- Publisher: EA Games
- Release Date: Nov 20, 2006
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A fairly short game (artificial elongation of finding lost cats not withstanding) that can be beaten inside a day which offers little to no replayability – unless you’re content with just flying around at your leisure.
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AceGamezSuperman Returns isn't a bad game, but at six hours gameplay it's far too short, as well as far too buggy and repetitive to enjoy to its fullest.
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In terms of actual gameplay features, the sprawling city is amazing, but there’s little else to rave about here.
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The game play becomes very repetitive and you feel that a lot more could have been done with the powers Superman has and the whole city being open for exploration. However what you are left with is dull combat missions the odd fire-fighting and of course kitten hunting, racing and some destruction thrown in for good measure.
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Official Xbox MagazineSo-so graphics and straightforward action never tap the 360's potential, but what you get is 10-or-so hours of middling superhero beat-'em-up fun. [Jan. 2007, p.76]
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There’s a lot of potential for a great game here, though. Hopefully Superman will return again and this time bring more gameplay with him.
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On the surface Superman Returns is impressive and the actual act of playing flying around the city as Superman is fun, but the lack of any real story hurts the overall experience.
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Superman Returns looks like a passable game, and it definitely feels like one when you first start playing it. Six or seven hours later, when you’ve done absolutely everything Metropolis has to offer, you’ll be shocked how little they’ve sprinkled over the obscenely huge environment.
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While it is great that EA was able to get all the actors to provide their voices for Superman Returns: The Videogame it is a shame that they turned out the way they did, flat and boring.
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As a game that manages to encapsulate the feeling of being Superman, Superman Returns does an excellent job.
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X-ONE Magazine UKDespite the abysmal demo, this actually turned out okay. Unfortunately it gets very repetitive and difficult later on. [Issue 15, p.90]
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The targeting system sucks, often sticking to the enemy you just knocked down (and therefore can't attack until he gets up again) while another is bashing you in the back. The final aggravation is the camera, which constantly gets stuck on things in the environment, so you can't always see your foe.
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From then on you’re bashing various robots, giant lizards and zooming through the streets of Metropolis – the flying is easily the most fun element – trying to keep the city’s health up by rescuing injured civilians (which is hugely boring), while cutscenes tell you what Lex Luthor’s doing somewhere else in the city.
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Look up into the sky! It’s a bird! It’s a plane! It’s another crappy Superman game!
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The controls are great, but with nothing to do in terms of content, things ultimately fall short.
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While the open world is supposed to let you do whatever you like, there just isn’t anything to do in Metropolis. Punching out bad guys becomes about as fun as taking out the garbage, and the “epic” battle between Superman and the forces of evil is as simple and dull as a day of chores.
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Feels more like a botched sandbox-styled game with what little there is to do both poorly implemented and boring. It may be the best Superman game so far, but that's not saying much.
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The game has the mechanics down in the flying and running, but the combat and the game's progression just isn't up to par with where it needs to be.
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The extra 6 months in development could have been used to make the controls actually controllable.
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While there's nothing broken about Superman Returns, it just doesn't amount to a particularly fun experience, with boring super-powers and mindless melee combat.
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Superman Returns from EA on 360 is much better than "Superman" from Titus on N64. That’s not setting the bar very high, though. At best, it’s average.
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Unfortunately within the first hour of realizing the game is little more then a series of samey battles, the tedium and monotony soon overtakes and leaves the rest of the game a mind-numbingly repetitive struggle - look elsewhere for your superhero action.
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A brain numbingly dull title that is only partially saved by its above average presentation.
Awards & Rankings
User score distribution:
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Positive: 26 out of 167
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Mixed: 11 out of 167
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Negative: 130 out of 167
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May 26, 2012
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Nov 14, 2010
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Sep 29, 2021