MXGP: The Official Motocross Videogame Image

Mixed or average reviews - based on 8 Critic Reviews

User Score

Mixed or average reviews- based on 9 Ratings

Summary: 60 riders, 60 bikes, 14 tracks and rules from the official MX1 and MX2 2013 FIM Motocross World Championship.
Buy On
Rating: E
Developer: Milestone S.r.l
Genre(s): Driving, Racing, Arcade, Motorcycle, Other, Motocross
Cast Credit
Stefano Lecchi Head Of Gameplay Programmer / Lead Physics Programmer
Simone Balestra R/D And Tools Programmer
Sergio Rocco Race Events Supervisor
Alessandro Castrucci Game Director
Simone Pauletto Producer
Nicola Neri Art Director
Domenico Celenza Lead Game Designer
Elisa Consolini Lead Artist
Irvin Zonca Head Of Game Designers
Matteo Pezzotti Senior Game Designer
Alex Stefano Basilio Game Designer
Luigi Crocetta Game Designer
Vito Maffei Game Designer
Andrea Marasco Racing Group Designer
Emanuele Mari Racing Group Designer
Simone Vettori Racing Group Designer
Luca Piccina Senior Sound Designer
Miro Brogi Additional Game Designer
Nicholas D'Annunzio Additional Game Designer
Luca Simonotti Additional Game Designer
Alex Zucca Additional Game Designer
Michele Caletti Head Of Game Logic And Network Programmers
Simone Usai Lead Game Logic Programmer
Luca Costanza Game Logic Programmer
Mattia De Nadai Game Logic Programmer
Salvatore Fiduccia Audio Programmer
Salvatore Fiduccia Game Logic Programmer
Antonino Liconti Game Logic Programmer
Mattias Santoro Game Logic Programmer
Pietro Schino Game Logic Programmer
Stefano Pezzoli Lead Network Programmer
Dario Festa Network Programmer
Anis Hireche Network Programmer
Luca Uraghi Network Programmer
Timothy Van Der Gen Network Programmer
Devis Rossini Physics Programmer
Mattia Desana Race Logic And AI Programmer
Massimo Pensato Race Logic And AI Programmer
Giuseppe Campana Gameplay Technical Programmer
Rosario Leonardi Head Of 3d Programmers
Carlo Casta 3d Programmer
Giacomo Marchetti 3d Programmer
Emanuele Russo 3d Programmer
Christian Orlandi Head Of R/D
Marco Altomonte R/D And Tools Programmer
Luca Ferrara R/D And Tools Programmer
Marco Geddo R/D And Tools Programmer
Marco Marconi R/D And Tools Programmer
Paolo Milani R/D And Tools Programmer
Marco Scicchitano R/D And Tools Programmer
Mauro Ferrari Head Of Artist
Michele Bertolini Technical Art Director
Jan Battista Vian Senior Environment Artist
Girogia Lezzi Environment Artist
Alessandro Masciari Environment Artist
Andrea Massa Environment Artist
Tommaso Sacco Environment Artist
Alessandro Albergoni Junior Environment Artist
Daniele Cattaneo Junior Environment Artist
Damiano De Cataldo Lead Vehicle Artist
Giovanni Bianchin Senior Character Artist
Roberto Tugnolo Character Artist And Animator
Luca Fadigati Lead UI And 2d Artist
Daniela Danti Senior UI And 2d Artist
Paolo Lagana Senior UI And 2d Artist
Mirko Marassi Senior UI And 2d Artist
Marco Paolo Brandani Assistant Art Director
Fabio Paglianti Executive Producer
Marco Ponte Executive Producer
Riccardo Santelli Outsourcing Department
Christina Gregolin Additional 3d/2d Assets
Luca Bellisario Additional 3d/2d Assets
Nagornyi Oleksandr Additional 3d/2d Assets
Carlo Forester Audio And Text Localisation
Alessandra Nave Audio And Text Localisation
Designer/Producer/Programmer credits provided by GameFAQs.
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