle control with the right trigger and instead have to use the right stick to subtly control your speed.
  7. Mar 21, 2019
    50
    Trials Rising is the latest of the nearly-20 year phenomenon which, unfortunately, proves that less can indeed be more. The addition of the mid-game grind immediately dissuades the player from continuing and, coupled with the Switch version’s shortcomings, only highlights how great we used to have it.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4
  1. Feb 26, 2019
    10
    The game is crack on a cartridge- physics fine tuned to perfection with the craziest courses I’ve ever seen in a video game! Trials used to beThe game is crack on a cartridge- physics fine tuned to perfection with the craziest courses I’ve ever seen in a video game! Trials used to be an Xbox franchise, so we are blessed to have such an amazing game on Switch. Xbox fans, you’ve been holding out on us! Track editor is cross platform, as are the leaderboards and profiles... This is my new fave game on the Switch! This version isn’t perfect btw- no game is. But it runs smooth enough, looks good on handheld (and decent docked, nothing spectacular but it’ll do). But the game is so gosh dang good- I haven’t had this much fun in a LONG time. I give this game my highest rating of approval. It really is that good. Expand
  2. Jun 2, 2019
    8
    Trials Rising est une belle réussite sur Switch, notamment en mode console portable. Le jeu est le digne héritier de la science du gameplayTrials Rising est une belle réussite sur Switch, notamment en mode console portable. Le jeu est le digne héritier de la science du gameplay que les équipes de Redlynx ont mise en place depuis une dizaine d’année avec leur licence Trials. Difficile, exigeant, le jeu ne sera apprécié à sa juste valeur que par le joueur qui est prêt à en baver pendant des dizaines d’heures avant de commencer à maîtriser toutes les subtilités du gameplay des motos trials disponibles. Si vous adhérez à ce défi, le jeu vous offrira un contenu indécent, d’une générosité énorme, que ce soit en solo ou en multijoueur. La durée de vie d’un jeu comme Trials Rising peut, selon votre ténacité, votre patience, et votre envie, varier de quelques courses à des centaines d’heures de jeux sur plusieurs années…La cerise sur le gâteaux est clairement l’éditeur de niveau qui vient achever le peu de vie sociale qu’il vous restait. On se donne rendez vous dans quelques années, hein…:) Expand
  3. Aug 3, 2019
    6
    Without a 8bitdo. Or another adapter this game is unplayable need Xbox or ps4 controller for acceleration dont know if pro controller worksWithout a 8bitdo. Or another adapter this game is unplayable need Xbox or ps4 controller for acceleration dont know if pro controller works well. Better Expand
  4. Mar 5, 2019
    4
    I'm sorry, but I've been playing Trials since the first browser games, and I can't overlook the biggest flaw I could fear to find: 30fps withI'm sorry, but I've been playing Trials since the first browser games, and I can't overlook the biggest flaw I could fear to find: 30fps with vsync.

    If you have played Trials and got a little bit far you KNOW there's always a point when the game becomes a slow-paced, precission-based skill game that requires incredibly tiny adjustments at a lightspeed to success. This is possible thanks to 2 factors: smooth framerate with a fast response and an analog throttle axis.

    You can map the right stick to do the throttling job, but it feels way more imprecise than using an analog trigger. But, hey, ok, I'll pass that one a little bit, because there's a way around, althrough it doesn't satisfy me by any means (yes, it's Nintendo's fault not to include an analog trigger, not even in the Pro gamepad), but I want to say is that this is the worst version you can find in terms of control, making the later stages way more difficult that they already are. And they are hard as hell.

    But this is nothing compared to the feeling of the game. The overall interaction between the player and whats going on in the stage. 30fps is a piece of **** Syncing that when your screen's refresh rate is 60, causes a wonderful effect that makes the game feel and look even under those 30fps, making the hard stages so, but soooooo hard to play, that I can't even recommend this game anymore.

    Gameplay before visuals. Always. At anytime. It's a game. A skill-based game, not a turn based RPG. It's a game that require precise inputs to make very, very tight jumps, balance changes and more. It's Trials, ffs. Honestly, I don't even know a game that requires more precission than this one. It's ok if you want to play the easy stages over and over, but if you like this series of games you deserve to play it in a better way.

    Play any other version (PC is best, as usual). Skip this one until teyo set a 60fps mode. And it hurts me so bad to put a ****ty 4 to this game, but if I can't play it's totality without a frustration that I don't find in the rest of versions of the same game, I can't recommend it.
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