Description:
With all new content, new combo weapons to create, new enemies to test them on and the return of the ability to capture those magic moments on camera, Dead Rising 2: CASE WEST continues the Dead Rising 2 experience in both single and co-op play.
Initial Release Date: Dec 27, 2010
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Roy McCombe
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Produced By: lead gameplay producer: Blue Castle Games Inc.
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Megumi Muto
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Produced By: producer: Blue Castle Games Inc.
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Johnny Oh
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Produced By: producer: Blue Castle Games Inc.
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Matt Powers
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Produced By: executive producer: Blue Castle Games Inc.
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Kevin Scherbey
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Produced By: lead missions producer: Blue Castle Games Inc.
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Victor Chow
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Sound: audio software engineer: Blue Castle Games Inc.
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Kris Fenske
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Sound: cinematics sound designer - cinematics: English voices
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Tim McKenzie
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Sound: dialogue editing/gameplay/cinematics: English voices
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Bob Purewal
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Sound: audio software engineer: Blue Castle Games Inc.
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Steve Cady
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Visual Effects: cinematics artist: Blue Castle Games Inc.
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Stephen Clee
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Visual Effects: cinematics artist: Blue Castle Games Inc.
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Peter Hogan
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Visual Effects: VFX artist: Blue Castle Games Inc.
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Leo Ito
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Visual Effects: cinematics artist: Blue Castle Games Inc.
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Jim Kang
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Visual Effects: cinematics artist: Blue Castle Games Inc.
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Sang-Ho Lee
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Visual Effects: cinematics artist: Blue Castle Games Inc.
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Ben Staples
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Visual Effects: cinematics artist: Blue Castle Games Inc.
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Lee Willock
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Visual Effects: cinematics artist: Blue Castle Games Inc.
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Ryan Wilson
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Visual Effects: VFX artist: Blue Castle Games Inc.
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Mark Wong
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Visual Effects: cinematics artist: Blue Castle Games Inc.
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Rob Aduna
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Art Department: environment artist: Blue Castle Games Inc.
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Chris Albeluhn
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Art Department: environment artist: Blue Castle Games Inc.
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Bobby Bath
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Art Department: character artist: Blue Castle Games Inc.
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Jeff Buchwitz
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Art Department: lead front end artist: Blue Castle Games Inc.
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Marco Chang
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Art Department: front end artist: Blue Castle Games Inc.
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Shih-Kai Chang
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Art Department: character artist: Blue Castle Games Inc.
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Kevin Chu
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Art Department: concept artist: Blue Castle Games Inc.
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Liam Gilbride
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Art Department: technical artist: Blue Castle Games Inc.
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Todd Grenier
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Art Department: concept artist: Blue Castle Games Inc.
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Lisa Griffiths
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Art Department: character artist: Blue Castle Games Inc.
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Adam Hansen
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Art Department: technical artist: Blue Castle Games Inc.
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Wade Howard
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Art Department: technical artist: Blue Castle Games Inc.
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Jun Huang
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Art Department: character artist: Blue Castle Games Inc.
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Alan Jarvie
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Art Department: associate art director - environments: Blue Castle Games Inc.
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Mike Jeffrey
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Art Department: environment artist: Blue Castle Games Inc.
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Sung Kim
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Art Department: concept artist: Blue Castle Games Inc.
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Andrew Knight
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Art Department: environment artist: Blue Castle Games Inc.
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Maciej Krol
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Art Department: character artist: Blue Castle Games Inc.
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Sephine Kuan
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Art Department: character artist: Blue Castle Games Inc.
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Li Lao
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Art Department: environment artist: Blue Castle Games Inc.
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Feng Liu
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Art Department: environment artist: Blue Castle Games Inc.
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Dillon Petty
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Art Department: environment artist: Blue Castle Games Inc.
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Burke Revet
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Art Department: lead character and prop artist: Blue Castle Games Inc.
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Kevin Shi
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Art Department: environment artist: Blue Castle Games Inc.
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Echo Yu
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Art Department: character artist: Blue Castle Games Inc.
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Kyung Suh Yun
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Art Department: environment artist: Blue Castle Games Inc.
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Steve Chan
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Animation: animator: Blue Castle Games Inc.
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Des Duggan
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Animation: lead animator: Blue Castle Games Inc.
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Austin Kwan
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Animation: lead animator: Blue Castle Games Inc.
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Asuka Koba
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special thanks: Capcom Entertainment Inc.
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Shinkirô
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special thanks: Capcom Entertainment Inc.